GUIDES TO

UNITY

PANELS

Hierarchy

            - Objects in the scene

Project

            - File manager for the project

Inspector

            - Component Manager for the object

Scene

            - Edit mode

Game

            - Editor in-game view

CONTROLS

Q - Panning view

W - Select objects 

E - Rotate the object

R - Resize the object

Mouse Wheel - Zoom in/out view

Right Click - Rotate view

COMPONENTS

Transform

            - Vector3 value of position, rotation                      and scale

MeshFilter

            - The skin of the 3D object

MeshRenderer

            - Render the skin and materials of the

               mesh

Collider

            - Gives the actual physics for the

              object. Basically physical collision

Rigidbody

            - also a physics component. Deals with

               the motion of the object under the

               control of Unity's Physics Engine.

PACKAGES

- .unitypackage is the extension for Unity Packages

 

- they are like compressed files for Unity

 

- You can say they are like libraries or SDK

SCRIPTS

LANGUAGE

- C#

- Javascript

- Boo Script (been removed in Unity 5)

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By Geoff Diaz

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