A C++ developer set out to build a game studio. I speak for myself.
How to Make a Tiny, Embeddable and Powerful Interactive C++ Compiler (REPL)
The Hitchhiker's Guide to Build Time Reduction - tips and tricks to optimize C++ compile times
Slides for doctest - representing the state of affairs at the end of 2017 (november) + a bunch of cool implementation details - for the code::dive conference in Wroclaw, Poland and the "C++ and System Software Summit" in Beijing, China
A lightning talk about DynaMix for CppCon 2017
Slides for the doctest presentation at CppCon 2017