World Usability Day
2018
Princeton, NJ
Design education
some thoughts on the present and future
Historical context
Future context
1,000,000
to
100,000,000
Business context
1,015 jobs
210 titles
1950 | 1990 | 2018 | 2030 --> 10,000,000
Quick environmental scan
- University-based
- Bootcamp-based
- Association-based
- Industry-based
- Practitioner-based
- ?
University-based
Interaction design
Information architecture
User experience
Human-computer interaction
Information
Interaction design
Cognitive psychology
Library science
Computer science
User research
Interaction design
University-based
Bootcamp-based
Bootcamp-based
Association-based
Association-based
Industry-based
Industry-based
Practitioner-based
Practitioner-based
Hybrid
Universities running bootcamps!
Hybrid
Businesses running universities!
Models
Many educational formats, what is the core?
1950 | 1990 | 2018 | 2030 --> 10,000,000
What unifying principles do we have?
- Human-centric?
- Inclusivity?
- Diversity?
- Accessibility?
- Comprehensibility?
- Efficiency?
What assets do we have?
- Gestalt psychology (1920s)
- Neilsen's 10 heuristics (out of 2,397) (1990)
- ISO definitions of usability and user experience
-
ISO 9241-11:1998
ISO 13407:1999
ISO 9241-210:2010
ISO 9241-11:2018
-
- IDEO/Stanford design thinking values
- Hasso-Plattner Institute of Design (2005)
- +UN Sustainable Development Goals 2030
Title Text
Subtitle
What is missing?
Responsible design
Systematic information overload
Ethics
Hippocratic oath?
Moral consequences
Societal impact
Slow thinking
What context do we design in?
Ubiquitous computing and network access
Constant technological disruption
Global-scale business platforms
Billion user software platforms
Accelerating environmental disruption
Social evolution and reformation
10,000,000
2030
Many voices
A few louder/leading voices
New attempts at standards
Much more university trained workforce
Design maturity across many industry verticals
New modes of life-long education
100,000,000
2050
Brave New World
No more GAFA?
Fractal/fractured experience?
Universal experience?
Long-term tech?
AI-driven economies?
Resource-driven society?
World Usability Day
By benbakelaar
World Usability Day
- 423