Bubblescript
Academy

dialog __main__ do
  say "Welcome at Restaurant Sienna đź‘‹"
  show image "restaurant.jpg"
  say "We serve traditional Italian pizza's."
  
  say "We are located at Joan Muyskenweg 22 in Amsterdam"
  show location [4.91505839, 52.3326472]
  
  ask "What would you like to order?"
  say "We'll start preparing your #{answer}"
  
  say "Goodbye"
  close
endSay, ask & show
dialog __main__ do
  say "Welcome at Restaurant Sienna đź‘‹"
  show image "https://storage.googleapis.com/botsquad-assets/workshop/restaurant.jpg"
  say "What can I do for you?"
end
dialog trigger: "about" do
  say "We serve traditional Italian pizza's."
end
dialog trigger: "location | address" do
  say "We are located at Joan Muyskenweg 22 in Amsterdam"
  show location [4.91505839, 52.3326472]
end
dialog trigger: "order" do
  ask "What would you like to order?"
  say "We'll start preparing your #{answer}"
end
dialog trigger: "stop | close | bye" do
  say "Goodbye!"
  close
endDialogs and triggers
# same as main
dialog __main__ do
  say "Hi!"
end
# fires when there are no more dialogs left to execute
dialog __root__ do
  say "What can I do for you?"
end
# fires when a user message isn't triggering anything else
dialog __unknown__ do
  say "I don't understand"  
end
# triggers when a close statement is fired
dialog __closed__ do
  say "Goodbye!"
end
Special dialog triggers
dialog __main__ do
  say "Welcome at Restaurant Sienna đź‘‹"
  invoke about
  show image "restaurant.jpg"
end
dialog __root__ do
  say "What can I do for you?"
end
dialog trigger: "about" do
  invoke about
end
dialog about do
  say "We serve traditional Italian pizza's."
endInvoke a named dialog
dialog __main__ do
  say "Welcome at Restaurant Sienna đź‘‹"
  invoke about
  show image "restaurant.jpg"
end
dialog __root__ do
  say "What can I do for you?"
end
dialog about, trigger: "about" do
  say "We serve traditional Italian pizza's."
endNamed dialog with trigger
dialog.stack
__main__
__main__
about
__root__
__main__
order





dialog __main__ do
  say "Welcome at Restaurant Sienna đź‘‹"
  
  # keeps on prompting until continue or close
  prompt "What can I do for you?" 
  
  say "Goodbye"
  close
end
dialog trigger: "nothing | stop | bye | close" do
  continue # will continue on line 7
end
dialog __unknown__ do
  say "I don't understand"
end
Prompt … Continue
dialog __main__ do
  say "Welcome at Restaurant Sienna đź‘‹"
  
  # keeps on prompting until continue or close
  prompt [
    "What can I do for you today?", 
    "What else can I do for you?"
  ] 
  
  say "Goodbye"
  close
end
dialog trigger: "nothing | stop | bye | close" do
  continue # will continue on line 5
end
dialog __unknown__ do
  say "I don't understand"
end
Reprompting

Prompt … Continue
dialog __main__ do
  random do
    say "Hi there"
    say "Hello"
    say "Welcome"
  end
end
Random
dialog __unknown__ do
  once do
    say "I don't understand"  
    say "I still don't understand"
  after
    say "Sorry, I don't think this is working"
    close
  end
end
Once … After …
User Intent
is the identification and categorization of what a user intended or wanted
Â
"i want to know the weather forecast for today"
Intent Classification challenges
"Tell me about the restaurant"
Â
vs
Â
"Tell me about the weather"
Bubblescript Matching Language
Â
matches
Â
"Tell me about the restaurant"
"Can you explain about the place sienna?"
Intent definition using BML
dialog trigger: intent(match: ["about _ (restaurant | sienna)"]) do
  say "We serve traditional Italian pizza's."
endGlobal constants
@about intent(
         match: ["about _ (restaurant | sienna)"]
       )
dialog trigger: @about do
  say "We serve traditional Italian pizza's."
end
dialog trigger: @about, do: invoke aboutShort form dialog notation
- comma (,) behind the dialog name
- semicolon (:) behind the do
- no end
@about   intent(match: ["about _ (restaurant | sienna)"])
@address intent(match: ["what _ (location | address", "where be _ ( you | restaurant)"])
@order   intent(match: ["i _ order", "i _ buy"])
@close   intent(match: ["bye | close | stop | goodbye | exit"])
dialog trigger: @about, do: invoke about
dialog trigger: @address, do: invoke address
dialog trigger: @order, do: invoke order
dialog trigger: @close, do: close
dialog about do
  say "We serve traditional Italian pizza's."
end
dialog address do
  say "We are located at Joan Muyskenweg 22 in Amsterdam"
end
dialog order do
  ask "What would you like to order?"
  say "We'll start preparing your #{answer}"
endIntent, trigger, dialog pattern
Examples of BML
what is the weather like today?
what will be the weather?
what is the weather tomorrow?
will it rain?
will the sun shine?
do you see the sun?
Text
dialog __main__ do
  prompt ["What can I do for you today?", "What else can I do for you?"]
  
  dialog label: "About️", do: invoke about
  dialog label: "Location", do: invoke address
  dialog label: "Order", do: invoke order
  dialog label: "Nothing", do: invoke close
end
Inner dialog labels
dialog order do
  say "Let's take your order…"
  
  ask "What pizza would you like to order?",
    quick_replies: ["Margherita", "Pepperoni", "Hawaii"]
    
  say "We'll start preparing your #{answer}!"
endQuick replies
dialog order do
  say "Let's take your order…"
  
  ask "What pizza would you like to order?",
    expecting: ["Margherita", "Pepperoni", "Hawaii"]
    
  say "We'll start preparing your #{answer}!"
end Expecting
dialog order do
  say "Let's take your order…"
  
  ask "What pizza would you like to order?",
    expecting: ["Margherita", "Pepperoni", "Hawaii"]
  
  say "We'll start preparing your #{answer}!"
  
  dialog trigger: "caprese" do
    say "The Caprese Pizza is out of order"
  end
  
  dialog trigger: "pasta" do
    say "We don't serve pasta's, only pizza's"
  end
  
  dialog __unknown__ do
    say "Sorry, that is not on our menu…"
  end
end  
Inner dialog triggers
dialog order do
  say "Let's take your order…"
  
  ask "What pizza would you like to order?",
    expecting: ["Margherita", "Pepperoni", "Hawaii"]
  
  say "We'll start preparing your #{answer}!"
  
  dialog trigger: "caprese", do: say "The Caprese Pizza is out of order"
  dialog trigger: "pasta"  , do: say "We don't serve pasta's, only pizza's"
  dialog __unknown__       , do: say "Sorry, that is not on our menu…"
  
  dialog __returning__ do
    say "Let's continue with your order…"
  end
end  __returning__
dialog order do
  menu = ["Margherita", "Pepperoni", "Hawaii"]
  
  say "We serve #{length(menu)} different pizza's:"
  
  repeat item in menu do
    say item
  end    
  
  ask "What pizza would you like to order?", expecting: menu
  
  say "We'll start preparing your #{answer}!"
  
  dialog __unknown__, do: say "Sorry, we only serve #{join_and(menu)}…"
end  
List
@base_url "https://storage.googleapis.com/botsquad-assets/workshop/"
@menu [
  %{title: "Pizza Marherita", image_url: @base_url + "pizza_marg.jpg"},
  %{title: "Pizza Pepperoni", image_url: @base_url + "pizza_pep.jpg" },
  %{title: "Pizza Hawaii"   , image_url: @base_url + "pizza_haw.jpg" }
]
@menu_titles pluck(@menu, "title")
dialog order do
  say "We serve #{length(@menu)} different pizza's:"
  
  ask "What pizza would you like to order?",
    quick_replies: @menu, 
    expecting: @menu_titles 
  
  say "We'll start preparing your #{answer}!"
  
  dialog __unknown__, do: say "Sorry, we only serve #{join_and(@menu_titles)}…"
end  Maps & global constants
@base_url "https://storage.googleapis.com/botsquad-assets/workshop/"
@menu [
  %{value: "Margherita", title: "Pizza Margherita", 
  	image_url: @base_url + "pizza_marg.jpg", subtitle: "$5.95"},
  %{value: "Pepperoni" , title: "Pizza Pepperoni" , 
  	image_url: @base_url + "pizza_pep.jpg" , subtitle: "$6,95"},
  %{value: "Hawaii"    , title: "Pizza Hawaii"    , 
  	image_url: @base_url + "pizza_haw.jpg" , subtitle: "$7.95"}
]
dialog order do
  item_picker = input_method("item_picker", 
    caption: "Please select", 
    mode: "single", 
    items: @menu)
    
  ask "What pizza would you like to order?",
    expecting: item_picker
  
  say "We'll start preparing your #{answer}!"
end Web Widgets



List
Gallery / Card
Buttons
UI Components (web & messenger)
Text






Multi select
Form
Location picker
Numeric
Wait control
Closed control
Web Widgets (alternative keyboard)
  if length(order) > 0 do
    say "Ok, we'll prepare your #{join_and(order)}"
  else
    say "You didn't order anything"
  end  
  branch do
    order == nil       -> say "You ordered nothing"
    length(order) == 1 -> say "We'll prepare your product"
    length(order) < 3  -> say "We'll prepare your products"
  else
    say "You ordered too many products"
  end
  branch length(order) do
    0 -> say "You've ordered nothing"
    1 -> say "We'll prepare your product"
    2 -> say "We'll prepare your products"
  else
    say "You ordered too many products"
  end  Conditionals
dialog order_line when length(order) >= 5 do
  say "You reached the maximum order size…"
end
dialog order_line when length(order) == 0 do
  ask "What pizza would you like to order?"
  invoke order_line
end
dialog order_line do
  ask "Do you want another pizza?"
  invoke order_line
endGuards
@datetime entity(match: "[time=pickup_time]")
dialog ask_pickup_time do
  ask "When would you like to pick-up your order?", expecting: @datetime
  pickup_time = date_format(answer.pickup_time.value, "{D} {Mfull} at {h24}:{0m}")
  
  dialog __unknown__ do
    say "That doesn't seem to be a valid date or time"    
  end
end Entities
perform calculate_price
say "The total price is $ #{total}"
task calculate_price do
  total = 0
  
  repeat item in order do
    pizza = first(@menu[title: item])
    price = replace(pizza.subtitle, "$", "")
    total = total + number(price)
  end
end Tasks
Log in


Clone example bot
Script - files



Content files
dialog main do
  repeat item in @menu do
    say item.title    
  end
end
CMS

type: form
storage:
  type: script 
  script_title: menu
title: Ordering menu
icon: shopping-cart
description: Configure your ordering menu
form:
  schema:
    type: array
    title: Answers
    items:
      type: object
      properties:
        value:      { type: string, title: Value }
        title:      { type: string, title: Title of the dish }
        image_url:  { type: string, title: Image URL }
        subtitle:   { type: string, subtitle: Price }
      required: ["value", "title", "image_url", "subtitle"]    
  
  ui_schema:
    classNames: "collapsible-array--field"
    items:
      ui:field: collapsible_array
      ui:options:
        caption_template: '<b>{{title}}</b> <span class=right>{{subtitle}}</span>'
      ui:layout:
      - title:         { sm: 8 }
        subtitle:      { sm: 4 }
      - image_url:     { sm: 12 }
      image_url:
        ui:widget: image
      value:
        ui:field: auto_uuid
      ui:order: ["title", "image_url", "subtitle"]json schema

Intents



Intent training
intents:
  -
    id: "about"
    label:
      $i18n: true
      en: "About"
    match: []
    provider_agent: ""
    provider_id: ""
    provider_name: "about"
    provider_type: "qna"
utterances:
  about:
    negative:
      $i18n: true
      en:
        - "i don't want to know about you"
        - "tell me about your personnel"
    positive:
      $i18n: true
      en:
        - "about restaurant sienna"
        - "what type of restaurant is this"
        - "what is this for restaurant"
        - "what kind of restaurant is this"
        - "what kind of restaurant is sienna"
        - "information about the restaurant"
        - "what can you tell me about restaurant sienna"
        - "tell me about the restaurant"
        - "i want information about the restaurant"intents yaml
dialog ask_email do
  ask "What is your email address?", expecting: @email
  user.email = answer.email.value
  remember user.email
  
  dialog __unknown__, do: say "That isn't a valid email address"    
end  User Data


Tagging
dialog confirm do
  perform calculate_price
  say "The total price is $ #{total}"
  say "We will prepare your order for #{pickup_time}"
  perform send_order
  tag "ordered"
end 
task send_order do
  summary = "
  You ordered:\n - #{join(order, "\n - ")}\n
  Total price: #{total}\n
  Please pickup at #{pickup_time}"
  
  mail user.email, "Order Confirmation", summary  
end
Connect (as PWA)



PWA settings

manifest:
  background_color: '#f0f0f0'
  display: standalone
  orientation: portrait
  theme_color: '#990000'
splash_screen:
  title: Restaurant Sienna
  description: Order your pizza's
  call_to_action: Start
  footer: 'I have read the <a target="_blank" href="https://www.botsquad.com/terms">terms and conditions</a>'
appearance: appPWA yaml

Variables
# string
v = "This is a string"
say v
# integer
v = 10
say v
# list
v = ["a", "b"] 
say first(v)variable = value
String variables
Integer variables
List variables
Copy of Bubblescript Basic training
By A Bakker
Copy of Bubblescript Basic training
- 190
 
   
  