World building

Games Ethics

Labour practises wages, work hours, equal opportunities, mis-conduct, sharing in the fruits of labour, quality. Publishings ownership, creative ideas vision. Environment production, file size / bandwidth, NFTs, hardware. Dark patterns personalised pricing, profiling, pay to win, PPI data, advertising, aggressive subscription.
Addiction
 / nudging notifications, limited time offers / events, habit forming (e.g. time away from screens), gamification (streaks), gambling, loot boxes / gacha (skinny boxes). Age restrictions content responsibility, access / filtering, purchases. 
Disability / accessability
skill level / difficulty, epilepsy, legibility, game mecahanic legibility, gameplay (e.g. QTEs). Commerce markets (sellable items, weapons, hats costumes etc) NFTs. PvP interactions chat, personal space, bullying, VR personal space. Game content and values story, gameplay, games about ethics / philosophy / education,  ethical reasoning, desensitisation, harmful or inappropriate experiences, diversity of gameplay, representations of gender / race etc, games as therapy / escape / flow state. Community backlash, toxicity. Security bad actors (cryptojacking, keyhacking, PPI stealing). AI content general IP (training & product), unintended outcomes, bias, automated manipulation, personalised experiences

Ethics

wikipedia

 

Ethics or moral philosophy is a branch of philosophy that involves systematizing, defending, and recommending concepts of right and wrong conduct.

What is right to do?

What systems or frameworks should we make to help?

What ought to be created?

What behaviour is and isn't permissable or desireable?

What does a good life look like?

 

What kind of world are we creating?

World building

World building

World building

World building

What world do we want to live in?

World building

World building

World building

World building
Game worlds

Universalise

low wages,
long work hours,
unequal opportunities,
misogynistic,
owned by the 1%,
low quality,
homogeneous creative vision.
carbon intensive

Nudging players to align political beliefs

The good the bad and the exploitative

The good the bad and the exploitative

If we are opptimising for increased profits ONLY,
then we are in an arms race for the economic exploitation of humans.

If we are opptimising for increased profits ONLY,
then we are in an arms race for the economic exploitation of humans.

Phycological exploitation is merely a new frontier

Discriminative, exploitative, unaccountable, dogmatic, unsafe, unreliable

Creative works

Exploitation played out in games as critical commentary

MObile phone tycoon

Tomorrow and tomorrow and tomorrow

Philosophy in games

Talos principle, spec ops the line, bio shock 1, 2, 3, SOMA,
Nier, Nier automata, shin megami tensei, The Forgotten City, Planescape: Torment, DR trolly's problems
 

World building

World building

Not every video game needs to be a mediation on Kant or Nietzsche

 

... but every game can help
create worlds

Tomorrow and

Tomorrow and

Tomorrow

Tomorrow and

Tomorrow and

Tomorrow

VR sickness
Personal space,
toxic behaviour / bullying,
Freedoms of expression,
inacting Gameplay mechanism

What about
AI?

representation / bias / Dogma

unintended outcomes

Personalised experiences

automated manipulation

training data IP

product IP

YOUR JOB

"Let's all engage iN
thoughtful CREATIVE engineering.”


Ben Byford

Thank you

 

@BenByford

www.benbyford.com

slides.com/benbyford/game-ethics

V & A games exhibition:

https://www.vam.ac.uk/articles/about-videogames-exhibition

Long Article on ethics and games:

https://celiahodent.com/ethics-in-the-videogame-industry/

Philosophy tube on games industry and ethics:
https://www.youtube.com/watch?v=IYkLVU5UGM8

DOOM paper:

https://gamengen.github.io/

 

Games Ethics

By Ben Byford

Games Ethics

Tech ethics bristol talk 2024

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