NVC and Kinds of Knowing
Know How
Know That
Practical knowing,
e.g. knowing how to ride a bike or how to paint a landscape
Factual knowing,
e.g. that the sky is blue or that Joe Biden is the president.
Know That
Know Why
Know About
Knowing the reasons for doing something, e.g. why we have elections, or why we wash our hands before eating.
Knowing the reasons because something happens, e.g. flowers grow because of nutrients in soil and water from rain.
Knowing narratives, e.g. knowing about art history, or about your partner's life.
Know How
Tacit
Explicit
Procedural, e.g. coding, or cooking with a recipe. Can be put into words. Execution is evidence of learning.
Difficult to put into words, more about feel. e.g. music or art. Execution + mastery of metaphors for key components ("this drawing works", "this dress makes a statement") is evidence of learning.
Socially
Constructed
All Knowledge is...
Mediated
Situated
Provisional
Pragmatic
A product of coordinated human activity
by means of communication and systems of authority
Within time, place, context and community
Subject to change, adaptation, and revision
Purposive, action-oriented.
How does this help us make better games for kids?
- Having a map of NVC skills and knowledge can help in designing activities, levels, and learning objectives.
- Keeping in mind the conditions of knowing can help us anticipate use cases and plan interactions in ways that will support the creation of knowledge.
Proposed NVC Knowledge Map
Know How
Know That
NVC
Why
About
Tacit, learned primarily through practice & evaluated by "feel".
Understand how words and actions function as causes of attitudes, emotions and behavior in others.
Understand how individual & group experiences shape narratives and frame understanding.
Social
Construction
NVC Games might include...
Mediated
Situatedness
Provisionality
Pragmatism
How NVC contributes to more and better shared knowledge.
Strengths and weaknesses of communication modes (e.g. chat vs. face to face)
How time, place, context and community should be taken into account
Reasons why certain words and behaviors became unacceptable.
The efficacy of NVC for getting things done.
Sources
Blackler, Frank. "Knowledge, knowledge work and organizations: An overview and interpretation." Organization studies 16, no. 6 (1995): 1021-1046.
Field, John, and Cheri D. Logan. "Circles of practice: Educational and professional graphic design." Journal of workplace learning (2006).
Orr, Susan, and Alison Shreeve. Art and design pedagogy in higher education: Knowledge, values and ambiguity in the creative curriculum. Routledge, 2017.
Polanyi, Michael. "Tacit knowing." Knowledge 2 (2005): 101-114
Ryle, Gilbert. The concept of mind. Routledge, 2009.
NVC and Kinds of Knowing
By Steven Patterson
NVC and Kinds of Knowing
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