Mastery Evaluations

Stages of Backwards Design
- Identify desired results
- Program goal
- Learning objectives
-
Determine assessment evidence
- Mastery evaluations
- Interactive quizzes
- Plan learning experiences and instruction
- Content
- Formative assessments
(i.e. drills, mini-projects, etc)
#Goals
Uniformity, Transparency, Accountability
- Reduce admin extensions related to capstone confusion
- Reduce/exterminate instances of students who reach month 6 without the skills to graduate
- Pinpoint weak spots in the curriculum

Uniformity
-
Why?
- Reusable infrastructure
- Ease of generating new evals
- Predictable evals are more transparent*
- How?
- All evals (regardless of program) will have two components
- Project
- Question set
- Implementation will differ depending on the constraints of the eval call
- All evals (regardless of program) will have two components
Transparency
- Why?
- Reduce student anxiety
- Empower students and mentors
- Reduce admin extensions related to capstone confusion
- How?
- Provide specific breakdowns of how students will be scored on each section of the eval
- Provide specific project rubrics
Accountability
- Why?
- Students need to know how they're doing in order to grow
- Reduce/eliminate instances of students who reach month 6 without the skills to graduate
- How?
- Decrease time to feedback to enforce blocks on moving forward
- Students must PASS not just take mock interviews
Rollout Schedule
- WEB-DEV-001: Rolled out in Oct
- WEB-DEV-002/Git: Rolled out in Nov
- DATA-201-PREP: Rolled out in Nov
- REACT-001: Done, shipping this week
- NODE-001: In progress, shipping this week

Updates
- We shipped quizzes for Git!
- Quizzes in progress for the rest of Web Dev
- New eval for React
- Final capstone moving to React
- New onboarding materials for interviewers
deck
By arianalorelei
deck
- 491