S16 48125 Introduction to Digital Media 2
F16 48120 Analog & Digital Media I
S17 48125 Analog & Digital Media II
F17 48120 Digital Media I
Selected Digital Media Works by
First Year Bachelor of Architecture Students at
Carnegie Mellon University
Spring 2016 – Fall 2017
ㆍMastery in modeling complex 3D geometry
ㆍCompetency in iterating through a design
ㆍVersatility in design communication
Course Goals
Introduction to Digital Media 2
48125 Spring 2016 Mini 3 (6 units)
Carnegie Mellon University School of Architecture
Instructor
Eddy Man Kim
mankim@andrew.cmu.edu
ㆍSurface modeling
ㆍSolid modeling
ㆍPaneling (surface discretization)
ㆍPhotorealistic rendering (simulation)
ㆍConstruction / shop drawing (technical documentation)
ㆍIterative practice (feedback loop)
Learning Objectives
Introduction to Digital Media 2
48125 Spring 2016 Mini 3 (6 units)
Carnegie Mellon University School of Architecture
Instructor
Eddy Man Kim
mankim@andrew.cmu.edu
Develop an in-depth understanding of the knowledgebase and competency to model complex 3D geometry for architectural applications, by exploring the following topics:
Assignment 1 – Advanced 3D Modeling : Documentation
Assignment 2 – Advanced 3D Modeling : Animation
Assignment 3 – Advanced 3D Modeling : Solids
Assignment 4 – Photorealistic Rendering
Assignment 5 – Construction / Shop Drawing
Assignment 6 – Project of Your Choice
Assignment Outline
Introduction to Digital Media 2
48125 Spring 2016 Mini 3 (6 units)
Carnegie Mellon University School of Architecture
Instructor
Eddy Man Kim
mankim@andrew.cmu.edu
Assignment 1
Advanced 3D Modeling : Documentation
Introduction to Digital Media 2
48125 Spring 2016 Mini 3 (6 units)
Carnegie Mellon University School of Architecture
Instructor
Eddy Man Kim
mankim@andrew.cmu.edu
Start by choosing and photographing an inorganic object smaller than 36”× 36”× 36” in overall dimension. Model the object you’ve chosen in Rhino as close as possible to the real life object.
S16 48125 Assignment 1
Advanced 3D Modeling : Documentation
S16 48125 Assignment 1
Advanced 3D Modeling : Documentation
S16 48125 Assignment 1
Advanced 3D Modeling : Documentation
S16 48125 Assignment 1
Advanced 3D Modeling : Documentation
S16 48125 Assignment 1
Advanced 3D Modeling : Documentation
S16 48125 Assignment 1
Advanced 3D Modeling : Documentation
S16 48125 Assignment 1
Advanced 3D Modeling : Documentation
Assignment 2
Advanced 3D Modeling : Animation
Introduction to Digital Media 2
48125 Spring 2016 Mini 3 (6 units)
Carnegie Mellon University School of Architecture
Instructor
Eddy Man Kim
mankim@andrew.cmu.edu
For this cross-course assignment, you are tasked to create an interactive animation of your marble (in its point of view) performance by using Rhino and the Modelo platform.
S16 48125 Assignment 2
Advanced 3D Modeling : Animation
S16 48125 Assignment 2
Advanced 3D Modeling : Animation
S16 48125 Assignment 2
Advanced 3D Modeling : Animation
S16 48125 Assignment 2
Advanced 3D Modeling : Animation
S16 48125 Assignment 2
Advanced 3D Modeling : Animation
S16 48125 Assignment 2
Advanced 3D Modeling : Animation
Assignment 3
Advanced 3D Modeling : Solids
Introduction to Digital Media 2
48125 Spring 2016 Mini 3 (6 units)
Carnegie Mellon University School of Architecture
Instructor
Eddy Man Kim
mankim@andrew.cmu.edu
1. Choose a fruit or vegetable and model its solid parts within the realm of geometric abstraction. Realism is not the goal here. You should document your modeling process and create a diagram that illustrates the process very clearly.
2. You will continue to discretize parts of your fruit/vegetable model by using Paneling Tools, and design a folly that can replace the canopy in front of Hunt Library.
S16 48125 Assignment 3
Advanced 3D Modeling : Solids
S16 48125 Assignment 3
Advanced 3D Modeling : Solids
S16 48125 Assignment 3
Advanced 3D Modeling : Solids
S16 48125 Assignment 3
Advanced 3D Modeling : Solids
S16 48125 Assignment 3
Advanced 3D Modeling : Solids
S16 48125 Assignment 3
Advanced 3D Modeling : Solids
Assignment 4
Photorealistic Rendering
Introduction to Digital Media 2
48125 Spring 2016 Mini 3 (6 units)
Carnegie Mellon University School of Architecture
Instructor
Eddy Man Kim
mankim@andrew.cmu.edu
1. Choose 3 objects roughly smaller than 24x24x24” each. Each of the 3 objects must respectively host one of the following material properties: translucent/transparent, textured/bumpy, and reflective. The goal here is to choose three objects with unique materials. You will model the objects in rhino and map them with custom materials as similarly as possible to the real objects.
2. You will photograph these three objects in an interior setting. A highly controlled setting, such as the photo lab is recommended. In the very least you should use a clean background with few controlled sources of light. The goal is to realistically replicate the photograph by creating a V-ray rendering in Rhino.
S16 48125 Assignment 4
Photorealistic Rendering
S16 48125 Assignment 4
Photorealistic Rendering
S16 48125 Assignment 4
Photorealistic Rendering
S16 48125 Assignment 4
Photorealistic Rendering
S16 48125 Assignment 4
Photorealistic Rendering
S16 48125 Assignment 4
Photorealistic Rendering
Assignment 5
Construction / Shop Drawing
Introduction to Digital Media 2
48125 Spring 2016 Mini 3 (6 units)
Carnegie Mellon University School of Architecture
Instructor
Eddy Man Kim
mankim@andrew.cmu.edu
For this assignment, you will transition from design to construction of your span project in studio (#48105_p2). Each span project group is responsible for completing all the deliverable requirements to create a professional, precise set of 11”×17” (H×W) shop drawings
S16 48125 Assignment 5
Construction / Shop Drawing
S16 48125 Assignment 5
Construction / Shop Drawing
S16 48125 Assignment 5
Construction / Shop Drawing
S16 48125 Assignment 5
Construction / Shop Drawing
S16 48125 Assignment 5
Construction / Shop Drawing
S16 48125 Assignment 5
Construction / Shop Drawing
S16 48125 Assignment 5
Construction / Shop Drawing
S16 48125 Assignment 5
Construction / Shop Drawing
Assignment 6
Project of Your Choice
Introduction to Digital Media 2
48125 Spring 2016 Mini 3 (6 units)
Carnegie Mellon University School of Architecture
Instructor
Eddy Man Kim
mankim@andrew.cmu.edu
For this assignment, you have the freedom to explore any specific topic or tool that pertains to the material covered in both courses 48120 and 48125.
S16 48125 Assignment 6
Project of Your Choice
S16 48125 Assignment 6
Project of Your Choice
S16 48125 Introduction to Digital Media 2
F16 48120 Analog & Digital Media I
S17 48125 Analog & Digital Media II
F17 48120 Digital Media I
Selected Digital Media Works by
First Year Bachelor of Architecture Students at
Carnegie Mellon University
Spring 2016 – Fall 2017
This course will focus on your development of drawings and physical model making skills. These skills will support issues raised in the design studio.
Course Goals
Analog & Digital Media I
48125 Fall 2016 (12 units)
Carnegie Mellon University School of Architecture
Instructors
Gerard Damiani, Eddy Man Kim
gdamiani@andrew.cmu.edu, mankim@andrew.cmu.edu
- To think critically about choosing the best representational tool and technique for the design task at hand
- To recite best practices in design data management and digital workflows
- To understand the level of quality and precision that is required for architectural representation
- To design, author, render, and post-process 2D and 3D forms of digital media
- To understand the potentials and limitations of digital media in design
- To engage in hybrid design workflows that versatilely work between analog and digital media
- To be able to prepare an effectively architectural design portfolio
Learning Objectives
Analog & Digital Media I
48125 Fall 2016 (12 units)
Carnegie Mellon University School of Architecture
Instructors
Gerard Damiani, Eddy Man Kim
gdamiani@andrew.cmu.edu, mankim@andrew.cmu.edu
Assignment 3 – Photoshop
Assignment 4 – Illustrator
Assignment 6 – Rhino I
Assignment 7 – Rhino II & InDesign
Assignment 10 – Rhino III
Assignment 11 – Vray
Assignment 14 – Hybrid I
Assignment 16 – Hybrid II
Assignment 17 – Documentation & Photography
Assignment 18 – Portfolio & Curation
Final Project
Assignment Outline
Analog & Digital Media I
48125 Fall 2016 (12 units)
Carnegie Mellon University School of Architecture
Instructors
Gerard Damiani, Eddy Man Kim
gdamiani@andrew.cmu.edu, mankim@andrew.cmu.edu
Assignment 3
Photoshop
Work on a photo of Donner House to:
ㆍUse the basic tools in Photoshop
ㆍLearn the basic combination of digital and analog drawing tools
Analog & Digital Media I
48125 Fall 2016 (12 units)
Carnegie Mellon University School of Architecture
Instructors
Gerard Damiani, Eddy Man Kim
gdamiani@andrew.cmu.edu, mankim@andrew.cmu.edu
F16 48120 Assignment 3
Photoshop
F16 48120 Assignment 3
Photoshop
Assignment 4
Illustrator
Work on a sectional perspective of a cabin to:
ㆍUse the basic tools in Illustrator
ㆍHave a basic understanding of line weight and other vector-based drawing conventions
Analog & Digital Media I
48125 Fall 2016 (12 units)
Carnegie Mellon University School of Architecture
Instructors
Gerard Damiani, Eddy Man Kim
gdamiani@andrew.cmu.edu, mankim@andrew.cmu.edu
F16 48120 Assignment 4
Illustrator
F16 48120 Assignment 4
Illustrator
Assignment 6
Rhino I
Using the base file provided:
ㆍFinish the stair treads and supporting structure
ㆍDesign and model the handrail posts
ㆍFurther design other parts of the stairs
Analog & Digital Media I
48125 Fall 2016 (12 units)
Carnegie Mellon University School of Architecture
Instructors
Gerard Damiani, Eddy Man Kim
gdamiani@andrew.cmu.edu, mankim@andrew.cmu.edu
F16 48120 Assignment 6
Rhino I
F16 48120 Assignment 6
Rhino I
Assignment 7
Rhino II & InDesign
Get familiar with the workspace of InDesign:
ㆍLearn to Trim objects in Rhino
ㆍLearn to set up and save Views in Rhino
ㆍLearn Make2D command, calibrate line weights, and in overall create a well composed vector-based drawing
ㆍLearn to Export a PDF file directly from Rhino.
Analog & Digital Media I
48125 Fall 2016 (12 units)
Carnegie Mellon University School of Architecture
Instructors
Gerard Damiani, Eddy Man Kim
gdamiani@andrew.cmu.edu, mankim@andrew.cmu.edu
F16 48120 Assignment 7
Rhino II & InDesign
Assignment 10
Rhino III
ㆍBoolean operations
ㆍCurve manipulations
ㆍSurface manipulations
ㆍKnow the difference between open and closed surfaces
Analog & Digital Media I
48125 Fall 2016 (12 units)
Carnegie Mellon University School of Architecture
Instructors
Gerard Damiani, Eddy Man Kim
gdamiani@andrew.cmu.edu, mankim@andrew.cmu.edu
F16 48120 Assignment 10
Rhino III
F16 48120 Assignment 10
Rhino III
Assignment 11
Vray
- Assign at least one of each type of Material (Diffuse, Reflective, Transparent, Texture) to the model produced from the previous assignment.
- Render two views: ONE INTERIOR and ONE EXTERIOR. Make sure to have all of your 4 materials represented in each view.
Analog & Digital Media I
48125 Fall 2016 (12 units)
Carnegie Mellon University School of Architecture
Instructors
Gerard Damiani, Eddy Man Kim
gdamiani@andrew.cmu.edu, mankim@andrew.cmu.edu
F16 48120 Assignment 11
Vray
F16 48120 Assignment 11
Vray
F16 48120 Assignment 11
Vray
F16 48120 Assignment 11
Vray
Assignment 14
Hybrid I
Your assignment is to make a compelling and photorealistic image, utilizing the geometry in the provided Rhino file as your architecture, and an image of your choosing as the backdrop.
Analog & Digital Media I
48125 Fall 2016 (12 units)
Carnegie Mellon University School of Architecture
Instructors
Gerard Damiani, Eddy Man Kim
gdamiani@andrew.cmu.edu, mankim@andrew.cmu.edu
F16 48120 Assignment 14
Hybrid I
F16 48120 Assignment 14
Hybrid I
Assignment 16
Hybrid II
Your assignment is to create a montage of digitally composited photographs of physical models and/or scans of hand drawings
Analog & Digital Media I
48125 Fall 2016 (12 units)
Carnegie Mellon University School of Architecture
Instructors
Gerard Damiani, Eddy Man Kim
gdamiani@andrew.cmu.edu, mankim@andrew.cmu.edu
F16 48120 Assignment 16
Hybrid II
F16 48120 Assignment 16
Hybrid II
Assignment 17
Documentation & Photography
Photograph a Model and Post-Process an Image
ㆍLearn Basic Model Photography Techniques
ㆍKnow how to Use Photoshop to Edit Model Images Cleanly
ㆍUnderstand File Type and Size Saving tips
Analog & Digital Media I
48125 Fall 2016 (12 units)
Carnegie Mellon University School of Architecture
Instructors
Gerard Damiani, Eddy Man Kim
gdamiani@andrew.cmu.edu, mankim@andrew.cmu.edu
F16 48120 Assignment 17
Documentation & Photography
F16 48120 Assignment 17
Documentation & Photography
Assignment 18
Portfolio & Curation
Design and Layout an InDesign portfolio template
ㆍUnderstand types of portfolios
ㆍUse InDesign to design and layout a portfolio
Analog & Digital Media I
48125 Fall 2016 (12 units)
Carnegie Mellon University School of Architecture
Instructors
Gerard Damiani, Eddy Man Kim
gdamiani@andrew.cmu.edu, mankim@andrew.cmu.edu
F16 48120 Assignment 18
Portfolio & Curation
F16 48120 Assignment 18
Portfolio & Curation
F16 48120 Assignment 18
Portfolio & Curation
F16 48120 Assignment 18
Portfolio & Curation
F16 48120 Assignment 18
Portfolio & Curation
F16 48120 Assignment 18
Portfolio & Curation
F16 48120 Assignment 18
Portfolio & Curation
Final Project
Projective Narrative
Instructors
Gerard Damiani, Eddy Man Kim
gdamiani@andrew.cmu.edu, mankim@andrew.cmu.edu
Analog & Digital Media I
48125 Fall 2016 (12 units)
Carnegie Mellon University School of Architecture
F16 48120 Final Project
Projective Narrative
F16 48120 Final Project
Projective Narrative
Selected Digital Media Works by
First Year Bachelor of Architecture Students at
Carnegie Mellon University
Spring 2016 – Fall 2017
S16 48125 Introduction to Digital Media 2
F16 48120 Analog & Digital Media I
S17 48125 Analog & Digital Media II
F17 48120 Digital Media I
This course focuses on both hand drawing and digital media. The two are developed independently for much of the course, with thematic references made from one to the other, and then combined at the end of the course in a final project.
Course Goals
Analog & Digital Media I
48125 Spring 2017 (12 units)
Carnegie Mellon University School of Architecture
Instructors
Douglas Cooper, Eddy Man Kim
dcooper@andrew.cmu.edu, mankim@andrew.cmu.edu
The Digital Sequence will strive towards three main goals: by leveraging the appropriate digital media tools and workflows, students should cultivate mastery in modeling complex architectural geometry, competency in iterating through a design process, and versatility in design communication.
Learning Objectives
Analog & Digital Media I
48125 Spring 2017 (12 units)
Carnegie Mellon University School of Architecture
Instructors
Douglas Cooper, Eddy Man Kim
dcooper@andrew.cmu.edu, mankim@andrew.cmu.edu
Portfolio 1 Day 1 – 3D Modeling Warmup: Spatial Verbs
Portfolio 1 Day 2 – 3D Modeling: Real Life Object
Portfolio 1 Day 3 – 3D Modeling: Variations
Portfolio 1 Day 4 – 3D Modeling: Repetitions
Portfolio 3 Day 1 – Projections, Curves, and Surfaces
Portfolio 3 Day 2 – Procedural Modeling
Portfolio 3 Day 3 – Light & Shadow
Portfolio 3 Day 4 – Rendered Section or Plan
Portfolio 3 Day 5 – Sun Path Animation
Portfolio 3 Day 6 – Your Choice
Portfolio 5 Day 1~2 – Publishing: Architectural Drafting
Portfolio 5 Day 3~6 – Publishing: Web Design & Development
Final Project
Assignment Outline
Analog & Digital Media I
48125 Spring 2017 (12 units)
Carnegie Mellon University School of Architecture
Instructors
Douglas Cooper, Eddy Man Kim
dcooper@andrew.cmu.edu, mankim@andrew.cmu.edu
Portfolio 1 – Day 1
3D Modeling Warmup: Spatial Verbs
Recreate from scratch one page from the excerpt from the book, “Operative Design: A Catalog of Spatial Verbs”
Analog & Digital Media I
48125 Spring 2017 (12 units)
Carnegie Mellon University School of Architecture
Instructors
Douglas Cooper, Eddy Man Kim
dcooper@andrew.cmu.edu, mankim@andrew.cmu.edu
S17 48125 Portfolio 1 - Day 1
3D Modeling Warmup: Spatial Verbs
S17 48125 Portfolio 1 - Day 1
3D Modeling Warmup: Spatial Verbs
Portfolio 1 – Day 2
3D Modeling: Real Life Object
Model in Rhino from real life, the object that was assigned to you in studio (48105)
Analog & Digital Media I
48125 Spring 2017 (12 units)
Carnegie Mellon University School of Architecture
Instructors
Douglas Cooper, Eddy Man Kim
dcooper@andrew.cmu.edu, mankim@andrew.cmu.edu
S17 48125 Portfolio 1 - Day 2
3D Modeling: Real Life Object
S17 48125 Portfolio 1 - Day 2
3D Modeling: Real Life Object
Portfolio 1 – Day 3
3D Modeling: Variations
In a single Rhino file, create 4 variations based on the logic you have used to model the object
Analog & Digital Media I
48125 Spring 2017 (12 units)
Carnegie Mellon University School of Architecture
Instructors
Douglas Cooper, Eddy Man Kim
dcooper@andrew.cmu.edu, mankim@andrew.cmu.edu
S17 48125 Portfolio 1 - Day 3
3D Modeling: Variations
S17 48125 Portfolio 1 - Day 3
3D Modeling: Variations
Portfolio 1 – Day 4
3D Modeling: Repetition
In a new Rhino file, experiment with the scale and repetition of one of the object variations
Analog & Digital Media I
48125 Spring 2017 (12 units)
Carnegie Mellon University School of Architecture
Instructors
Douglas Cooper, Eddy Man Kim
dcooper@andrew.cmu.edu, mankim@andrew.cmu.edu
S17 48125 Portfolio 1 - Day 4
3D Modeling: Repetition
S17 48125 Portfolio 1 - Day 4
3D Modeling: Repetition
Portfolio 3 – Day 1
Projections, Curves, and Surfaces
Referring to the selected chapters from “Architectural Geometry”, recreate 3 diagrams regarding projections, curves, and surfaces
Analog & Digital Media I
48125 Spring 2017 (12 units)
Carnegie Mellon University School of Architecture
Instructors
Douglas Cooper, Eddy Man Kim
dcooper@andrew.cmu.edu, mankim@andrew.cmu.edu
S17 48125 Portfolio 3 - Day 1
Projections, Curves, and Surfaces
S17 48125 Portfolio 3 - Day 1
Projections, Curves, and Surfaces
Portfolio 3 – Day 2
Procedural Modeling
Create a set of diagrams that illustrate both local and global variations of your procedural model
Analog & Digital Media I
48125 Spring 2017 (12 units)
Carnegie Mellon University School of Architecture
Instructors
Douglas Cooper, Eddy Man Kim
dcooper@andrew.cmu.edu, mankim@andrew.cmu.edu
S17 48125 Portfolio 3 - Day 2
Procedural Modeling
S17 48125 Portfolio 3 - Day 2
Procedural Modeling
Portfolio 3 – Day 3
Light & Shadow
Create a photorealistic rendering of a space in the building that has been assigned to you
Analog & Digital Media I
48125 Spring 2017 (12 units)
Carnegie Mellon University School of Architecture
Instructors
Douglas Cooper, Eddy Man Kim
dcooper@andrew.cmu.edu, mankim@andrew.cmu.edu
S17 48125 Portfolio 3 - Day 3
Light & Shadow
S17 48125 Portfolio 3 - Day 3
Light & Shadow
Portfolio 3 – Day 4
Rendered Section or Plan
Create a rendered section or plan drawing of the space you’ve modeled in the last assignment
Analog & Digital Media I
48125 Spring 2017 (12 units)
Carnegie Mellon University School of Architecture
Instructors
Douglas Cooper, Eddy Man Kim
dcooper@andrew.cmu.edu, mankim@andrew.cmu.edu
S17 48125 Portfolio 3 - Day 4
Rendered Section or Plan
S17 48125 Portfolio 3 - Day 4
Rendered Section or Plan
Portfolio 3 – Day 5
Sun Path Animation
Create sun path animation of your space
Analog & Digital Media I
48125 Spring 2017 (12 units)
Carnegie Mellon University School of Architecture
Instructors
Douglas Cooper, Eddy Man Kim
dcooper@andrew.cmu.edu, mankim@andrew.cmu.edu
S17 48125 Portfolio 3 - Day 5
Sun Path Animation
S17 48125 Portfolio 3 - Day 5
Sun Path Animation
Portfolio 3 – Day 6
Your Choice
Analog & Digital Media I
48125 Spring 2017 (12 units)
Carnegie Mellon University School of Architecture
Instructors
Douglas Cooper, Eddy Man Kim
dcooper@andrew.cmu.edu, mankim@andrew.cmu.edu
S17 48125 Portfolio 3 - Day 6
Your Choice
S17 48125 Portfolio 3 - Day 6
Your Choice
Portfolio 5 – Day 1~2
Architectural Drafting
Analog & Digital Media I
48125 Spring 2017 (12 units)
Carnegie Mellon University School of Architecture
Instructors
Douglas Cooper, Eddy Man Kim
dcooper@andrew.cmu.edu, mankim@andrew.cmu.edu
S17 48125 Portfolio 5 - Day 1~2
Architectural Drawing
S17 48125 Portfolio 5 - Day 1~2
Architectural Drawing
Portfolio 5 – Day 3~6
Web Design & Development
Analog & Digital Media I
48125 Spring 2017 (12 units)
Carnegie Mellon University School of Architecture
Instructors
Douglas Cooper, Eddy Man Kim
dcooper@andrew.cmu.edu, mankim@andrew.cmu.edu
S17 48125 Portfolio 5 - Day 3~6
Web Design & Development
Final Project
Hybrid Representation
Analog & Digital Media I
48125 Spring 2017 (12 units)
Carnegie Mellon University School of Architecture
Instructors
Douglas Cooper, Eddy Man Kim
dcooper@andrew.cmu.edu, mankim@andrew.cmu.edu
S17 48125 Final Project
Hybrid Representation
S17 48125 Final Project
Hybrid Representation
S17 48125 Final Project
Hybrid Representation
S17 48125 Final Project
Hybrid Representation
S17 48125 Final Project
Hybrid Representation
S17 48125 Final Project
Hybrid Representation
Selected Digital Media Works by
First Year Bachelor of Architecture Students at
Carnegie Mellon University
Spring 2016 – Fall 2017
S16 48125 Introduction to Digital Media 2
F16 48120 Analog & Digital Media I
S17 48125 Analog & Digital Media II
F17 48120 Digital Media I
This course will engage in an overview of fundamental digital media tools and workflows specifically regarding various representational techniques employed by the architectural design discipline. This course will trace the recent theoretical discourse in Architecture and emulate specific models of thinking by using the appropriate representational devices.
Course Goals
Digital Media I
48120 Fall 2017 (6 units)
Carnegie Mellon University School of Architecture
Instructor
Eddy Man Kim
mankim@andrew.cmu.edu
- Learn fundamental techniques in digital media as applied in the Architecture discipline
- Understand theoretical implications of digital media in design
- Critical thinking of representational techniques and tools
- Investigating, gathering, and representing site information
- Understand digital media as communication tool
- Practice analog and digital media interchangeably
- Combine various forms of media into hybrid workflows
- Learn how to draft, render, and post-process 2D and 3D digital media
- Design work documentation and curation into analog and digital portfolio
- Best practices in design data management and digital workflows
Learning Objectives
Digital Media I
48120 Fall 2017 (6 units)
Carnegie Mellon University School of Architecture
Instructor
Eddy Man Kim
mankim@andrew.cmu.edu
Digital Media I
48120 Fall 2017 (6 units)
Carnegie Mellon University School of Architecture
Instructor
Eddy Man Kim
mankim@andrew.cmu.edu
Assignment 1: 2D Drafting & Rendering
Assignment 2: 3D Modeling & Rendering
Assignment 3: Hybrid Workflows
Assignment 4: Final Portfolio
Assignment Outline
Digital Media I
48120 Fall 2017 (6 units)
Carnegie Mellon University School of Architecture
Instructor
Eddy Man Kim
mankim@andrew.cmu.edu
Assignment 1
2D Drafting & Rendering
Create a set of high-fidelity 2D vector and raster drawings of the assigned space on campus
F17 48120 Assignment 1
2D Drafting & Rendering
F17 48120 Assignment 1
2D Drafting & Rendering
Digital Media I
48120 Fall 2017 (6 units)
Carnegie Mellon University School of Architecture
Instructor
Eddy Man Kim
mankim@andrew.cmu.edu
Assignment 2
3D Modeling & Rendering
Create a set of high-fidelity 3D model and renderings of the assigned space on campus
F17 48120 Assignment 2
3D Modeling & Rendering
F17 48120 Assignment 2
3D Modeling & Rendering
F17 48120 Assignment 2
3D Modeling & Rendering
F17 48120 Assignment 2
3D Modeling & Rendering
Digital Media I
48120 Fall 2017 (6 units)
Carnegie Mellon University School of Architecture
Instructor
Eddy Man Kim
mankim@andrew.cmu.edu
Assignment 3
Hybrid Workflow
Create spatial diagrams and renderings of the assigned urban site using hybrid representational techniques
F17 48120 Assignment 3
Hybrid Workflows
F17 48120 Assignment 3
Hybrid Workflows
Digital Media I
48120 Fall 2017 (6 units)
Carnegie Mellon University School of Architecture
Instructor
Eddy Man Kim
mankim@andrew.cmu.edu
Assignment 4
Final Portfolio
A comprehensive documentation of work from studio, drawing, and digital media class.
F17 48120 Assignment 4
Final Portfolio
F17 48120 Assignment 4
Final Portfolio
F17 48120 Assignment 4
Final Portfolio
F17 48120 Assignment 4
Final Portfolio
F17 48120 Assignment 4
Final Portfolio
F17 48120 Assignment 4
Final Portfolio
F17 48120 Assignment 4
Final Portfolio
F17 48120 Assignment 4
Final Portfolio
F17 48120 Assignment 4
Final Portfolio
F17 48120 Assignment 4
Final Portfolio
NAAB Slides
By Eddy Man Kim
NAAB Slides
- 1,780