Spacemakers x HyperCulture
Workshop digital prototyping
The End Of Infinity
Workshop goal
- Learn how to prototype and test ideas in a VR/AR/Digital space
- Get unstuck from your current workflow / thought processĀ
Workshop content
- Introduction me and you
- Speculative design: what and how to (prototype)
- Define and prepare our prototypes
Day 1
Workshop content
- prototyping, testing, refining
- present to each other
- reflect on the process & define next steps
Day 2
kinship: a multi-user experience
Text
6 users, 5 characters, 5 stories, 3 scenes
user 03
Camilla
symbiotic relationship
immersive
smell
food
Traditional Storytelling
Traditional Storytelling
Talking about the invisible
3 more things
Have fun prototyping!
Hello <World>
- If tomorrow you would have a new ability, what would it be and why?
- What do you want to take with you from this experience or workshop?
- What do you need from the team
or me to help do that? Are you stuck somewhere?
Part 2: what are we doing here?
Speculative design / design fiction
"...tries to imagine what it would be like to design without the current limitations of technology, culture, and politics in mind"
Alien
Alien
- Who has an alien with eyes, ears or a mouth?
- Who has an alien with symmetry?
- Who has an alien with any form of sensual input?
Alien
Alien
paper 1900s
website 2022
Sooo.. how do you do this?
In the end it's about whether you get your point across, not about the slickest demo product
Sooo.. how do you do this?
- Workflow process e.g. Agile / Scrum / Design Thinking / Customer Journey
- Target audience
- Brainstorm + Moodboards
- Planning / time management
Sooo.. how do you do this?
Test as early and often as possible
then what?
Tools (VR/AR specific)
- VR / AR Software (Unity or Unreal)
- 3D Assets (Blender, Sketchfab, Scan app, Polyhaven textures)
- Animations (Mixamo)
- Code / workflow (Youtube Tutorials)
Tools (VR/AR specific)
Part 3: preparation
Part 3: preparation
- Do we already have ideas that we want to test?
- Do we have teams for these ideas?
- Create a todo list with separate design, content and code tasks
- Setup computers with the right (online) software
- Make a start with collecting/creating resources
If not: brainstorm / form teams, but when we do:
Part 3: closing
Present to each other where you are at and what we need for next week
Spacemakers x HyperCulture
By Frank Bosma
Spacemakers x HyperCulture
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