PATCH NOTES - 0.2.1
Sep 29, 2023

New features

Console


Performance optimizations
We re-enabled the console in this release for beta testing
Attached some events to the input buttons to show behavior
State of dev:
Easier to show how programming works in Gamebit
This sprint had the main purpose of optimizing the features that we already shown
Assets Editor
State of dev:


New walking animations ready!
Bitsu
Bita
Attack and jump animations are on the way!
Features to discuss

Assets Editor


We started working on scene switching, introducing the concepts of global palettes and scene palettes
This is a draft, we are able to change it, we want to hear you opinion
New section for filtering assets based in tags
New pagination, now based on gestures and bullets
State of dev:
New design for the contextual menu, ability to create, duplicate, and delete assets
Assets Editor


Contextual menu with undo/redo tools, zoom in/zoom out, we want to hear you what other tools you want to have
Now you can edit asset tags in the design tab
Animations menu now allow you to pick several animations of the same asset
State of dev:
Assets Editor


We plan to add color samples to help you to pick and replace colors from your assets
The scene palette has all the colors to be used during the scene, and assets can share colors to allow color change effects across assets
Now you can add tags to colors in this design (pending to define a way to find colors by their tags)
You can pick different sample themes
State of dev:
Display affected assets that are also related with the same color
Assets Editor


You can pick where to move the asset, and see the final result
We plan to have a global set of assets that you can have always loaded across your game, this set has it's own palette
You can see all of the animations that your asset has to ensure colors are mapping correctly
You can visualize the colors of the new scope and pick them to remap the asset old ones
State of dev:
Color indicators allow you to know which colors are already mapped, and which are still pending
In order to allow you to move assets across different scopes, we created this view, which acts as a popup when you want to send an asset to another scope
Brainstorming
Time

Patch notes - 0.2.1 - Sep 29, 2023
By gamebitrocks
Patch notes - 0.2.1 - Sep 29, 2023
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