VR is more than a headset

who am i?

Polymorf

Polymorf

Symbiosis

kinship: a multi-user experience

Text

6 users, 5 characters, 5 stories, 3 scenes

user 03

Camilla

symbiotic relationship

immersive

smell

food

immersive

audience engagement

process

Symbiosis

  • First focus was on big ideas, provide the technical stuff for all the features
  • That took ages and in the end you have nothing

process

Symbiosis

  • Turning point, first big test
  • Too much, it's new for a lot of people
  • Cut the process in smaller pieces: realize a vertical slice and repeat the gained knowledge
  • We now do an external user test every month to get a grip on what needs improvement

process

takeaways

takeaways

Test, test, test! / Prototype

takeaways

  • Even if it's not yet VR or done, but be aware of what you want to test
  • Put your grandma in it, your friends
  • Does the experience convey what you want to?
  • Is it too long / short / fast paced?

Test, test, test! / Prototype

keep

it

small

and

expand

from

that

takeaways

one more thing

Go go go!  

VR is more than a headset

By Frank Bosma

VR is more than a headset

  • 375