Digital Media
Sequence
48125 Spring 2017 Analog and Digital Media
Online version:
3 goals
By leveraging the appropriate digital media tools and workflows, students should cultivate mastery in:
- modeling complex architectural geometry
- competency in iterating through a design process
- versatility in design communication
Topics Covered:
- Modeling
- Rendering
- Animation
- Publishing
Textbook
Works from last year
(NOT what you will be doing, sort of)
- Set up your RealtimeBoards
- Laptop, charger, mouse
- Rhino, Photoshop, Illustrator, Vray
By next class
Firm up your Rhino skills
"Rhino 5 Essential Training" by Dave Schultze
About 5 hours (Skip sections 11 ~ 15 for now)
Section 2, "Basic 3D Terminology", is critical!
48125_S17_20170118
By Eddy Man Kim
48125_S17_20170118
- 1,242