Bubblescript
Academy
dialog __main__ do
say "Welcome at Restaurant Sienna đź‘‹"
show image "restaurant.jpg"
say "We serve traditional Italian pizza's."
say "We are located at Joan Muyskenweg 22 in Amsterdam"
show location [4.91505839, 52.3326472]
ask "What would you like to order?"
say "We'll start preparing your #{answer}"
say "Goodbye"
close
end
Say, ask & show
dialog __main__ do
say "Welcome at Restaurant Sienna đź‘‹"
show image "https://storage.googleapis.com/botsquad-assets/workshop/restaurant.jpg"
say "What can I do for you?"
end
dialog trigger: "about" do
say "We serve traditional Italian pizza's."
end
dialog trigger: "location | address" do
say "We are located at Joan Muyskenweg 22 in Amsterdam"
show location [4.91505839, 52.3326472]
end
dialog trigger: "order" do
ask "What would you like to order?"
say "We'll start preparing your #{answer}"
end
dialog trigger: "stop | close | bye" do
say "Goodbye!"
close
end
Dialogs and triggers
# same as main
dialog __main__ do
say "Hi!"
end
# fires when there are no more dialogs left to execute
dialog __root__ do
say "What can I do for you?"
end
# fires when a user message isn't triggering anything else
dialog __unknown__ do
say "I don't understand"
end
# triggers when a close statement is fired
dialog __closed__ do
say "Goodbye!"
end
Special dialog triggers
dialog __main__ do
say "Welcome at Restaurant Sienna đź‘‹"
invoke about
show image "restaurant.jpg"
end
dialog __root__ do
say "What can I do for you?"
end
dialog trigger: "about" do
invoke about
end
dialog about do
say "We serve traditional Italian pizza's."
end
Invoke a named dialog
dialog __main__ do
say "Welcome at Restaurant Sienna đź‘‹"
invoke about
show image "restaurant.jpg"
end
dialog __root__ do
say "What can I do for you?"
end
dialog about, trigger: "about" do
say "We serve traditional Italian pizza's."
end
Named dialog with trigger
dialog.stack
__main__
__main__
about
__root__
__main__
order
dialog __main__ do
say "Welcome at Restaurant Sienna đź‘‹"
# keeps on prompting until continue or close
prompt "What can I do for you?"
say "Goodbye"
close
end
dialog trigger: "nothing | stop | bye | close" do
continue # will continue on line 7
end
dialog __unknown__ do
say "I don't understand"
end
Prompt … Continue
dialog __main__ do
say "Welcome at Restaurant Sienna đź‘‹"
# keeps on prompting until continue or close
prompt [
"What can I do for you today?",
"What else can I do for you?"
]
say "Goodbye"
close
end
dialog trigger: "nothing | stop | bye | close" do
continue # will continue on line 5
end
dialog __unknown__ do
say "I don't understand"
end
Reprompting
Prompt … Continue
dialog __main__ do
random do
say "Hi there"
say "Hello"
say "Welcome"
end
end
Random
dialog __unknown__ do
once do
say "I don't understand"
say "I still don't understand"
after
say "Sorry, I don't think this is working"
close
end
end
Once … After …
User Intent
is the identification and categorization of what a user intended or wanted
Â
"i want to know the weather forecast for today"
Intent Classification challenges
"Tell me about the restaurant"
Â
vs
Â
"Tell me about the weather"
Bubblescript Matching Language
Â
matches
Â
"Tell me about the restaurant"
"Can you explain about the place sienna?"
Intent definition using BML
dialog trigger: intent(match: ["about _ (restaurant | sienna)"]) do
say "We serve traditional Italian pizza's."
end
Global constants
@about intent(
match: ["about _ (restaurant | sienna)"]
)
dialog trigger: @about do
say "We serve traditional Italian pizza's."
end
dialog trigger: @about, do: invoke about
Short form dialog notation
- comma (,) behind the dialog name
- semicolon (:) behind the do
- no end
@about intent(match: ["about _ (restaurant | sienna)"])
@address intent(match: ["what _ (location | address", "where be _ ( you | restaurant)"])
@order intent(match: ["i _ order", "i _ buy"])
@close intent(match: ["bye | close | stop | goodbye | exit"])
dialog trigger: @about, do: invoke about
dialog trigger: @address, do: invoke address
dialog trigger: @order, do: invoke order
dialog trigger: @close, do: close
dialog about do
say "We serve traditional Italian pizza's."
end
dialog address do
say "We are located at Joan Muyskenweg 22 in Amsterdam"
end
dialog order do
ask "What would you like to order?"
say "We'll start preparing your #{answer}"
end
Intent, trigger, dialog pattern
Examples of BML
what is the weather like today?
what will be the weather?
what is the weather tomorrow?
will it rain?
will the sun shine?
do you see the sun?
Text
dialog __main__ do
prompt ["What can I do for you today?", "What else can I do for you?"]
dialog label: "About️", do: invoke about
dialog label: "Location", do: invoke address
dialog label: "Order", do: invoke order
dialog label: "Nothing", do: invoke close
end
Inner dialog labels
dialog order do
say "Let's take your order…"
ask "What pizza would you like to order?",
quick_replies: ["Margherita", "Pepperoni", "Hawaii"]
say "We'll start preparing your #{answer}!"
end
Quick replies
dialog order do
say "Let's take your order…"
ask "What pizza would you like to order?",
expecting: ["Margherita", "Pepperoni", "Hawaii"]
say "We'll start preparing your #{answer}!"
end
Expecting
dialog order do
say "Let's take your order…"
ask "What pizza would you like to order?",
expecting: ["Margherita", "Pepperoni", "Hawaii"]
say "We'll start preparing your #{answer}!"
dialog trigger: "caprese" do
say "The Caprese Pizza is out of order"
end
dialog trigger: "pasta" do
say "We don't serve pasta's, only pizza's"
end
dialog __unknown__ do
say "Sorry, that is not on our menu…"
end
end
Inner dialog triggers
dialog order do
say "Let's take your order…"
ask "What pizza would you like to order?",
expecting: ["Margherita", "Pepperoni", "Hawaii"]
say "We'll start preparing your #{answer}!"
dialog trigger: "caprese", do: say "The Caprese Pizza is out of order"
dialog trigger: "pasta" , do: say "We don't serve pasta's, only pizza's"
dialog __unknown__ , do: say "Sorry, that is not on our menu…"
dialog __returning__ do
say "Let's continue with your order…"
end
end
__returning__
dialog order do
menu = ["Margherita", "Pepperoni", "Hawaii"]
say "We serve #{length(menu)} different pizza's:"
repeat item in menu do
say item
end
ask "What pizza would you like to order?", expecting: menu
say "We'll start preparing your #{answer}!"
dialog __unknown__, do: say "Sorry, we only serve #{join_and(menu)}…"
end
List
@base_url "https://storage.googleapis.com/botsquad-assets/workshop/"
@menu [
%{title: "Pizza Marherita", image_url: @base_url + "pizza_marg.jpg"},
%{title: "Pizza Pepperoni", image_url: @base_url + "pizza_pep.jpg" },
%{title: "Pizza Hawaii" , image_url: @base_url + "pizza_haw.jpg" }
]
@menu_titles pluck(@menu, "title")
dialog order do
say "We serve #{length(@menu)} different pizza's:"
ask "What pizza would you like to order?",
quick_replies: @menu,
expecting: @menu_titles
say "We'll start preparing your #{answer}!"
dialog __unknown__, do: say "Sorry, we only serve #{join_and(@menu_titles)}…"
end
Maps & global constants
@base_url "https://storage.googleapis.com/botsquad-assets/workshop/"
@menu [
%{value: "Margherita", title: "Pizza Margherita",
image_url: @base_url + "pizza_marg.jpg", subtitle: "$5.95"},
%{value: "Pepperoni" , title: "Pizza Pepperoni" ,
image_url: @base_url + "pizza_pep.jpg" , subtitle: "$6,95"},
%{value: "Hawaii" , title: "Pizza Hawaii" ,
image_url: @base_url + "pizza_haw.jpg" , subtitle: "$7.95"}
]
dialog order do
item_picker = input_method("item_picker",
caption: "Please select",
mode: "single",
items: @menu)
ask "What pizza would you like to order?",
expecting: item_picker
say "We'll start preparing your #{answer}!"
end
Web Widgets
List
Gallery / Card
Buttons
UI Components (web & messenger)
Text
Multi select
Form
Location picker
Numeric
Wait control
Closed control
Web Widgets (alternative keyboard)
if length(order) > 0 do
say "Ok, we'll prepare your #{join_and(order)}"
else
say "You didn't order anything"
end
branch do
order == nil -> say "You ordered nothing"
length(order) == 1 -> say "We'll prepare your product"
length(order) < 3 -> say "We'll prepare your products"
else
say "You ordered too many products"
end
branch length(order) do
0 -> say "You've ordered nothing"
1 -> say "We'll prepare your product"
2 -> say "We'll prepare your products"
else
say "You ordered too many products"
end
Conditionals
dialog order_line when length(order) >= 5 do
say "You reached the maximum order size…"
end
dialog order_line when length(order) == 0 do
ask "What pizza would you like to order?"
invoke order_line
end
dialog order_line do
ask "Do you want another pizza?"
invoke order_line
end
Guards
@datetime entity(match: "[time=pickup_time]")
dialog ask_pickup_time do
ask "When would you like to pick-up your order?", expecting: @datetime
pickup_time = date_format(answer.pickup_time.value, "{D} {Mfull} at {h24}:{0m}")
dialog __unknown__ do
say "That doesn't seem to be a valid date or time"
end
end
Entities
perform calculate_price
say "The total price is $ #{total}"
task calculate_price do
total = 0
repeat item in order do
pizza = first(@menu[title: item])
price = replace(pizza.subtitle, "$", "")
total = total + number(price)
end
end
Tasks
Log in
Clone example bot
Script - files
Content files
dialog main do
repeat item in @menu do
say item.title
end
end
CMS
type: form
storage:
type: script
script_title: menu
title: Ordering menu
icon: shopping-cart
description: Configure your ordering menu
form:
schema:
type: array
title: Answers
items:
type: object
properties:
value: { type: string, title: Value }
title: { type: string, title: Title of the dish }
image_url: { type: string, title: Image URL }
subtitle: { type: string, subtitle: Price }
required: ["value", "title", "image_url", "subtitle"]
ui_schema:
classNames: "collapsible-array--field"
items:
ui:field: collapsible_array
ui:options:
caption_template: '<b>{{title}}</b> <span class=right>{{subtitle}}</span>'
ui:layout:
- title: { sm: 8 }
subtitle: { sm: 4 }
- image_url: { sm: 12 }
image_url:
ui:widget: image
value:
ui:field: auto_uuid
ui:order: ["title", "image_url", "subtitle"]
json schema
Intents
Intent training
intents:
-
id: "about"
label:
$i18n: true
en: "About"
match: []
provider_agent: ""
provider_id: ""
provider_name: "about"
provider_type: "qna"
utterances:
about:
negative:
$i18n: true
en:
- "i don't want to know about you"
- "tell me about your personnel"
positive:
$i18n: true
en:
- "about restaurant sienna"
- "what type of restaurant is this"
- "what is this for restaurant"
- "what kind of restaurant is this"
- "what kind of restaurant is sienna"
- "information about the restaurant"
- "what can you tell me about restaurant sienna"
- "tell me about the restaurant"
- "i want information about the restaurant"
intents yaml
dialog ask_email do
ask "What is your email address?", expecting: @email
user.email = answer.email.value
remember user.email
dialog __unknown__, do: say "That isn't a valid email address"
end
User Data
Tagging
dialog confirm do
perform calculate_price
say "The total price is $ #{total}"
say "We will prepare your order for #{pickup_time}"
perform send_order
tag "ordered"
end
task send_order do
summary = "
You ordered:\n - #{join(order, "\n - ")}\n
Total price: #{total}\n
Please pickup at #{pickup_time}"
mail user.email, "Order Confirmation", summary
end
Connect (as PWA)
PWA settings
manifest:
background_color: '#f0f0f0'
display: standalone
orientation: portrait
theme_color: '#990000'
splash_screen:
title: Restaurant Sienna
description: Order your pizza's
call_to_action: Start
footer: 'I have read the <a target="_blank" href="https://www.botsquad.com/terms">terms and conditions</a>'
appearance: app
PWA yaml
Variables
# string
v = "This is a string"
say v
# integer
v = 10
say v
# list
v = ["a", "b"]
say first(v)
variable = value
String variables
Integer variables
List variables
Bubblescript Basic training
By Niels Wildenberg
Bubblescript Basic training
- 261