96px Games

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Lasercut Matrix Panel

WS2812

ESP8266

PixelPi

Python based Driver

(for example for Raspberry Pi)

http://j.mp/pixelPi

OctoESP

ESP8266 driver

http://j.mp/OctoEsp

96Pixel Games

Game SDK

http://j.mp/96pxGames

Color
Animation
Audio

Game

Initialization


class SampleGame(Game):

    def __init__(self, ip):
        Game.__init__(self, ip, [
            Sound('tock', 'sounds/tock.wav')
        ],[{
            "name": 'slow',
            "file": 'music/slow.ogg'
        }], [
            MainState()
        ])

        self.setState('Main')

        self.music.play('slow')






class MainState(State):

    def __init__(self):
        State.__init__(self, "Main")







    sample = SampleGame("127.0.0.1")
    sample.run()

Execute

Nothing exciting yet

Add some Players


class MainState(State):

    def __init__(self):
        State.__init__(self, "Main")

        w = PIXEL_DIM_X - 1
        h = PIXEL_DIM_Y - 1

        self.characters = [
            AnimatedGameObject(Vector(0, 0), RED),
            AnimatedGameObject(Vector(w, 0), BLUE),
            AnimatedGameObject(Vector(0, h), GREEN),
            AnimatedGameObject(Vector(w, h), YELLOW)
        ]

Update

class MainState(State):


    ...


    def update(self, dt):
        Game.update(self, dt)

        for character in self.characters:
            character.update(dt)







    def draw(self, rgb):
        Game.draw(self, rgb)

        for character in self.characters:
            character.draw(rgb)

Draw

Move and Make noise

class MainState(State):



    ...



    def onAxisChanged(self, player, x, y, px, py):
        State.onAxisChanged(self, player, x, y, px, py)

        self.characters[player].velocity = Vector(x, y)

        self.game.playSound('tock')

Demo

Thanks

Let's Build some Games!

96 Pixel Party

By Sven Hecht

96 Pixel Party

  • 529