new InMemoryCache()?
First Time Query is Sent:
Next Time Query is Sent:
- Identify the Object (Lift)
- Generate an ID
- Replace object field with References
- Store normalized object
cache-first | default - check the cache first, hit network if data isn't present |
---|---|
cache-only | only check the cache, throws an error if there isn't data |
cache-and-network | check the cache, return the data from cache (if it exists), but hit the network to update the data either way |
network-only | don't check the cache |
no-cache | don't check the cache, don't even save results in cache |
enum PetCategory
DOG
CAT
STINGRAY
RABBIT
type Pet
id: ID!
name: String!
category: PetCategory!
...
HORSE
sleepAmount: Int
curious: Boolean
favoriteFood: String
floppy: Int
good: Boolean
chill: Boolean
fast: Boolean
streetsmart: Boolean
majestic: Boolean
interface Pet
type Cat implements Pet
id: ID!
name: String
...
sleepAmount: Int
curious: Boolean
id: ID!
name: String!
weight: Float
status: PetStatus
photo: Photo
dueDate: Date
inCareOf: Customer
type Dog implements Pet
id: ID!
name: String
...
good: Boolean
type Rabbit implements Pet
id: ID!
name: String
...
favoriteFood: String
floppy: Int
type Stingray
implements Pet
id: ID!
name: String
...
chill: Boolean
fast: Boolean
type Horse
implements Pet
id: ID!
name: String
...
streetsmart: Boolean
majestic: Boolean
type *TBDFuturePet
implements Pet
id: ID!
name: String
...
newField: _____
newField: _____
Union Types
type Query {
familyPets: [FamilyPets!]!
}
union FamilyPet = Cat | Dog
Query
query {
familyPets {
__typename
...on Cat {
name
weight
}
...on Dog {
name
status
}
}
}
Client Cache Configuration
By Moon Highway
Client Cache Configuration
- 402