• Knock, Knock ORDER 2

  • Exp 2 (inverted face vs plant) - Plant Order 8

  • Exp 2 (inverted face vs plant) - Plant Order 7

  • Exp 2 (inverted face vs plant) - Plant Order 6

  • Exp 2 (inverted face vs plant) - Plant Order 5

  • Exp 2 (inverted face vs plant) - Plant Order 4

  • Exp 2 (inverted face vs plant) - Plant Order 3

  • Exp 2 (inverted face vs plant) - Plant Order 2

  • Exp 2 (inverted face vs plant) - Plant Order 1

  • Exp 3 (ball vs plant) Plant Order 1

  • Baby Adding Machine

  • Exp1 -Plant Condition 6

  • Exp1 -Plant Condition 5

  • Exp1 -Plant Condition 2

  • Exp1 - Plant Condition 1

  • Exp1 -Plant Condition 8

  • Exp1 -Plant Condition 4

  • Exp1 -Plant Condition 3

  • Exp1 -Plant Condition 7

  • Last Hidden: Condition 4

    Dax hidden first, test memory for blick: SwapR, ControlL, SwapL, ControlR

  • Last Hidden: Condition 3

    Dax hidden first, test memory for blick: ControlL, SwapR, ControlR, SwapL

  • Last Hidden: Condition 2 (post-test blick R)

    Dax hidden first, test memory for blick: SwapL, ControlR, SwapR, ControlL

  • Last Hidden: Condition 1 (post-test blick L)

    Dax hidden first, test memory for blick: ControlR, SwapL, ControlL, SwapR