is the updated, improved version of the Kinect v1
and it was developed especially for developers
+ improved camera (full HD)
+ improved body tracking
+ higher depth fidelity
it can be used only on Windows 8 (officially)
you need a USB3 port
the official SDK is only available in C#
WebSocket - client side
var host = '10.99.0.252', channel = 'kinectdata', port = 8181, ws, wsImpl = window.WebSocket || window.MozWebSocket; ... function initConnection() { ws = new wsImpl('ws://' + host + ':' + port + '/' + channel); initSocketBindings(); } function initSocketBindings() { ws.onmessage = function (evt) { var data = JSON.parse(evt.data); ... } }
WebSocket - server side (ok, it's not UID)
+ simple, C# Windows application
+ easy to use the Kinect v2 SDK
+ access all the streams, raw data
+ send it through socket
+ play around with the body parts, joints!
+ use the depth stream, infrared stream
+ do all the magic & fun in simple canvas or WebGL
GitHub link is on coming soon!
peter.schmiz@possible.com
By Péter Schmíz
Small presentation about the Kinect v2 and how to use it in browsers, even if you don't have a compatible system.
Deputy CEO / CTO @ WTT Budapest