Spacemakers x HyperCulture

Workshop digital prototyping

The End Of Infinity

Workshop goal

  • Learn how to prototype and test ideas in a VR/AR/Digital space
  • Get unstuck from your current workflow / thought processĀ 

Workshop content

  • Introduction me and you
  • Speculative design: what and how to (prototype)
  • Define and prepare our prototypes

Day 1

Workshop content

  • prototyping, testing, refining
  • present to each other
  • reflect on the process & define next steps

Day 2

kinship: a multi-user experience

Text

6 users, 5 characters, 5 stories, 3 scenes

user 03

Camilla

symbiotic relationship

immersive

smell

food

Traditional Storytelling

Traditional Storytelling

Talking about the invisible

3 more things

Have fun prototyping!

Hello <World>

  1. If tomorrow you would have a new ability, what would it be and why?
  2. What do you want to take with you from this experience or workshop?
  3. What do you need from the team
    or me to help do that? Are you stuck somewhere?

Part 2: what are we doing here?

Speculative design / design fiction

"...tries to imagine what it would be like to design without the current limitations of technology, culture, and politics in mind"

Alien

Alien

  • Who has an alien with eyes, ears or a mouth?
  • Who has an alien with symmetry?
  • Who has an alien with any form of sensual input?

Alien

Alien

paper 1900s

website 2022

Sooo.. how do you do this?

In the end it's about whether you get your point across, not about the slickest demo product

Sooo.. how do you do this?

  • Workflow process e.g. Agile / Scrum / Design Thinking / Customer Journey
  • Target audience
  • Brainstorm + Moodboards
  • Planning / time management

Sooo.. how do you do this?

Test as early and often as possible

then what?

Tools (VR/AR specific)

  • VR / AR Software (Unity or Unreal)
  • 3D Assets (Blender, Sketchfab, Scan app, Polyhaven textures)
  • Animations (Mixamo)
  • Code / workflow (Youtube Tutorials)

Tools (VR/AR specific)

Part 3: preparation

Part 3: preparation

  1. Do we already have ideas that we want to test?
  2. Do we have teams for these ideas?
  1. Create a todo list with separate design, content and code tasks
  2. Setup computers with the right (online) software
  3. Make a start with collecting/creating resources

If not: brainstorm / form teams, but when we do:

Part 3: closing

Present to each other where you are at and what we need for next week

Spacemakers x HyperCulture

By Frank Bosma

Spacemakers x HyperCulture

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