Swift
Swift
- Apple's replacement for Objective-C
- Open source
- Modern design and features
- iOS, Mac OS, Linux, Windows
- In the "C" family of languages
Why we're talking about it
- Really cool and powerful language features
- Now runs outside of Apple's walled garden
- A great first language
- Static typing without being a pain in the ass
- Way better than Objective-C
Objective-C
- (NSString *) generateMD5Hash:(NSString *)filePath {
unsigned char dataOutput[CC_MD5_DIGEST_LENGTH];
NSData *fileData = [[NSData alloc] initWithContentsOfFile:filePath];
CC_MD5([fileData bytes], [fileData length], dataOutput);
[fileData release];
NSMutableString *md5HashStr = [[NSMutableString alloc] init];
for (NSUInteger i = 0; i < CC_MD5_DIGEST_LENGTH; i++) {
[md5HashStr appendFormat:@"%02x", dataOutput[i]];
}
return [md5HashStr autorelease];
}
Swift Basics
Static Inferred Typing
// Explicit Typing
var myName: String = "Alex"
var myCoolness: Int = 3 // you decide the scale...
var myHeightInFeet: Float = 6.17
// Implicit Typing
var myName = "Alex"
var myCoolness = 3
var myHeightInFeet = 6.17
// Override what the compiler would choose
var myFloatingPointNumber: Float = 42
Constants
// "var" for variables
var myName = "Alex"
myName = "Kylo Ren"
// "let" for constants
let myName = "Alex"
myName = "Kylo Ren" // <COMPILE ERROR>
String Interpolation
let myName = "Alex"
let myCoolness = 3
print("\(myName) is \(myCoolness) cool")
// Alex is 3 cool
Typed Arrays & Dictionaries
// Type inferred: [String]
var awesomeCharacters = ["Wash", "Kaylee", "Inara"]
awesomeCharacters.append("River")
awesomeCharacters[1] // Kaylee
awesomeCharacters.append(4) // <COMPILE ERROR>
// Type inferred: [String: Int]
var movieReviews = [
"Alien": 9,
"Aliens": 9,
]
movieReviews["Alien 3"] = 4
movieReviews["Alien vs Predator"] = "wat" //
// <COMPILE ERROR>
Named Arguments
// first argument doesn't require a label. *
func foo(a: Int, b: Int) {}
foo(1, b: 2)
// You can require a specific label.
func bar(aValue a: Int, bValue b: Int) {}
bar(aValue: 1, bValue: 2)
// _ allows you to ignore a label.
func raz(a: Int, _ b: Int) {}
raz(1, 2)
// * This is for Swift 2
// It changed a bit in Swift 3...
Optionals
What if nullability was a declared part of your data model?
- java.lang.NullPointerException
- NoMethodError: undefined method `strip' for nil:NilClass
- TypeError: Cannot read property 'length' of null
Optionals
var fullName: String = "Alex Wayne"
var nickName: String? = nil // ? declares an optional
// Check an optional for a value, and use its value
if nickName != nil {
print(nickName!) // ! unwraps an optional
} else {
print(fullName)
}
Optionals in Conditionals
var nickName: String? = nil
// "if let" tests for and assigns an optional
if let aka = nickName {
print("also known as: \(aka)") // no unwrap
}
Coalescing Optionals
var fullName: String = "Alex Wayne"
var nickName: String? = nil
// ?? is the "nil coalescing operator"
let name = nickName ?? fullName
// equivalent to
let name = nickName != nil ? nickName! : fullName
Optional Chaining
// ? is the optional chaining operator
var nickName: String? = nil
nickName?.count // type: Int?, value: nil
nickName = "Bo Jangles"
nickName?.count // type: Int?, value: 10
Classes and Structs
init
class Person {
let name: String // can't be changed
var coolness: Int = 0 // starts at zero
var darkSecret: String? // may not have this
init(name: String) {
self.name = name
}
}
let me = Person(name: "Alex")
me.coolness = 3
Completeness is enforced!
class Person {
let name: String // can't be changed
var coolness: Int = 0 // starts at zero
var darkSecret: String? // may not have this
init(name: String) {
// <COMPILE ERROR>
// required variable "name" has no value
}
}
Methods
class Person {
func greet(phrase: String = "Hello") {
print("\(phrase), \(name)")
}
}
let me = Person(name: "Alex")
me.greet() // Hello, Alex
me.greet("Hi") // Hi, Alex
Classes
Structs
// Creates a value
struct MyStruct {
var name: String
// init is optional. Swift
// assumes you want to set
// all instance variables.
}
// create a struct
var a = MyStruct(name: "A")
// copy and modify a struct
var b = a
b.name = "B"
// 2 structs
a.name // "A"
b.name // "B"
// Creates an instance
class MyClass {
var name: String
init(name: String) {
self.name = name
}
}
// create an instance
var a = MyClass(name: "A")
// set a & b to same instance
var b = a
b.name = "B"
// 1 instance
a.name // "B"
b.name // "B"
Functional Stuff
Methods are Functions
class PersonLoader {
init(id: Int) {
HttpClient
.get("http://myapi.com/people/\(id)/name")
.onComplete(self.sayName) // callback
}
func sayName(name: String) {
print("your name: \(name)")
}
}
PersonLoader(id: 123)
// loads data, then later:
// "your name: Alex"
Functions have types
func summer(a: Int, b: Int) -> Int { return a + b }
func multer(a: Int, b: Int) -> Int { return a * b }
func math(
_ op: (Int, Int) -> Int, // function type
_ a: Int,
_ b: Int
) -> Int { // return value is Int
return op(a, b) // run the operation
}
math(summer, 5, 7) // 12
math(multer, 5, 7) // 35
Enumerations
Enumerations
enum Gender {
case Male
case Female
}
class Person {
var gender: Gender
init(gender: Gender) {
self.gender = gender
}
}
let me = Person(gender: Gender.Male)
let me = Person(gender: .Male) // shorthand
Enumerations: Methods
enum Gender {
case Male
case Female
var namePrefix: String {
switch self {
case .Male:
return "Mr."
case .Female:
return "Ms."
}
}
}
let myGender: Gender = .Male
myGender.namePrefix // "Mr."
Enumerations: Methods
enum Gender {
case Male
case Female
func sexChange() -> Gender {
return self == .Male ? .Female : .Male
}
}
var myGender: Gender = .Male
myGender.sexChange() // Gender.Female
Didn't have time for everything...
- Operator overloading and creating new operators
- Tuples and multiple return values
- Property setters, getters
- Property callbacks (willSet, didSet)
- Extensions
- Protocols
Running Swift
Run and Compile
// MySwiftProgram.swift
func greeter(phrase: String, name: String) {
print("\(phrase), \(string)")
}
greeter("Hello", "Hack Sonoma County")
# Run your swift program
$ swift MySwiftProgram.swift
Hello, Hack Sonoma County
# Compile your swift program
$ swiftc MySwiftProgram.swift
$ ./MySwiftProgram
Hello, Hack Sonoma County
swift.org
Alex Wayne - Sep 22, 2016
alex@beautifulpixel.com
Swift
By Alex Wayne
Swift
- 702