For Parks and Recreation

August 2019 - May 2020

Louisiana's First Statewide Youth eSport League

The IGL Foundation is a 501c3 nonprofit organization whose mission is to bring people together to learn, compete and play.

We leverage the popularity of the video game industry by hosting tournaments & fundraising events. These allow us the ability to provide a low cost exciting Digital Arts curriculum that revolves around the core learning programs included in STEM: Science, Technology, Engineering, and Math. 

Over the years we have hosted dozens of STEM programs and gaming events at local New Orleans schools.  These events showcase educational seminars, local businesses, animation and video workshops, gaming tournaments and much more.  The goal is to be both fun and educational, while at the same time better preparing students to be a part of today’s technology-driven workforce economy.

About the IGL Foundation

"Bridging the gap between Esports and STEM initiatives"

Park Team Benefits

  • All Parks are open to bring on there own sponsors to offset  cost for Park registration.
  • Park registration includes custom team page on EEZERS
    • Includes all hosting fees
    • Unlimited amount of player sign ups
    • Tech support
    • EETV streaming channel and support
  • All teams are eligible to host sanctioned live Video Gaming events and/or fundraisers
    • ​All Tournaments and Events are eligible to receive unlimited gaming equipment Support
    • Enhanced tech support during event and/or fundraiser
  • All parks are able to purchase and sell customized team apparel at discounted prices through our merchandise partner GameHedz. All Teams will receive commision proceeds from Gaming Apparel.  

We provide events for gamers of all ages to compete as well as a safe space where they can learn more about the gaming industry. We provide all equipment needed to engage in Digital Arts Training as well as gaming, broadcasting and staffing needs for tournament hosting, advertising and co-ordinations.During these live events, of various sizes and scope, we are able to link local gaming communities to industry professionals with panels, keynotes, and both online and live gaming competitions.

Through these events we also help foundations raise funding for their programs. In hosting an event, organizations are able to sell concessions, vendor space and sponsorships. One of the major sources of fundraising we plan to provide is video broadcasting via live stream and public broadcast. All forms of broadcast allow for opportunities to showcase various ads and commercial content throughout our presentations.  

 

   Similar to other traditional school sports, the Youth & High School Student esports League provides a fun, competitive and team building experience for all those participating as well as spectating.  Each tournament will feature both team and individual game play as well as a selection of game genres from which to choose: Action, Adventure, Role-playing, Simulation, Strategy and Sports. Student team members can compete in any of the games available; circuit points will be awarded on event level and placement.

    Points accumulated throughout the season go toward the student as well as the team that student represents.

At the end of the season, after all points are tallied, the top teams and top individual competitors will receive awards and prizes.

How does it work?

How Students can Sign Up

All currently enrolled students, from any and all schools, grades 5th -12th, are eligible to sign up for the Youth Esports League at www.eezers.com.

During registration on EEZERS, simply select the team - school or non-profit that the student is a part of - and the student will automatically be assigned to that roster.

If a student isn't already engaged with a local non-profit or school that is participating, or the student is home schooled, then the students can play as an individual team.

Student Registration is Free

www.EEZERS.com

Our Online Plattform

Everything within our program and leagues is all done on eezers.com. This is the source for all day-to-day activities, events, workshops, online and offline tournaments, technical support and more. We broadcast an online stream for training & gaming which is accessible through EETV.

Parks custom website

All Parks will receive a custom website that we will build out on our network. The site is used to organize leagues and tournaments, promote, share content, stream events live, share social networks, collect data for all players and develop player rankings.

Students within the program will be taught how to maintain the site and create and add content. Admin privileges will be provided to Park and staff advisor who can add players to the Parks data base, provide access or ban players, and more.

Tournament Fundraisers

In hosting different gaming tournaments your park will be able to tap into many forms of advertising. One of the main sources of advertising is ads, sponsors and commercials. We have the ability to stream all events. Gaming events such as these can generate much traffic online. Based on viewership, Parks will be able to sell add space as well as collect online donations throughout each broadcast.

  Free weekend tournaments such as these have the ability to bring many people to a venue for up to 3 hours or more. Food is a great source of fundraising throughout the event. This can be done in house or by vendors, whichever works best for the facility. Also, vendor tables are a great way to interact with attendees. Companies that develop or sell video games are always looking for people to test their games, and have the potential to become a great repeat vendor.

 

Two example of tournament Fundraising events

IGL Youth Gaming Night is designed to let students engaged in multiple forms of video gaming and friendly competition. Students review games, practice skill sets and interact with like minded local competitors. For students with limited funds or equipment, this is a great opportunity to try out the newest games as well as experience new forms of video gaming.

We plan to provide all gaming equipment and video games with our youth gaming clubs. We would like to host twice a month on Fridays after school. Multiple gaming systems will be staged in participating venues to create Mini Gaming Centers.

Youth Gaming Club

Event Schedule

January

February

March

April

May

May 2020

August

September

October

November

December

(League Packages come with 1 min Sanctioned Tournaments a month)

( 1 Youth Casual Gaming Night per Month)

( 1 League Major Per Series)

GameHedz apparel create Jerseys and other gaming apparel for Parks to sell to raise money for the teams. Upon purchase 50% of revenue is donated back to each individual park as it pertains to what was sold. Apparel will be listed on each parks website an can be purchased by parents and supports of each park. Each

Example Merch

The Majors are high point driven events for all leagues within the IGL Season. Including our Championship in May 2020, there will be a total of four (2) of these events, where players and teams will have the opportunity to earn the most points as possible before the end of the 2019-2020 season. These events will also feature essential Gaming & STEM League components that teams will need to win for the year!

What are Majors?

Circuit points are awarded for every placement within each tournament throughout the year and accumulated for the individual students and Youth Team the student is representing. During the season on eezers.com all students will be able to check the Leaderboard to see Youth Team  and individual rankings and placements.

After the final event of the season, NOLA Gaming Festival, all points are added up.

Individual students and team prizes and Student Scholarships will be awarded to the top  finishers in each category.

The IGL Foundation will also make a donation to the top overall  point winning Youth Team.

May 2020

Prizes Points & Scholarships

IGL Youth Esports League for Parks and Recreation

By Independent Gaming League

IGL Youth Esports League for Parks and Recreation

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