TUTORIAL
Course Tasks

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PARAGRAGHS
Auto-Animate
reveal.js can automatically animate elements across slides. All you need to do is add data-auto-animate to two adjacent slide <section> elements and Auto-Animate will animate all matching elements between the two.
Here's a simple example to give you a better idea of how it can be used.
1
Save images in
the right format
Websites mainly use images in
jpeg, gif, or png format. If you
choose the wrong image
format then your image might
not look as sharp as it should
and can make the web page
slower to load.
Save images at
the right size
You should save the image at
the same width and height it will
appear on the website. If
the image is smaller than the
width or height that you have
specified, the image can be
distorted and stretched. If the
image is larger than the width
and height if you have specified,
the image will take longer to
display on the page.
2
Save images at
the right size
You should save the image at
the same width and height it will
appear on the website. If
the image is smaller than the
width or height that you have
specified, the image can be
distorted and stretched. If the
image is larger than the width
and height if you have specified,
the image will take longer to
display on the page.
3
3
LISTS
Numbered lists
Bullet lists
Definition lists
In the browser window you can see a web page that features exactly
the same content as the Word document you met on the page 18. To
describe the structure of a web page, we add code to the words we want
to appear on the page.
You can see the HTML code for this page below. Don't worry about what
the code means yet. We start to look at it in more detail on the next
page. Note that the HTML code is in blue, and the text you see on screen
is in black.
Number 12
Green Text



In this Course, we are focussing on the JavaScript language and how it is used in web browsers. Just like learning any new language, you need to get to grips with the:
Vocabulary: The words that computers understand
Syntax: How you put those words together to create instructions computers can follow
Along with learning the language itself, if you are new to programming, you will also need to learn how a computer achieves different types of goals using a programmatic approach to problem-solving.
Computers are very logical and obedient. They need to be told every detail of what they are expected to do, and they will do it without question. Because they need different types of instructions compared to you or I, everyone who learns to program makes lots of mistakes at the start. Don't be disheartened; in Chapter 10 you will see several ways to discover what might have gone wrong - programmers call this debugging.
You need to learn to “think” like a computer because they solve tasks in different ways than you or I might approach them.

OBJECT TYPE: HOTEL

<form action="http://www.example.com/login/"
method="post">
<label for="username">Username:</label>
<input type="text" name="username"
required="required" /></title><br />
<label for="password">Password:</label>
<input type="password" name="password"
required="required" />
<input type="submit" value="Submit" />
</form>





Tutorial Template
By deskeiher
Tutorial Template
Base Deck
- 113