G11_C1_ForTeacherReference

Introduction to Programming with Python

Activity Flow Slide No. Topic Time
TA 4 Ice-breaker 1 min
5-12 Programming Intro 2 min
13-16 Object Oriented Programming 3 min
17-22 Introduction to Python + Spyder + Pygame 3 min
23-34 TA - Coding 15 min
SA 35-38 SA 5 min
Wrap - Up 39-42 Quiz 1 min
SA 43 Additional Activity 5 min

Class Structure

Slide No. Topic
12 Random number code
24-26 Basic pygame code
32 Making rectangles
37 SA Code- Creating ball rect.
44 Additional Activity- Code

Preparation and Reference

Prerequisites

FOR TEACHER

FOR STUDENTS

 

  1. Computer with an Internet connection.

  2. The latest browser installed.

  3. Spyder IDE.

  4. Projector to present the screen.

1. Computer with an Internet connection.

2. The latest browser installed.

What is your favourite video game?

Let's play a game

Learning a new skill

The correct way to learn

Instructing a bot

Human vs Computer

B

Programming Languages

B

Learning Programming

B

Learning to Program

Learning how to program

B

Object-Oriented Programming

B

Can you guess the Properties
and Functions of a car?

B

Properties

Color

Name

Tyres

Functions

Drive()

Break()

Horn()

Guess the object in this game!

B

Player

Four enemies

Food

Power Food

GREAT!

We will be creating lots of
new and different games

B

Breakout game

B

Complex game! Let's break it down

B

Integrated development environment (IDE)

Python + Spyder

B

B

Pygame Library

B

import pygame

Step 1: Download and install the "pygame" library

Step 2: Create a new file in Spyder and save it as "breakout.py"

Step 3: Import the "pygame" library to your code

B

Step 4: Initialize the "pygame"

Step 5: Use "pygame" to create a window

Output:

import pygame

pygame.init()
import pygame

pygame.init()
screen = pygame.display.set_mode((400,600))

B

Step 6: Add a game loop

Output:

import pygame

pygame.init()

screen = pygame.display.set_mode((400,600))

while True:    
    for event in pygame.event.get():
        if event.type == pygame.QUIT:
            pygame.quit()
            sys.exit()

B

Coordinate system in pygame

y

x

500

width

height

pygame.Rect(200,500,30,10)

x

y

width

height

0,600

400,0

400,600

0,0

200

(10)

(30)

B

Step 7: Use "pygame.Rect()" to make a rectangle

import pygame

pygame.init()

screen = pygame.display.set_mode((400,600))

paddle=pygame.Rect(200,500,30,10)

while True:    
    for event in pygame.event.get():
        if event.type == pygame.QUIT:
            pygame.quit()
            sys.exit()

B

Guess why character
is not displayed?

B

pygame.draw.rect(surface, color, rect)

Drawing !

B

(Red, Green, Blue)
Red color -> (
255, 0, 0)

B

Step 8: Draw the rectangle on the screen

Step 9: Update the screen

import pygame

pygame.init()

screen = pygame.display.set_mode((400,600))

paddle=pygame.Rect(200,500,30,30)

while True:    
    for event in pygame.event.get():
        if event.type == pygame.QUIT:
            pygame.quit()
            sys.exit()
            
    pygame.draw.rect(screen,(23,100,100),paddle)
    
    pygame.display.update()

B

Output :

B

Student activity

Student activity

Hints:

Create the rectangle object: pygame.Rect

Draw the created rectangle: pygame.draw.rect

B

Step 10: Create another rectangle named "ball" and draw it on the screen

import pygame

pygame.init()

screen = pygame.display.set_mode((400,600))

paddle=pygame.Rect(200,500,30,30)
ball=pygame.Rect(70,50,10,10)

while True:    
    for event in pygame.event.get():
        if event.type == pygame.QUIT:
            pygame.quit()
            sys.exit()
            
    pygame.draw.rect(screen,(23,100,100),paddle)
    pygame.draw.rect(screen,(255,255,255),ball)
    
    pygame.display.update()

What will be the output of the following code:


B

Color,Surface,Rect

Surface,Color,Rect

Rect,Color,Surface

Q.1

A

Surface,Color,Rect

B

C

We first pass the surface, then the color, and then the name of the rectangle

What does RGB stand for?

B

Red-grey-blue

Red-green-blue

Red-green-black

Q.2

A

Red-green-blue

B

C

RGB stands for red green blue. Each color that we use can be represented as a combination of these 3 colors in varying percentages.

B

Student activity

SAA 1

Hints:

Create the rectangle object: pygame.Rect

Draw the created rectangle: pygame.draw.rect

RGB for orange:255,69,0

Creation of Orange ball

B

Create another rectangle named "ball" and draw it on the screen

import pygame

pygame.init()

screen = pygame.display.set_mode((400,600))

paddle=pygame.Rect(200,500,30,30)
ball=pygame.Rect(70,50,10,10)

while True:    
    for event in pygame.event.get():
        if event.type == pygame.QUIT:
            pygame.quit()
            sys.exit()
            
    pygame.draw.rect(screen,(23,100,100),paddle)
    pygame.draw.rect(screen,(255,69,0),ball)
    
    pygame.display.update()
Activity Activity Name Link
Teacher Activity 1 Random Number Generation
Teacher Activity 2 Paddle creation
Teacher Activity 2 (Solution) Paddle creation
Student Activity 1 Ball creation
Student Activity 1 (Solution) Ball creation
Student Additional Activity 1 Ball creation_AA
Student Additional Activity 1(Solution) Ball creation_AA

Copy of G11_C1 Final

By anjali_sharma