Extending Python with Go
By Andrea Stagi, CTO @ Lotrèk
Napoli @ PAN - 15/09/2018
π + π = β€οΈ
The problem
REST API
PY CRON JOBS
MONGODB
REST API
POSTGRESQL
DJANGO
ANGULAR
S1 CR
S2 WW
S1 PN
S1 RC: Microservice that exports an API containing product images and pharmacies statistics.
S2 WW: The main website fetching S1 CR exported informations.
S3 PN: Admin panel for website and S1 RC
We need to speed up our Python Cron jobs
Switch from
Python to $a_performant_language progressively
Extending Python with C
https://docs.python.org/3/extending/extending.html
Let's create a newmath module with sum function
from newmath import sum
print (sum(5,4))
#define Py_LIMITED_API
#include <Python.h>
static PyObject *sum(PyObject *self, PyObject *args) {
const long a, b;
if (!PyArg_ParseTuple(args, "LL", &a, &b))
return NULL;
return PyLong_FromLong(a + b);
}
static PyMethodDef MathMethods[] = {
{"sum", sum, METH_VARARGS, "Add two numbers."},
{NULL, NULL, 0, NULL}
};
static struct PyModuleDef newmathmodule = {
PyModuleDef_HEAD_INIT, "newmath", NULL, -1, MathMethods
};
PyMODINIT_FUNC PyInit_newmath(void) {
return PyModule_Create(&newmathmodule);
}
Compile time! π¦
This will generate newmath.so
gcc newmath.c -shared -o newmath.so
`pkg-config --cflags --libs python3`
from newmath import sum
print (sum(5,4))
Easy to import
Why Go and not C?
Go is easier than C
Garbage Collector
Performance
Go routines β€οΈ
Extending Python with Go
Please, welcome CGO
CGO is an amazing technology which allows Go programs to interoperate
with C.
We use the magic C.* namespace to access anything from the
C world
package main
// #cgo pkg-config: python3
// #include <Python.h>
// int PyArg_ParseTuple_LL(PyObject *, long long *, long long *);
import "C"
import (
"fmt"
)
//export sum
func sum(self, args *C.PyObject) *C.PyObject {
var a, b C.longlong
if C.PyArg_ParseTuple_LL(args, &a, &b) == 0 {
return nil
}
return C.PyLong_FromLongLong(a + b)
}
π newmath.go
What's declared before import "C"?
package main
// #cgo pkg-config: python3
// #include <Python.h>
// int PyArg_ParseTuple_LL(PyObject *, long long *, long long *);
import "C"
π newmath.go
What isΒ PyArg_ParseTuple_LL?
This is not declared in Python.h π€
// int PyArg_ParseTuple_LL(PyObject *, long long *, long long *);
import "C"
π newmath.go
CGO doesn't support variadic functions so we need to wrap PyArg_ParseTuple in C code
#define Py_LIMITED_API
#include <Python.h>
int PyArg_ParseTuple_LL(
PyObject * args,
long long * a,
long long * b
) {
return PyArg_ParseTuple(args, "LL", a, b);
}
π newmath_utils.c
Let's compile this
go build -buildmode=c-archive -o libnewmath.a
libnewmath.h
Our header we need to include in our .c file before compiling. It contains our function definitions and other stuff.
libnewmath.a
Our built archive. We need to link it during final compilation using
-L . -lnewmath flags.
// ...
extern PyObject* sum(PyObject* p0, PyObject* p1);
π libnewmath.h
Buildmode c-archive
We need to include libnewmath.h somewhere
#define Py_LIMITED_API
#include <Python.h>
#include "libnewmath.h"
static PyMethodDef NewMathMethods[] = {
{"sum", sum, METH_VARARGS, "Add two numbers."},
{NULL, NULL, 0, NULL}
};
static struct PyModuleDef newmathmodule = {
PyModuleDef_HEAD_INIT, "newmath", NULL, -1, NewMathMethods
};
PyMODINIT_FUNC PyInit_newmath(void) {
return PyModule_Create(&newmathmodule);
}
π _newmath.c
A better and simpler approach
Move all the Py stuff into C and just call the Go function
package main
import "C"
//export sum
func sum(a int, b int) int {
return (a + b)
}
π newmath.go
#define Py_LIMITED_API
#include <Python.h>
#include "libnewmath.h"
PyObject *sum_wrapper(PyObject *obj, PyObject *args) {
const long a, b;
if (!PyArg_ParseTuple(args, "LL", &a, &b))
return NULL;
return PyLong_FromLong(sum(a, b));
}
static PyMethodDef NewMathMethods[] = {
{"sum", sum_wrapper, METH_VARARGS, "Add two numbers."},
{NULL, NULL, 0, NULL}
};
// ...
π _newmath.c
Final step
gcc _newmath.c -shared -o newmath.so
`pkg-config --cflags --libs python3` -L . -lnewmath
Stop talking!
Let's code!
Pay attention!
CGO is not Go
Runtime overhead
Calling Go from a different runtime spins up the Go runtimeΒ
Also vice versa
Conversions
//export sayHello
func sayHello(message *C.char) *C.char {
return C.CString(
fmt.Sprintf("Hello %v", C.GoString(message))
)
}
But...
//export sayHello
func sayHello(message string) string {
return fmt.Sprintf("Hello %v", message)
}
// ...
PyObject * _say_hello(PyObject *obj, PyObject *args) {
PyObject *py_retval;
char *path;
if (!PyArg_ParseTuple(args, (char *) "s", &path)) {
return NULL;
}
GoString gostr = {p: path, strlen(path)};
GoString retval = sayHello(gostr);
py_retval = Py_BuildValue((char *) "s", retval.p);
return py_retval;
}
π _hello.c
π hello.go
Runtime error!
cgo result has go pointer
Boost with export
GODEBUG=cgocheck=0
(Don't try this at π‘)
Variadic functions
#define Py_LIMITED_API
#include <Python.h>
// ...
int PyArg_ParseTuple_O(PyObject * args, PyObject ** o) {
return PyArg_ParseTuple(args, "O", o);
}
Macro
#define Py_LIMITED_API
#include <Python.h>
// <Pylib>/3.6/include/python3.6/listobject.h
int is_a_list(PyObject * p) {
return PyList_Check(p);
}
int is_a_long(PyObject * p) {
return PyLong_Check(p);
}
π _macro.c
Running in parallel
Dealing with the GIL
import time
from threading import Thread
COUNT = 50000000
def countdown(n):
while n > 0:
n -= 1
print ('Done! My final value is {0}'.format(n))
t1 = Thread(target=countdown, args=(COUNT/2,))
t2 = Thread(target=countdown, args=(COUNT/2,))
start = time.time()
t1.start()
t2.start()
t1.join()
t2.join()
end = time.time()
print('Time taken in seconds -', end - start)
It takes
~ 6.18 seconds
Same code in Go using Go routines
//...
func Countdown() {
var wg sync.WaitGroup
for i := 0; i < 2; i++ {
wg.Add(1)
go func(n uint) {
defer wg.Done()
for n > 0 {
n -= 1
}
fmt.Println("Done! My final value is ", n)
}(50000000 / 2)
}
wg.Wait()
}
It takes
~ 0.02 seconds
(executed from Python π)
Go routines are also lighter than Threads
Case study
Resize and optimize images
In our project we have a simple Cron job written in Python for images
A lot of products images comes everyday from different sources
And we process them using
Pillow for resize and
pngquantΒ + jpegoptim
for optimization
foreach img in a_folder:
Β Β Β dest = convert (img)
Β Β Β optimize (dest)
Uhm..
We had something written in Go...
Long time aGo...
We created Piuma! https://github.com/piumaio
https://yourpiumahost/100_100/Image_URL
Send Image_url with parameters w=100 and h=100
Serve the resized image
Resize and optimize the image to 100 x 100 or get from the cache
https://github.com/piumaio
Profile our Python code
Pay attention to PIL.resize and convert
Rewrite it with Go using Piuma
Profile our Go code creating a different main
package main
import "C"
import (
"os"
"runtime/pprof"
"unsafe"
)
func main() {
f, err := os.Create("./piumago.profile")
if err != nil {
fmt.Println(err)
}
pprof.StartCPUProfile(f)
defer pprof.StopCPUProfile()
cs := C.CString("../images")
defer C.free(unsafe.Pointer(cs))
OptimizeFromDirWrapper(cs, 100, 50);
}
jpeg.Decode is really slow!
Alternative jpeg library, compiled with libturbo-jpeg
github.com/pixiv/go-libjpeg/jpeg
Profile it again
And now...
the final demo!
github.com/astagi
@4stagi
stagi.andrea@gmail.com
π slides.com/andreastagi/pygo
π» github.com/astagi/pygoexamples
π github.com/astagi/pypiuma
Β
π Part 1 is on Medium:
https://medium.com/@andreastagi
β
Extending Python with Go
By Andrea Stagi
Extending Python with Go
Extending Python with Go
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