G12_C7_For_Teacher
Collosion
Activity Flow | Slide No. | Topic | Time |
---|---|---|---|
TA | Last class revision+quiz | 1 min | |
Functions introduction | 6 min | ||
Calculation of new x,y | 6 min | ||
Teacher activity | 8 min | ||
SA | Student activity | 8 min | |
Wrap - Up | Quiz | 5 min | |
Additional activity |
Class Structure
Slide No. | Topic |
---|---|
23-25 | Function intro code |
31-32 | TA- Code |
Preparation and Reference
Prerequisites
FOR STUDENTS
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Computer with Internet connection.
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Spyder IDE installed.
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"pygame" package installed.
FOR TEACHER
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Computer with Internet connection.
-
Latest browser installed.
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"pygame" package installed.
-
Spyder IDE installed.
What we did in the last class?
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(WARM-UP QUIZ)
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When an object change its behaviour, this is called?
A
State
Nature of object
Q.1
A
Position
B
C
When an object change its state, Its behaviour also change. So option A is correct.
D
Movement
Which of the following library helps us to randomize the items of a list?
B
seed
pygame
Q.2
A
random
B
C
random library is use to randomize the number or list. Right option is B
D
sys
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Game Feature to be added
In previous class, we learned state of bullet like ready and fired state. In this classs we will learn if bullet hit the asteroid/enemy, enemy will loss from screen.
How to disapper asteroid/enemy when bullet hit the enemy
0,0
400
600
John is playing spinner game with his friends.There are many options written on spinner such as 'Dance','Story Telling','Singing','Mimicry' and so on. Each friend will spin the spinner and have to do activity as he found on spinner.
Teacher Activity-Select a random option from given choice
import random
Activities = ['Singing','Mimicry','Story Telling','Drama','Dance']
print(random.choice(Activities))
import random library
create list of activites
random.choice function return the random value from given list.
How collision can be detect in objects
x-axis
y-axis
1
2
3
4
When objects having same x or y-axis then collosion happen
Teacher Activity- Lets understand with example when two object get collosion
import pygame
a = pygame.Rect((1, 1), (2, 2))
b = pygame.Rect((0, 0), (2, 2))
c = pygame.Rect((0, 0), (1, 1))
print(a.colliderect(b))
print(a.colliderect(c))
print(b.colliderect(c))
Output is 1 because y-axis of a and b is same
Output is 0 because both axis of and is different
Output is 1 because x-axis of b and c is same
GREAT!
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Teacher Activity
Step 1 - Bullet hit enemy
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Creating rectangle for bullet
if enemy.y < -250 or enemy.y > 850:
evly[i] = -1*evly[i]
i+=1
if bullet.colliderect(enemy):
enemy.y=random.choice([random.randint(-250,0),random.randint(600,840)])
enemy.x=random.choice([random.randint(-250,0),random.randint(400,600)])
screen.blit(enemy_image,enemy)
if forward:
Check if bullet collide the enemy
Find a random number of x and y-axis and set location of enemy.x and enemy.y on that location, which actually does not exist. So it will disappear the enemy
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B
Task: Kill the enemy when a bullet hits the enemy, withouf using random.choice method.
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Hint 1: Set position of enemy at a location which does not exist on game window.
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i+=1
if bullet.colliderect(enemy):
#enemy.x=1000
#enemy.y=1000
10
Any number but not beteen 10,101
Q.1
Any number between 10 and 101
A
B
D
Either 10 or 101
C
random.choice( ) return a random number from a given list. So correct answer is D
1
Q
import random
num = random.choice(range(10, 101))
print(num)
What would be output of following code:-
Two rectangles are moving in a 2-D plane. A rectangle has (2,4,2,2) coordinates and B rectangle has (0,0,2,2) coordinate. If we use A.colliderect(B), What would be output?
A and B object will not collide.
A and B will Collide
Corner of Both objects will collide
Error in Syntax
A
B
C
D
Q 2
A and B are moving on different axis. A is on 2,4 coordinate and B is on 0,0 coordinate. So they will not collide. Correct answer is A
B
Hint:
1. create a list of 1 to 6 number.
2. Use random library
Additional Activity-1
Task: Create a dice game for your friends. When your friend run the game,each time they get a different number from 1 to 6.
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Output :
Solution : https://bit.ly/2UgGZz8
B
Additional Activity-2
Task: Count that how many enemies are destroyed by spaceship.
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Output :
Hint:
1.initialize a variable named score with 0.
2.Write your code in given line.
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Activity | Activity Name | Link |
---|---|---|
Teacher Activity 1 | Bullet Creation | |
Teacher Activity 2 | Bullet hitting Enemy | |
Teacher Activity 3 | Kill the enemy | |
Student Template | Bullet hitting Enemy | |
AA1 | dice game | |
AA2 | print Score | |
Links Table
https://bit.ly/3jkiGe8
https://bit.ly/361Zqu7
https://bit.ly/361Zqu7
Copy of G12_C7_New_For_Teacher
By anjali_sharma
Copy of G12_C7_New_For_Teacher
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