What's up with E-Lit?

(and why I am not talking about digital text)

Alex Saum-Pascual

Assistant Professor

Department of Spanish and Portuguese

Berkeley Center for New Media

“e-lit, refers to works with important literary aspects that take advantage of the capabilities and contexts provided by the stand-alone or networked computer” (ELO)

Several Genres

 

  • Hypertext fiction
  • Interactive fiction
  • Bots and chatterbots
  • Generators and permutators
  • Flash poems
  • Social media fictions

Interactive Fiction (in between HF and video games, user has to make choices)

 

 

 

 

Game, game, game and again game by Jason Nelson

<http://www.secrettechnology.com/gamegame/gamegame.html>

Taroko Gorge by Nick Montfort

<http://nickm.com/poems/taroko_gorge.html>

Text Evolution by Johannes Heldén & Håkan Jonson

<http://www.textevolution.net/>

Bots and Chatterbots

Network Effect by Jonathan Harris and Greg Hochmuth

<http://networkeffect.io/>

Geolocative Fictions

 

 

https://nightwalk.withgoogle.com/en/

http://globalmove.us/

 

The Raw Shark Texts by Steven Hall

House of Leaves by Mark Danielwski

Crónica de viaje by Jordi Carrión

In between Page and Screen by Amaranth Borsuk and Brad Bouse

 

Print E-Lit

 

What's E-Lit

By Alex Saum

What's E-Lit

Differences between digital literature and digitized lit

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