Gleb Bahmutov PRO
JavaScript ninja, image processing expert, software quality fanatic
props
context
user clicks
DOM
prop calls
import React from 'react'
import { mount } from 'cypress-react-unit-test'
import { Numbers } from './Numbers'
describe('Numbers', () => {
it('shows all numbers', () => {
mount(<Numbers />);
[1, 2, 3, 4, 5, 6, 7, 8, 9].forEach(k => {
cy.contains('.status__number', k)
})
})
})
Numbers.spec.js
test Numbers component
import React from 'react'
import { mount } from 'cypress-react-unit-test'
import { Numbers } from './Numbers'
describe('Numbers', () => {
it('shows all numbers', () => {
mount(<Numbers />);
[1, 2, 3, 4, 5, 6, 7, 8, 9].forEach(k => {
cy.contains('.status__number', k)
})
})
})
Numbers.spec.js
test Numbers component
import React from 'react'
import { mount } from 'cypress-react-unit-test'
import { Numbers } from './Numbers'
import '../App.css'
describe('Numbers', () => {
it('shows all numbers', () => {
mount(<Numbers />);
[1, 2, 3, 4, 5, 6, 7, 8, 9].forEach(k => {
cy.contains('.status__number', k)
})
})
})
Numbers.spec.js
apply global styles
import React from 'react'
import { mount } from 'cypress-react-unit-test'
import { Numbers } from './Numbers'
import '../App.css'
describe('Numbers', () => {
it('shows all numbers', () => {
mount(<Numbers />);
[1, 2, 3, 4, 5, 6, 7, 8, 9].forEach(k => {
cy.contains('.status__number', k)
})
})
})
Numbers.spec.js
it('shows all numbers', () => {
mount(
<div className="innercontainer">
<section className="status">
<Numbers />
</section>
</div>
)
// confirm numbers
})
Numbers.spec.js
set the right structure
it('shows all numbers', () => {
mount(
<div className="innercontainer">
<section className="status">
<Numbers />
</section>
</div>
)
// confirm numbers
})
Numbers.spec.js
it('reacts to a click', () => {
mount(
<div className="innercontainer">
<section className="status">
<Numbers onClickNumber={cy.stub().as('click')}/>
</section>
</div>
)
cy.contains('.status__number', '9').click()
cy.get('@click').should('have.been.calledWith', '9')
})
Numbers.spec.js
click a number
it('reacts to a click', () => {
mount(
<div className="innercontainer">
<section className="status">
<Numbers onClickNumber={cy.stub().as('click')}/>
</section>
</div>
)
cy.contains('.status__number', '9').click()
cy.get('@click').should('have.been.calledWith', '9')
})
Numbers.spec.js
import {SudokuContext} from '../context/SudokuContext'
describe('Numbers', () => {
it('shows selected number', () => {
mount(
<SudokuContext.Provider value={{ numberSelected: '4' }} >
<div className="innercontainer">
<section className="status">
<Numbers />
</section>
</div>
</SudokuContext.Provider>
)
cy.contains('.status__number', '4')
.should('have.class', 'status__number--selected')
})
})
Numbers.spec.js
import {SudokuContext} from '../context/SudokuContext'
describe('Numbers', () => {
it('shows selected number', () => {
mount(
<SudokuContext.Provider value={{ numberSelected: '4' }} >
<div className="innercontainer">
<section className="status">
<Numbers />
</section>
</div>
</SudokuContext.Provider>
)
cy.contains('.status__number', '4')
.should('have.class', 'status__number--selected')
})
})
Numbers.spec.js
it('plays one move', () => {
cy.fixture('init-array').then(initArray => {
cy.fixture('solved-array').then(solvedArray => {
cy.stub(UniqueSudoku, 'getUniqueSudoku').returns([initArray, solvedArray])
})
})
cy.clock()
mount(<App />)
cy.get('.game__cell').first().click()
// we can even look at the solved array!
cy.contains('.status__number', '6').click()
cy.get('.game__cell').first()
.should('have.class', 'game__cell--highlightselected')
})
it('plays one move', () => {
cy.fixture('init-array').then(initArray => {
cy.fixture('solved-array').then(solvedArray => {
cy.stub(UniqueSudoku, 'getUniqueSudoku').returns([initArray, solvedArray])
})
})
cy.clock()
mount(<App />)
cy.get('.game__cell').first().click()
// we can even look at the solved array!
cy.contains('.status__number', '6').click()
cy.get('.game__cell').first()
.should('have.class', 'game__cell--highlightselected')
cy.get('.container')
.matchImageSnapshot('same-game-made-one-move')
})
Gleb Bahmutov @bahmutov https://gleb.dev/
By Gleb Bahmutov
Short greeting to SDET Meetup, where I talk about recent features we have released and our current work. Video at https://www.youtube.com/watch?v=XQ6WQTJ05p0&feature=emb_logo
JavaScript ninja, image processing expert, software quality fanatic