php hooligans
No Code is Good Code
Strong opinions, loosely held
By Ben Peachey and Auke van Slooten
fight!
design patterns
are a code smell
MVC,factory,singleton,observer,
listener,strategy,decorator,active
record,gateway,proxy,adapter
cute, so you're a hotshot programmer
now what does this
AbstractSingletonProxyFactoryBean
actually do?
keep it simple
don't use design patterns just because you can
don't name your functions after generic design patterns
we're not programming java here
Avoid type hints, embrace duck typing
It's like capabilities checking for data.
everything is a string
remember this and PHP will not surprise you
too often
PHP is designed for web applications
variables passed through GET or POST are strings
so PHP assumes anything is a kind of string
use === and !== to avoid surprises
Duck typing makes code
- Easy to re-use
- Easy to change
- Short
It also makes it easy to trip
if you overcomplicate
so that's a win...
use of objects complicates code
Do not pass (mutable) objects around as arguments.
Objects are shared state
Shared state == complexity
Use basic types where you can
Use value- or immutable objects if not
Arrays in PHP are fast and flexible
They are passed by value
with copy-on-write
Functional Core
Imperative shell
A talk by Gary Bernhardt
from destroyallsoftware.com
not free but worth it
see this talk for a small part
https://www.destroyallsoftware.com/talks/boundaries
https://www.destroyallsoftware.com/talks/boundaries
or any other talk there
class Inheritance is evil
-
hierarchical taxonomies never work
- inheritance resists change
- it increases code bloat
- it adds to the API surface (protected)
Use Composition instead
Composition
You are already doing it
Dependency Injection is Composition
(Service Locator is not)
The big difference:
Inheritance is 'bound' while writing the code
Composition is 'bound' while running the code
Late binding makes flexible, simple code
Ide's destroy your code
Good programmers and good code
don't need an IDE
Programming
is not about writing code for computers to run
it is about making computer code
understandable to humans
Programming is...
reading other people's code
understanding other people's problems
and solutions
and then writing code for other humans
IDE's are crutches for your mind
which is not a bad thing
but by relying on them
we never learn to walk
keep it small
The best code is no code
when in doubt, leave it out
don't overthink, build what you need now
All code is buggy
unit test only find bugs in what they test
the number of bugs per line of code is a constant
so by writing half the code you avoid half the bugs
Donald Knuth vs. Doug mcilroy
Knuth: literate programming
Several hundred lines of Pascal
Doug mcilroy
tr -cs A-Za-z '\n' |
tr A-Z a-z |
sort |
uniq -c |
sort -rn |
sed ${1} q
http://www.leancrew.com/all-this/2011/12/more-shell-less-egg/
SECOND BEST IS STOLEN CODE
re-use proven good code
build for re-use
build for change
"A wise engineering solution would produce—or better, exploit—reusable parts." - Doug McIlroy
URL routing in code sucks
cool url's never change
url's should reflect their content
not the code built to serve it
URL's are important
The web is built on links
but if you change a URL
somewhere a link is broken
and part of the web dies
So design web applications with stable URL's
URL routing breaks links
Symphony:
class BlogController extends Controller { /** * @Route("/blog/{slug}", name="blog_show") */ public function showAction($slug) {
Fat Free Framework:
$f3->route('GET /brew/@count',
function($f3) {
echo $f3->get('PARAMS.count').' bottles of beer on the wall.';
}
);
URL's are content
Not code
Standard URL routing sees URL's as
part of your API
Something for the developer to define
Not an editor writing content for the site
Code changes break links
Unless your website is an API
Don't treat your URL's as part of it
Simple solution:
add one level of abstraction
Let editors manage the URL routing
Most CMS systems already do this
100% code coverage
is pointless
Testing is good
Testing everything is impossible
100% Code Coverage means nothing
Why unit test?
Because you ...
- can refactor code with more confidence
- spot bad code faster
- implicitly document your API
- get alerted to unforeseen effects
Writing unit tests
makes coding easier
But if you want to make the code better
less buggy
there are better tools
Code review
Greg Wilson - What we actually know about software development, and why we believe it's true.
(https://vimeo.com/9270320)
(https://vimeo.com/9270320)
Rigorous inspections can remove 60-90% of errors before the first test is run. (Fagan 1975)
The first review and hour matter most. (Cohen 2006)
Write for code reviews
Write small components
that can be understood in one hour
Write clearly
Use simple concepts
and not too many of them
PHP is the only framework
...you need
First analyze your problem
then choose your components
A framework may be useful
but it is not a starting point
Learn PHP instead
Design first
Domain Driven Design used to be called
'Programming'
Use components
Composer
Packagist
There is no reason not to use these anymore
GO MICRO
If you need structure
Embrace the magic
Magic methods turn methods and properties into data
calls and accesses into messages
The wholy trinity
-
ducktyping
-
magic methods
-
composition
Results in
Less code
More flexibility
The END
Slides at slides.com/poefke/php-hooligans-6/
https://github.com/PHPHOOLIGANS
Auke van Slooten
auke@muze.nl
www.poefke.nl / www.muze.nl
Ben Peachey
potherca@gmail.com
@potherca
pother.ca
PHP Hooligans (2015)
By Auke van Slooten
PHP Hooligans (2015)
- 2,729