Dan Ginsburg

11 / 30

Vulkan, OpenGL, and OpenGL ES renderers for the Source 2 engine used by games such as Dota 2, Artifact, and Dota Underlords

Mike Halle, PhD

medical and scientific visualization

Final Project

40% of your grade

chance to pair your learned skills
with your creative ideas

can be done as a team or solo

Fast Forward (30-60 seconds)

Final Project Presentation

Report on Overleaf

Code on Github

Wed 12/09

Mon 12/14

Mon 12/21

Mon 12/21

Material

Light

+

Color

Direction

Color

Orientation

Two things control the color of an object

SIGGRAPH Asia 2019

Physically Based Rendering

Brain Camera

MRI Scanner

CT Scanner

Image Volumes

Fetal MRI

2D

3D

Marching Cubes creates 3D Meshes

Bill Lorensen 1987

Label Maps

R.I.P.

Slice-based Volume Rendering

Volume Rendering with Ray Casting

Volume Rendering with Ray Casting

Cinematic Volume Rendering

Coding Time!

Lecture 30

By Daniel Haehn

Lecture 30

Slides for CS460 Computer Graphics at UMass Boston. See https://cs460.org!

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