Brian
MCTC Sound Arts
You should recall John Cage from the American Experimentalists topic. His work from that earlier period (1930–1950) includes percussion music, the prepared piano, and the early piece Imaginary Landscape No. 1 (using records with sine waves).
After 1950, Cage's work changed dramatically, and that's what will be focused on here.
Do understand that Cage is among the most complex and challenging figures of Western musical history. His ideas and work can sometimes seem confusing, contradictory, and even frustrating. It is not important to agree with him or adopt his methods; what is important is to reserve judgment and opinions, and simply absorb and think about the material. The assignment is designed to help with that.
Taking the effort to understand Cage's unique musical paradigm also presents a very valuable opportunity to profoundly change the way we approach sound and listening.
1912-1992
California/New York
First Construction in Metal (1939)
Percussion music is a transition to the 'all-sound' music of the future. Any sound is acceptable to the composer of percussion music.
A trained musician– studied composition with Henry Cowell and Arnold Schoenberg
Huge number of works in many different media, including electronic music
Important collaborator in dance, film, visual art, performance, video
Respected authority on eastern philosophy, macrobiotic cooking, wild mushroom collecting
In the 1950s, Cage had the opportunity to be inside an anechoic chamber. This is very specialized room used for scientific study that has no reflections and is completely soundproof from outside noise. Thus, they are common referred to as the 'quietest' rooms on Earth. (If you ever get the chance to visit one, do it! It is like no other experience.)
Cage entered the room and expected absolute silence, but still heard two distinct sounds: A high-pitched whine, and a low rumble. He asked why, if the room was supposed to be silent, he was still hearing these sounds. The engineer replied that the high-pitched whine was the sound of his nervous system, and the low rumble was the sound of his blood!
It was at this point that he discovered there was no true silence in the world. This experience also informed his most (in)famous piece, 4'33".
Use of chance operations to generate randomness:
Rolling dice
Flipping coins
Using a computer to generate random numbers
Abstract graphics
Other non-musical sources of decision-making
Use of the I Ching ("Book of Changes"), an ancient Chinese book that presents a sort of system of philosophy and study of the universe. It introduces symbols and how they can be used to make decisions.
Electronics were another set of tools that could be used to accomplish the goal of creating data using chance operations.
Part of the musical 'score' for Fontana Mix: Sheets of clear plastic lines and dots are overlaid on each other. The patterns they make are used to determine pitch, time, and volume. Each sheet is separate, so they can be re-arranged differently for every performance
Cage's piece Water Walk was featured on the game show I've Got a Secret (back when TV was live and took risks!).
Tape & Film
allowed use of any sound/image outside their original context and could be edited freely.
Amplification
made familiar sounds unrecognizable and made unfamiliar ones audible.
Radios
provided a huge range of unpredictable sounds.
Computers
could generate true random numbers without involvement of the artist.
Technology provided a layer of 'insulation' to disconnect the artist's preferences from the sonic result.
This film is crucial to beginning to understand Cage– View it at least once.
COMPOSER | GOAL | MATERIALS | TOOLS | TECHNIQUES |
---|---|---|---|---|
J.S. Bach | Multiple parts creating a whole | Tonal music, Church hymns | Western instruments | Rules of counterpoint |
Nancarrow | Advanced rhythm & tempo exploration | Western scales, Jazz | Player piano | Mathematical formulas and ratios |
Cage | Music free of composer's decisions | Any sound | Tape, Radios, Graphics, Dice, Coins, I Ching |
Random number generation |
By Brian