What's up with E-Lit?
(and why I am not talking about digital text)
Alex Saum-Pascual
Assistant Professor
Department of Spanish and Portuguese
Berkeley Center for New Media
“e-lit, refers to works with important literary aspects that take advantage of the capabilities and contexts provided by the stand-alone or networked computer” (ELO)
Several Genres
Zoology
<http://www.bornmagazine.org/projects/zoology/>
Interactive Fiction (in between HF and video games, user has to make choices)
Hotel Minotauro
<http://hijosdemaryshelley.com/bastaconabrirlaspuertasdeunhotel/>
Game, game, game and again game by Jason Nelson
<http://www.secrettechnology.com/gamegame/gamegame.html>
Taroko Gorge by Nick Montfort
<http://nickm.com/poems/taroko_gorge.html>
Text Evolution by Johannes Heldén & Håkan Jonson
<http://www.textevolution.net/>
Bots and Chatterbots
Eliza
Network Effect by Jonathan Harris and Greg Hochmuth
<http://networkeffect.io/>
Geolocative Fictions
https://nightwalk.withgoogle.com/en/
http://globalmove.us/
The Raw Shark Texts by Steven Hall
House of Leaves by Mark Danielwski
Crónica de viaje by Jordi Carrión
In between Page and Screen by Amaranth Borsuk and Brad Bouse
Print E-Lit
By Alex Saum
Differences between digital literature and digitized lit
Faculty at UC Berkeley; Doing digital things