PATCH NOTES - 0.4.0

Dic 1, 2023

New features

Materials

You can decide how simple or how complex will be your maps and the material you will use.

Materials are blocks which you can create your maps. They can have different types of designs and customizable properties.

Each Material block corresponds to a Tile, but what is a Tile?

A Tile skeleton is a shape that tells how you can make a path, it is a representation that will guide you through conneting patterns, making easier the design process.

A Tile  is a small piece of  a material that is determined by how it connects with neighbour blocks.

Assets Editor

You can see a tile skeleton to guide you in the design process in the background.

Materials are now enabled to be edited!

Full integration with colors and interactions, you can recolor any design.

State of dev:

You can pick any tile that you prefer to view and edit.

Maps Editor

We are working on a manual tool that will allow you to pick tiles if needed.

Now you can draw your levels using materials!

We are working an eraser tool and combined materials.

State of dev:

We implemented an autotiling algorithm, you don't need to pick each tile, the algorithm will do it automatically.

Console

Interactions are calculated based on tiles.

Materials can we interact with entities.

State of dev:

Materials now have its own colors palette.

Asset Resources

State of dev:

We added more animations to Bitsaurus!

Walking

Jump

Damage

Down transformation

Attack

DEMO

Patch notes - 0.4.0 - Dic 1, 2023

By gamebitrocks

Patch notes - 0.4.0 - Dic 1, 2023

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