Internet Enabled Trends and Social Norms - Positive or Negative?

Julie Cover

How have Internet-Enabled Trends, including Gaming and the Communication Revolution Changed Social Norms, and are These Changes a Net Positive or Negative for Society?

Gaming

  • Benefits
  • Addiction Concerns

Communication

  • Echo Chambers
  • Toxicity
  • Language Changes

Gaming: Addiction

  • Incredible number of users
  • Peer encouragement via social media
  • Engineered to keep playing (dark patterns)

Gaming: Benefits

  • Hard Work
  • Motivation
  • Social Skills

Communication: Echo Chambers

A situation in which people only hear opinions of one type, or opinions similar to their own

Communication: Toxicity

  • Disinhibition and Anonymity
  • Harassment

Communication: Language

  •  Offset limitations
  • Computer focused language

Conclusion: Gaming

  • Need more research

Simply loving [a game] doesn't mean a student is on the road to gaming addiction

Conclusion: Communication

  • Parts are definitely negative
  • More efficient world

Works Cited

IRR

By Julie

IRR

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