AlloyUI - under the hood

http://alloyui.com

Iliyan Peychev
Liferay Inc.
2014

AGENDA


  • Anatomy of a component
  • Component types
  • Creating custom plugins, widgets and extensions
  • Events
  • Attributes
  • Conditionally loading browser specific code
  • Dissection of a real Widget

Anatomy of a component


var ExampleComponent = A.Component.create({
    NAME: 'example-component',
    
    EXTENDS: A.Base,
    
    ATTRS: {
    },
   
   UI_ATTRS: [],
   prototype: {
       
   }
});

AlloyUI Base


Base is a low-level foundation class.
Provides a consistent lifecycle:
- init
- destroy

A.Component


A.Component is convenient way to create Widgets
(but not only)

Extends Widget.

Provides full Widget lifecycle:
  1. initializer
  2. renderUI
  3. bindUI
  4. syncUI
  5. destructor

A.Component static properties


Provides a few important static properties:
  1. NAME - used to identify the class
  2. ATTRS - defines the default set of attributes
  3. EXTENDS - which class your Component extends
  4. UI_ATTRS - The lists of UI attributes to bind and sync for widget's _bindUI and _syncUI implementations. Example: "poster" -> _uiSetPoster

A.Component static properties

(continue)

  1. AUGMENTS - Augments the Component with prototype properties from other modules.
  2. BIND_UI_ATTRS - specify the UI attrs which should sync on bindUI implementation
  3. SYNC_UI_ATTRS - specify the UI attrs which should sync on syncUI implementation

Applying bind and sync UI attributes (widget code)



 /**
 * Creates DOM (or manipulates DOM for progressive enhancement)
 * This method is invoked by render() and is not chained
 * automatically for the class hierarchy (unlike initializer, destructor)
 * so it should be chained manually for subclasses if required.
 *
 * @method renderer
 * @protected
 */
renderer: function() {
    // kweight
    var widget = this;

    widget._renderUI();
    widget.renderUI();

    widget._bindUI();
    widget.bindUI();

    widget._syncUI();
    widget.syncUI();

A.Component bind and sync UI attributes

A.Component UI_ATTRS internal implementation
 if (config.UI_ATTRS || config.BIND_UI_ATTRS || config.SYNC_UI_ATTRS) {
     var BIND_UI_ATTRS = concat(config.BIND_UI_ATTRS, config.UI_ATTRS);
          var SYNC_UI_ATTRS = concat(config.SYNC_UI_ATTRS, config.UI_ATTRS);}

A.Component CSS_PREFIX

  1. CSS_PREFIX - identifies the CSS prefix of the Component
 /**
 * Applies standard class names to the boundingBox and contentBox
 *
 * @method _renderBoxClassNames
 * @protected
 */
_renderBoxClassNames : function() {   ...
// Start from Widget Sub Class for (i = classes.length-3; i >= 0; i--) { cl = classes[i]; boundingBox.addClass(cl.CSS_PREFIX || _getClassName(cl.NAME.toLowerCase())); } // Use instance based name for content box this.get(CONTENT_BOX).addClass(this.getClassName(CONTENT)); }

A.Component prototype

var ExampleComponent = A.Component.create({   ....
   prototype: {
       initializer: function() {       },            destructor: function() {       },
// your component's functions here } });

Component types


Plugins
Extensions
Widgets

SPA pieces (Models, Views, Controllers)*

Creating custom Plugin


Might be simple function or Y.Plugin.Base extension.

Changes the behavior on an instance only.

Might be plugged or unplugged on the fly.

Usually overwrites some functions of its host.

Creating custom Extension


Changes the behavior of a class.
Allows creating of entirely new modules just by mixing different extensions

Creating custom Widget

Recommendations

  1. Create Base class
  2. Separate the UI (if possible)
  3. Extract browser specific code
  4. Create Plugin and an instantiable class
  5. Create it using Progressive enhancement technique.


Events


Convenient way to communicate across Modules.
Multiple subscribers to one single event.
Out-of-the-box life-cycle subscribers ("on" and "after").
Provide default function.
Might be prevented and canceled (or not).

Attributes


Provide a way to configure a module.
The developer may change the behavior of a class instance on the fly.
Out-of-the-box value validation, getter, setter.
Might be "read only" or "write once".

Conditional loading


Allows loading of the code only if needed.
Often used for patching the browser.
Polyfils.

Dissection of a real Widget


Implementing a Widget example:

Thanks!




Questions?




ipeychev

Alloyui - under the hood

By ipeychev

Alloyui - under the hood

  • 2,575