• F your Foobar

    As the famous Phil Karlton quote goes: "There are only two hard things in Computer Science: cache invalidation and naming things". This talk focuses on one of those things: naming! Why is naming so difficult? How do we craft concise, clear, and consistent variable names? What makes a variable name concise, clear, and consistent? In this talk, I'd like to discuss the importance of naming, walk through examples of variable names and improve them, and set some clear guidelines and tips on how to name things. By the end of this talk, you'll leave with the indispensable skill of effectively naming things!

  • Looks GREAT To Me (CFE Dev)

  • Looks GREAT To Me (beyond tellerand)

  • Looks GREAT To Me (J on the Beach)

  • Variables of the Veracious Variety (Stir Trek)

    As the famous Phil Karlton quote goes: "There are only two hard things in Computer Science: cache invalidation and naming things". This talk focuses on one of those things: naming! Why is naming so difficult? How do we craft concise, clear, and consistent variable names? What makes a variable name concise, clear, and consistent? In this talk, I'd like to discuss the importance of naming, walk through examples of variable names and improve them, and set some clear guidelines and tips on how to name things. By the end of this talk, you'll leave with the indispensable skill of effectively naming things!

  • Looks GREAT To Me (Symetri Kickoff 2024)

    "Unlock the secrets to effective code reviews with Adrienne Tacke. Learn how to go beyond the bare minimum and create a positive environment for reviewer and author collaboration. Discover common mistakes and how to fix them."

  • Looks GREAT To Me (DecompileD)

    "Unlock the secrets to effective code reviews with Adrienne Tacke. Learn how to go beyond the bare minimum and create a positive environment for reviewer and author collaboration. Discover common mistakes and how to fix them."

  • Variables of the Veracious Variety

    First presented at Copenhagen Developers Festival (August 2023) As the famous Phil Karlton quote goes: "There are only two hard things in Computer Science: cache invalidation and naming things". This talk focuses on one of those things: naming! Why is naming so difficult? How do we craft concise, clear, and consistent variable names? What makes a variable name concise, clear, and consistent? In this talk, I'd like to discuss the importance of naming, walk through examples of variable names and improve them, and set some clear guidelines and tips on how to name things. By the end of this talk, you'll leave with the indispensable skill of effectively naming things!

  • One Serverless Principle to Rule Them All: Idempotency

  • Serverless Socializing

    Serverless Socializing: How I Built a Quick Multi-Player Serverless Game Working with a fully remote team, it's been hard to develop some team camaraderie. To help with this, we played various multiplayer, cloud-based games! And of course, I tried to build my own. In this talk, we'll play the game and understand how it is built with a serverless architecture in mind!