X3D and Open Standards
by Sandy Ressler
co-Vice President Web3D Consortium
National Institute of Standards and Technology
March 25, Virginia Tech

Disclaimer
Any mention of commercial products within this presentation or NIST web pages is for information only; it does not imply recommendation or endorsement by NIST.
The views expressed in this presentation are solely those of the author and do not represent any official views of NIST or the US Government.
Follow Along!
http://slides.com/sressler/x3d
Agenda
- Why Bother with Standards
- The Standards Process
- Web Browser as Universal Publishing Medium
- WebGL for Universal 3D Content
- Future
Big Picture - Why Standards?
- Standards contribute more to economic growth than patents and licenses
- Standards play a strategic significance to companies
- Companies that participate actively in standards work have a head start on their competitors in adapting to market demands
- Research risks and development costs are reduced for companies contributing to the standardization process
- Business that are actively involved in standards work more frequency reap short and long term benefits with regard to costs and competitive status than those who do not participate
- Participating in standards development enables one to anticipate technology standardization thereby facilitating one’s products progress simultaneously with technology
- Standards are a positive stimulus for innovation
Source: Highlights of a study by DIN (German Standards Institute) and the German Federal Ministry of Economic Affairs and Technology (IEEE Think Standards)
Standards Boost Business Campaign
- more about standards and conformity assessment
- tools and studies from the standardization community
- Elevator Pitch to aid you in communicating the need for a robust standards and conformance program to the executives in your:
- Company
- Government Agency
- Organization
Time is Relative
- 5 years in software is 10 generations
- 5 years in a museum setting is just getting warmed up


Your Archival Content should be stored in a Standard format
Good
- your content is "archival"
- your content is very expensive to create
- care about interoperability
Not so good
- you have a unique user interface need
- want the latest and greatest technology
Standards

Takes (a long) time
Excuse me but there are some 3D objects in my web pages!!!
X3D the Standard
- ISO/IEC IS 19775-1:2013
- REAL formal standard - not defacto
- Big win - content longevity
- Downside - agonizingly long to formalize (sometimes market bypasses)

Web Browser as Universal Publishing Medium
- If you want the widest possible audience..put it on the Web
- If you want exposure via mobile devices..put it on the Web, and make sure the site is responsive
WebGL for Universal 3D Content
- WebGL is GL with web wrappers
- WebGL supported by most browsers and most mobile devices
- WebGL led by Khronos Group (standardization/conformance is good thing)
- ALL platforms..mobile,desktop,immersive
-
3 BILLION DEVICES!!
Interoperability


Future
Continued Standards Improvements
More Ubiquity
Support for Archival Content
VR -> WebVR
exciting times! (again)
THE END
The
I'vd upped by standards. Now, up yours. - Pat Paulson
When I helped to develop the open standards that computers use to communicate with one another across the Net, I hoped for but could not predict how it would blossom and how much human ingenuity it would unleash.
Read more at http://www.brainyquote.com/quotes/quotes/v/vintcerf645432.html#ldh36veMC7jG6y34.99
X3D and Open Standards
By Sandy Ressler
X3D and Open Standards
standards what are they good for
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