Back-end PHP

EPISODE II

HighLoad

Шкарбатов Дмитрий

Руковожу командой web-разработки

в ПриватБанке, Pentester,

MD в области защиты информации

shkarbatov@gmail.com

https://www.linkedin.com/in/shkarbatov

Остался 131 слайд

Отсылка к началу

HighLoad

WebSocket (RFC 6455) — протокол полнодуплексной связи (может передавать и принимать одновременно) поверх TCP-соединения, предназначенный для обмена сообщениями между браузером и веб-сервером в режиме реального времени.

Он позволяет пересылать любые данные, на любой домен, безопасно и почти без лишнего сетевого трафика.

WebSocket

Протокол WebSocket работает над HTTP.

Это означает, что при соединении браузер отправляет специальные заголовки, спрашивая: «поддерживает ли сервер WebSocket?».

Если сервер в ответных заголовках отвечает «да, поддерживаю», то дальше HTTP прекращается и общение идёт на специальном протоколе WebSocket, который уже не имеет с HTTP ничего общего.

Установление WebSocket соединений

Соединение WebSocket можно открывать как WS:// или как WSS://. Протокол WSS представляет собой WebSocket над HTTPS.

Кроме большей безопасности, у WSS есть важное преимущество перед обычным WS – большая вероятность соединения.

Дело в том, что HTTPS шифрует трафик от клиента к серверу, а HTTP – нет.

Если между клиентом и сервером есть прокси, то в случае с HTTP все WebSocket-заголовки и данные передаются через него. Прокси имеет к ним доступ, ведь они никак не шифруются, и может расценить происходящее как нарушение протокола HTTP, обрезать заголовки или оборвать передачу. А в случае с WSS весь трафик сразу кодируется и через прокси проходит уже в закодированном виде. Поэтому заголовки гарантированно пройдут.

WSS

В протокол встроена проверка связи при помощи управляющих фреймов типа PING и PONG.

Тот, кто хочет проверить соединение, отправляет фрейм PING с произвольным телом. Его получатель должен в разумное время ответить фреймом PONG с тем же телом.

Этот функционал встроен в браузерную реализацию, так что браузер ответит на PING сервера, но управлять им из JavaScript нельзя.

Иначе говоря, сервер всегда знает, жив ли посетитель или у него проблема с сетью.

PING/PONG

Can I use

Немного о сервере

FAQ

- Сколько TCP соединений можно поднять?

- На сколько хватит файловых дескрипторов и ресурсов сервера

 

- Как посмотреть лимит максимального количества открытых файловых дискрипторов

- ulimit -n (еще есть жесткий и мягкий лимиты:

        ulimit -Hn, ulimit -Sn )

 

- Как посмотреть глобальное ограничение на количество дескрипторов

- sysctl fs.file-max

  Different implementations select different values for MSL and common values are 30 seconds, 1 minute or 2 minutes. RFC 793 specifies MSL as 2 minutes and Windows systems default to this value.

TCP state transition

Оптимизация сервера

net.ipv4.tcp_tw_recycle = 1

Разрешает быструю утилизацию сокетов, находящихся в состоянии TIME-WAIT.


net.ipv4.tcp_tw_reuse = 1

Определяет возможность повторного использования сокетов TIME-WAIT для новых соединений.

 

net.netfilter.nf_conntrack_tcp_timeout_time_wait = 10

Время, через которое можно повторно использовать сокет, перед этим бывшем в состоянии TIME_WAIT.

Зачение по умолчанию = 120 сек.

Информация о сокетах


ss -s && ss -otp state time-wait | wc -l

Total: 2031 (kernel 2206)
TCP:   33958 (estab 868, closed 32848, orphaned 6, synrecv 0, timewait 32847/0), ports 17458

Transport Total     IP        IPv6
*         2206      -         -        
RAW       0         0         0        
UDP       142       135       7        
TCP       1110      1105      5        
INET      1252      1240      12       
FRAG      0         0         0        

33357

Каково решение?

Рассмотрим архитектуру

Client

Server

API

Client

Server

API

Рассмотрим архитектуру

Client

Server

API

Рассмотрим архитектуру

Client

Server

API

Рассмотрим архитектуру

Давайте рассмотрим варианты

Нагрузочное тестирование

Нагрузочное тестирование

WRK - a HTTP benchmarking tool

https://github.com/wg/wrk

AB (Apache Benchmark)

https://httpd.apache.org/docs/2.4/programs/ab.html

Apache JMeter

https://jmeter.apache.org/

Thor

https://github.com/observing/thor

Характеристики ПО и железа


php -v
PHP 7.0.30-0ubuntu0.16.04.1 (cli) ( NTS )
Copyright (c) 1997-2017 The PHP Group
Zend Engine v3.0.0, Copyright (c) 1998-2017 Zend Technologies
    with Zend OPcache v7.0.30-0ubuntu0.16.04.1, Copyright (c) 1999-2017, by Zend Technologies
    with Xdebug v2.5.5, Copyright (c) 2002-2017, by Derick Rethans


OS: Ubuntu 16.04.1 LTS (Xenial Xerus)
CPU: Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz
Capacity: 3900MHz
Memory: 15GiB


node -v
v10.9.0

Hoa 3.0

https://hoa-project.net

https://github.com/hoaproject/Websocket


// Web client

<script>
    var ws = new WebSocket('ws://curex.ll:8008/?user=tester01');
    ws.onmessage = function(evt) { console.log(evt); };
    ws.onopen = function() { ws.send("hello"); };
    ws.onerror = function(error) { console.log("Error " + error.message); };
</script>


// ========================================


// PHP client

$client = new Hoa\Websocket\Client(
    new Hoa\Socket\Client('tcp://127.0.0.1:8009')
);

$client->setHost('127.0.0.1');
$client->connect();

$client->send(json_encode(['user' => 'tester01', 'command' => '111111']));
$client->close();

Hoa

// Worker

use Hoa\Websocket\Server as WebsocketServer;
use Hoa\Socket\Server as SocketServer;
use Hoa\Event\Bucket;

$subscribedTopics = array();
// =================================

$websocket_web = new WebsocketServer( new SocketServer('ws://127.0.0.1:8008') );

$websocket_web->on('open', function (Bucket $bucket) use (&$subscribedTopics) {
    $subscribedTopics[substr($bucket->getSource()->getRequest()->getUrl(), 7)] =
        ['bucket'=>$bucket, 'node'=>$bucket->getSource()->getConnection()->getCurrentNode()];
});

$websocket_web->on('message', function (Bucket $bucket) {
    $bucket->getSource()->send('Socket connected');
});

$websocket_web->on('close', function (Bucket $bucket) { });
// =================================

$websocket_php = new WebsocketServer( new SocketServer('ws://127.0.0.1:8009') );

$websocket_php->on('open', function (Bucket $bucket) { });

$websocket_php->on('message', function (Bucket $bucket) use (&$subscribedTopics) {

    $data = json_decode($bucket->getData()['message'], true);

    if (isset($data['user']) and isset($subscribedTopics[$data['user']])) {
        $subscribedTopics[$data['user']]['bucket']->getSource()->send(
            $data['command'],
            $subscribedTopics[$data['user']]['node']
        );
    }
});
// =================================

$group     = new Hoa\Socket\Connection\Group();
$group[]   = $websocket_web;
$group[]   = $websocket_php;

$group->run();

Исходный код примера выше


    https://github.com/Shkarbatov/WebSocketPHPHoa

Hoa worker


    https://hoa-project.net/En/Literature/Hack/Zombie.html

    https://hoa-project.net/En/Literature/Hack/Worker.html

TEST

WS Server

Hoa test


use Hoa\Websocket\Server as WebsocketServer;
use Hoa\Socket\Server as SocketServer;
use Hoa\Event\Bucket;

$websocket_web = new WebsocketServer(
    new SocketServer('ws://127.0.0.1:8008')
);

$websocket_web->on('open', function (Bucket $bucket) {});

$websocket_web->on('message', function (Bucket $bucket) {
    $bucket->getSource()->send('test!');
});

$websocket_web->on('close', function (Bucket $bucket) {});

$websocket_web->run();

Hoa benchmark


thor --amount 5000 ws://curex.ll:8008/

Thou shall:
- Spawn 4 workers.
- Create all the concurrent/parallel connections.
- Smash 5000 connections with the mighty Mjölnir.
                     
Online               128077 milliseconds
Time taken           128077 milliseconds
Connected            2987
Disconnected         0
Failed               2013
Total transferred    4.52MB
Total received       595.07kB

Durations (ms):

                     min     mean     stddev  median max    
Handshaking          1       8655      15512    3029 63510  
Latency              NaN     NaN         NaN     NaN NaN    

Percentile (ms):

                      50%     66%     75%     80%     90%     95%     98%     98%    100%   
Handshaking          3029    7059    7202    15083   31212   63226   63314   63330   63510  
Latency              NaN     NaN     NaN     NaN     NaN     NaN     NaN     NaN     NaN    

Received errors:
2013x                connect ETIMEDOUT 127.0.0.1:8008

Workerman 3.5

https://github.com/walkor/Workerman

Workerman

<?php
require_once __DIR__ . '/vendor/autoload.php';
use Workerman\Worker;

// массив для связи соединения пользователя и необходимого нам параметра
$users = [];

// создаём ws-сервер, к которому будут подключаться все наши пользователи
$ws_worker = new Worker("websocket://0.0.0.0:8000");

// создаём обработчик, который будет выполняться при запуске ws-сервера
$ws_worker->onWorkerStart = function() use (&$users)
{
    // создаём локальный tcp-сервер, чтобы отправлять на него сообщения из кода нашего сайта
    $inner_tcp_worker = new Worker("tcp://127.0.0.1:1234");

    // создаём обработчик сообщений, который будет срабатывать,
    // когда на локальный tcp-сокет приходит сообщение
    $inner_tcp_worker->onMessage = function($connection, $data) use (&$users) {

        $data = json_decode($data);

        // отправляем сообщение пользователю по userId
        if (isset($users[$data->user])) {
            $webconnection = $users[$data->user];
            $webconnection->send($data->message);
        }
    };
    $inner_tcp_worker->listen();
};

$ws_worker->onConnect = function($connection) use (&$users)
{
    $connection->onWebSocketConnect = function($connection) use (&$users)
    {
        // при подключении нового пользователя сохраняем get-параметр, который же сами и передали со страницы сайта
        $users[$_GET['user']] = $connection;
        // вместо get-параметра можно также использовать параметр из cookie, например $_COOKIE['PHPSESSID']
    };
};

$ws_worker->onClose = function($connection) use(&$users)
{
    // удаляем параметр при отключении пользователя
    $user = array_search($connection, $users);
    unset($users[$user]);
};

// Run worker
Worker::runAll();

Workerman

<!DOCTYPE html>
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
<head>
    <script>
        ws = new WebSocket("ws://curex.ll:8000/?user=tester01");
        ws.onmessage = function(evt) {alert(evt.data);};
    </script>
</head>
</html>
<?php

$localsocket = 'tcp://127.0.0.1:1234';
$user = 'tester01';
$message = 'test';

// соединяемся с локальным tcp-сервером
$instance = stream_socket_client($localsocket);
// отправляем сообщение
fwrite($instance, json_encode(['user' => $user, 'message' => $message])  . "\n");

Исходный код примера выше


    https://github.com/Shkarbatov/WebSocketPHPWorkerman

Workerman, мониторинг дочерних процессов


    // Monitor all child processes.
    Workerman\Worker::monitorWorkersForLinux()
    Workerman\Worker::monitorWorkersForWindows()

    DTFreeman commented
    $ws_worker->count = 4;

    $ws_worker Master process will fork 4 child process,
    and master process will never die... if child process
    crash/exception/die, master will restart it!


    Но остается вопрос с основным процессом

TEST

WS Server

Workerman test


use Workerman\Worker;

$ws_worker = new Worker("websocket://0.0.0.0:8000");

$ws_worker->onWorkerStart = function(){};

$ws_worker->onConnect = function($connection) {};

$ws_worker->onMessage = function($connection, $data) {
    $connection->send('test!');
};

$ws_worker->onClose = function($connection) {};

Worker::runAll();

Workerman benchmark


thor --amount 5000 ws://curex.ll:8000/

Thou shall:
- Spawn 4 workers.
- Create all the concurrent/parallel connections.
- Smash 5000 connections with the mighty Mjölnir.
                    
Online               15701 milliseconds
Time taken           15704 milliseconds
Connected            5000
Disconnected         0
Failed               0
Total transferred    7.27MB
Total received       888.67kB

Durations (ms):

                     min     mean     stddev  median max    
Handshaking          0       1903       2786    1097 15215  
Latency              NaN     NaN         NaN     NaN NaN    

Percentile (ms):

                      50%     66%     75%     80%     90%     95%     98%     98%    100%   
Handshaking          1097    1211    1384    3123    3352    7217    15123   15150   15215  
Latency              NaN     NaN     NaN     NaN     NaN     NaN     NaN     NaN     NaN

Workerman benchmark 2


thor --amount 20000 ws://curex.ll:8000/

Thou shall:
- Spawn 4 workers.
- Create all the concurrent/parallel connections.
- Smash 20000 connections with the mighty Mjölnir.
                     
Online               54970 milliseconds
Time taken           54971 milliseconds
Connected            20000
Disconnected         0
Failed               0
Total transferred    23.84MB
Total received       3.47MB

Durations (ms):

                     min     mean     stddev  median max    
Handshaking          0       375         860       1 7146   
Latency              NaN     NaN         NaN     NaN NaN    

Percentile (ms):

                      50%     66%     75%     80%     90%     95%     98%     98%    100%   
Handshaking          1       200     372     552     1142    1380    3134    3298    7146   
Latency              NaN     NaN     NaN     NaN     NaN     NaN     NaN     NaN     NaN 

TEST

HTTP Server

Workerman test


use Workerman\Worker;

$ws_worker = new Worker("http://0.0.0.0:1337");

$ws_worker->onMessage = function($connection) {
    $connection->send('test');
};

Worker::runAll();

Workerman benchmark


ab -c 10 -n 1000000 -k http://curex.ll:1337/
This is ApacheBench, Version 2.3 <$Revision: 1706008 $>

Concurrency Level:      10
Time taken for tests:   46.410 seconds
Complete requests:      1000000
Failed requests:        0
Keep-Alive requests:    1000000
Total transferred:      131000000 bytes
HTML transferred:       4000000 bytes
Requests per second:    21547.27 [#/sec] (mean)
Time per request:       0.464 [ms] (mean)
Time per request:       0.046 [ms] (mean, across all
                                    concurrent requests)
Transfer rate:          2756.54 [Kbytes/sec] received

Connection Times (ms)
              min  mean[+/-sd] median   max
Connect:        0    0   0.0      0       0
Processing:     0    0   0.2      0      13
Waiting:        0    0   0.2      0      13
Total:          0    0   0.2      0      13

Percentage of the requests
served within a certain time (ms)
  50%      0
  66%      0
  75%      0
  80%      0
  90%      1
  95%      1
  98%      1
  99%      1
 100%     13 (longest request)

Workerman benchmark 2


wrk -t1 -c1000 -d60s http://127.0.0.1:1337/
Running 1m test @ http://127.0.0.1:1337/
  1 threads and 1000 connections

  Thread Stats   Avg      Stdev     Max   +/- Stdev
    Latency    41.89ms   33.37ms   2.00s    99.80%
    Req/Sec    24.42k   838.36    25.47k    85.67%
  1458523 requests in 1.00m, 182.22MB read
  Socket errors: connect 0, read 0, write 0, timeout 79
Requests/sec:  24281.40
Transfer/sec:      3.03MB

  Thread Stats   Avg      Stdev     Max   +/- Stdev
    Latency    41.26ms   34.09ms   1.99s    99.79%
    Req/Sec    24.82k     0.88k   26.34k    65.33%
  1482095 requests in 1.00m, 185.16MB read
  Socket errors: connect 0, read 0, write 0, timeout 84
Requests/sec:  24680.37
Transfer/sec:      3.08MB

  Thread Stats   Avg      Stdev     Max   +/- Stdev
    Latency    42.35ms   26.78ms   1.98s    99.82%
    Req/Sec    24.02k   426.16    24.86k    79.67%
  1433850 requests in 1.00m, 179.13MB read
  Socket errors: connect 0, read 0, write 0, timeout 59
Requests/sec:  23881.24
Transfer/sec:      2.98MB

Workerman benchmark 3


wrk -t10 -c1000 -d60s http://127.0.0.1:1337/
Running 1m test @ http://127.0.0.1:1337/
  10 threads and 1000 connections

  Thread Stats   Avg      Stdev     Max   +/- Stdev
    Latency    39.93ms   49.27ms   1.99s    99.57%
    Req/Sec     2.43k     0.90k    9.31k    85.38%
  1423948 requests in 1.00m, 177.90MB read
  Socket errors: connect 0, read 0, write 0, timeout 499
Requests/sec:  23707.97
Transfer/sec:      2.96MB

  Thread Stats   Avg      Stdev     Max   +/- Stdev
    Latency    40.46ms   66.24ms   1.99s    99.38%
    Req/Sec     2.58k     0.88k    9.33k    85.56%
  1438833 requests in 1.00m, 179.76MB read
  Socket errors: connect 0, read 0, write 0, timeout 402
Requests/sec:  23955.47
Transfer/sec:      2.99MB

  Thread Stats   Avg      Stdev     Max   +/- Stdev
    Latency    38.98ms   55.06ms   2.00s    99.51%
    Req/Sec     2.44k     1.06k   15.43k    82.02%
  1446220 requests in 1.00m, 180.68MB read
  Socket errors: connect 0, read 0, write 0, timeout 490
Requests/sec:  24078.85
Transfer/sec:      3.01MB

Ratchet 0.4.1

https://github.com/ratchetphp/Ratchet

http://socketo.me/docs/design

+ https://github.com/ratchetphp/Pawl

Ratchet зависимости

{
    "require": {
        "cboden/ratchet": "^0.4.1",
        "ratchet/pawl": "^0.3.2",
        "react/event-loop": "^1.0",
        "react/http": "^0.8.3"
    }
}

Ratchet client


// Web client

<script>
    // Then some JavaScript in the browser:
    var ws = new WebSocket('ws://site.ll:9056/?user=tester01');
    ws.onmessage = function(evt) { alert(evt.data); };
    ws.onopen = function (event) { ws.send('test'); }
</script>


// ============================================


// PHP client

$connection = \Ratchet\Client\connect('ws://127.0.0.1:9057')->then(function($conn) {
    $conn->on('message', function($msg) use ($conn) {
        echo "Received: {$msg}\n";
        $conn->close();
    });

    $conn->send('{"command": "update_data", "user": "tester01"}');
    $conn->close();

}, function ($e) {
    echo "Could not connect: {$e->getMessage()}\n";
});

Ratchet worker

$loop   = React\EventLoop\Factory::create();
$pusher = new Pusher;

// PHP client
$webSockPhp = new React\Socket\Server('0.0.0.0:9057', $loop);

new Ratchet\Server\IoServer(
    new Ratchet\Http\HttpServer(
        new Ratchet\WebSocket\WsServer(
            $pusher
        )
    ),
    $webSockPhp
);

// WebClient
$webSockClient = new React\Socket\Server('0.0.0.0:9056', $loop);

new Ratchet\Server\IoServer(
    new Ratchet\Http\HttpServer(
        new Ratchet\WebSocket\WsServer(
            $pusher
        )
    ),
    $webSockClient
);

$loop->run();

Ratchet worker Pusher

use Ratchet\ConnectionInterface;
use Ratchet\MessageComponentInterface;

class Pusher implements MessageComponentInterface
{
    /** @var array - subscribers */
    protected $subscribedTopics = array();

    public function onMessage(ConnectionInterface $conn, $topic)
    {
        $this->subscribedTopics[substr($conn->httpRequest->getRequestTarget(), 7)] = $conn;

        $message = json_decode($topic, true);
        if (
            isset($message['command'])
            and $message['command'] == 'update_data'
            and isset($this->subscribedTopics[$message['user']])
        ) {
            $this->subscribedTopics[$message['user']]->send('It works!');
        }
    }

    public function onOpen(ConnectionInterface $conn) {}
    public function onClose(ConnectionInterface $conn) {}
    public function onError(ConnectionInterface $conn, \Exception $e) {}
}

Исходный код примера выше


    https://github.com/Shkarbatov/WebSocketPHPRatchet

TEST

WS Server

Ratchet test


use Ratchet\MessageComponentInterface;
use Ratchet\ConnectionInterface;
use Ratchet\Server\IoServer;
use Ratchet\Http\HttpServer;
use Ratchet\WebSocket\WsServer;

class Chat implements MessageComponentInterface {
    protected $clients;

    public function onOpen(ConnectionInterface $conn) {
        $this->clients = $conn;
    }

    public function onMessage(ConnectionInterface $from, $msg) {
        $this->clients->send('test!');
    }

    public function onClose(ConnectionInterface $conn) {}

    public function onError(ConnectionInterface $conn, \Exception $e) {}
}

$server = IoServer::factory(
    new HttpServer(new WsServer(new Chat())),
    9056
);

$server->run();

Ratchet benchmark

thor --amount 5000 ws://curex.ll:9056/

Thou shall:
- Spawn 4 workers.
- Create all the concurrent/parallel connections.
- Smash 5000 connections with the mighty Mjölnir.
                     
Online               128121 milliseconds
Time taken           128121 milliseconds
Connected            2399
Disconnected         0
Failed               2601
Total transferred    3.63MB
Total received       473.24kB

Durations (ms):

                     min     mean     stddev  median max    
Handshaking          688     13438     17920    7045 63485  
Latency              NaN     NaN         NaN     NaN NaN    

Percentile (ms):

                      50%     66%     75%     80%     90%     95%     98%     98%    100%   
Handshaking          7045    15085   15221   31122   31275   63248   63364   63417   63485  
Latency              NaN     NaN     NaN     NaN     NaN     NaN     NaN     NaN     NaN    

Received errors:

2601x                connect ETIMEDOUT 127.0.0.1:9056

TEST

HTTP Server

React test


$loop = React\EventLoop\Factory::create();

$server = new React\Http\Server(
    function (Psr\Http\Message\ServerRequestInterface $request) {
        return new React\Http\Response(
            200,
            array('Content-Type' => 'text/plain'),
            "test\n"
        );
    }
);

$socket = new React\Socket\Server(1337, $loop);
$server->listen($socket);

$loop->run();

React benchmark


ab -c 10 -n 1000000 -k http://curex.ll:1337/
This is ApacheBench, Version 2.3 <$Revision: 1706008 $>

Concurrency Level:      10
Time taken for tests:   379.245 seconds
Complete requests:      1000000
Failed requests:        0
Keep-Alive requests:    0
Total transferred:      133000000 bytes
HTML transferred:       5000000 bytes
Requests per second:    2636.82 [#/sec] (mean)
Time per request:       3.792 [ms] (mean)
Time per request:       0.379 [ms] (mean, across all
                                    concurrent requests)
Transfer rate:          342.48 [Kbytes/sec] received

Connection Times (ms)
              min  mean[+/-sd] median   max
Connect:        0    0   0.0      0      11
Processing:     0    4   0.4      4      18
Waiting:        0    4   0.4      4      18
Total:          1    4   0.4      4      18

Percentage of the requests served
within a certain time (ms)
  50%      4
  66%      4
  75%      4
  80%      4
  90%      4
  95%      4
  98%      5
  99%      5
 100%     18 (longest request)

React benchmark 2


wrk -t1 -c1000 -d60s http://127.0.0.1:1337/
Running 1m test @ http://127.0.0.1:1337/
  1 threads and 1000 connections

  Thread Stats   Avg      Stdev     Max   +/- Stdev
    Latency   135.29ms  208.40ms   1.62s    82.30%
    Req/Sec     1.45k     1.18k    3.33k    60.53%
  51131 requests in 1.00m, 7.41MB read
  Socket errors: connect 58, read 3, write 0, timeout 28
Requests/sec:    851.01
Transfer/sec:    126.32KB

  Thread Stats   Avg      Stdev     Max   +/- Stdev
    Latency   103.17ms  146.03ms   1.61s    82.94%
    Req/Sec     1.44k     1.06k    2.99k    44.23%
  58492 requests in 1.00m, 8.48MB read
  Socket errors: connect 54, read 0, write 0, timeout 39
Requests/sec:    974.66
Transfer/sec:    144.68KB

  Thread Stats   Avg      Stdev     Max   +/- Stdev
    Latency   122.33ms  158.59ms   1.61s    83.98%
    Req/Sec     1.45k     0.98k    3.52k    40.40%
  66534 requests in 1.00m, 9.64MB read
  Socket errors: connect 62, read 0, write 0, timeout 40
Requests/sec:   1107.78
Transfer/sec:    164.44KB

React benchmark 3


wrk -t10 -c1000 -d60s http://127.0.0.1:1337/
Running 1m test @ http://127.0.0.1:1337/
  10 threads and 1000 connections

  Thread Stats   Avg      Stdev     Max   +/- Stdev
    Latency    14.54ms   33.66ms   1.61s    99.10%
    Req/Sec   347.09    428.97     2.54k    86.60%
  48243 requests in 1.00m, 6.99MB read
  Socket errors: connect 240, read 15, write 0, timeout 23
Requests/sec:    802.86
Transfer/sec:    119.17KB

  Thread Stats   Avg      Stdev     Max   +/- Stdev
    Latency    14.72ms   31.84ms   1.63s    99.42%
    Req/Sec   309.33    250.39     2.30k    81.33%
  46635 requests in 1.00m, 6.76MB read
  Socket errors: connect 208, read 7, write 0, timeout 23
Requests/sec:    776.20
Transfer/sec:    115.22KB

  Thread Stats   Avg      Stdev     Max   +/- Stdev
    Latency    15.16ms   39.30ms   1.61s    99.39%
    Req/Sec   260.18    185.05     2.21k    72.77%
  48223 requests in 1.00m, 6.99MB read
  Socket errors: connect 211, read 8, write 0, timeout 29
Requests/sec:    802.68
Transfer/sec:    119.15KB

Swoole 2.0

https://github.com/swoole/swoole-src

https://github.com/swoole/swoole-wiki

http://php.net/manual/ru/book.swoole.php

Swoole


    Swoole is an high-performance network framework using an event-driven, asynchronous, non-blocking I/O model which makes it scalable and efficient. It is written in C language without 3rd party libraries as PHP extension.

 

     It enables PHP developers to write high-performance, scalable, concurrent TCP, UDP, Unix Socket, HTTP, WebSocket services in PHP programming language without too much knowledge about non-blocking I/O programming and low-level Linux kernel.

 

       With swoole 2.0, developers are able to implement async network I/O without taking care of the low-level details, such as coroutine switch.

Swoole Features

  • Rapid development of high performance protocol servers & clients with PHP language
  • Event-driven, asynchronous programming for PHP
  • Event loop API
  • Processes management API
  • Memory management API
  • Async TCP/UDP/HTTP/WebSocket/HTTP2 client/server side API
  • Async TCP/UDP client side API
  • Async MySQL client side API and connection pool
  • Async Redis client/server side API
  • Async DNS client side API
  • Message Queue API
  • Async Task API
  • Milliseconds scheduler
  • Async File I/O API
  • Golang style channels for inter-processes communication
  • System locks API: Filelock, Readwrite lock, semaphore, Mutex, spinlock
  • IPv4/IPv6/UnixSocket/TCP/UDP and SSL/TLS support
  • Fast serializer/unserializer

Swoole Install


Install via pecl

pecl install swoole

------------------------------------------

Install from source

git clone https://github.com/swoole/swoole-src.git
cd swoole-src
phpize
./configure
make && make install

Swoole


<script>
    var ws = new WebSocket('ws://curex.ll:9502/?user=tester01');
    ws.onmessage = function(evt) { alert(evt.data); };
    ws.onopen = function (event) {
        ws.send('tester01');
    }
</script>

go(function() {
    $cli = new Swoole\Coroutine\Http\Client("127.0.0.1", 9502);

    $cli->upgrade('/');
    $cli->push('{"command": "update_data", "user": "tester01"}');
    $cli->close();
});

Web client

PHP client

Swoole worker


$subscribedTopics = array();
$server = new swoole_websocket_server("0.0.0.0", 9502, SWOOLE_BASE);

$server->on("start", function ($server) {
    echo "Swoole http server is started at http://127.0.0.1:9502\n";
});

$server->on('connect', function($server, $req) { echo "connect: {$req}\n"; });

$server->on('open', function($server, $req) { echo "connection open: {$req->fd}\n"; });

$server->on('message', function($server, $frame) use (&$subscribedTopics) {

    if (
        $message = json_decode($frame->data, true)
        and isset($message['command'])
        and $message['command'] == 'update_data'
        and isset($subscribedTopics[$message['user']])
    ) {
        $subscribedTopics[$message['user']]['server']
            ->push($subscribedTopics[$message['user']]['frame']->fd, $frame->data);

    } else {
        $subscribedTopics[$frame->data] = ['frame' => $frame, 'server' => $server];
    }
});

$server->on('close', function($server, $fd) { echo "connection close: {$fd}\n"; });

$server->start();

Исходный код примера выше


    https://github.com/Shkarbatov/WebSocketPHPSwoole

Swoole worker instance


$serv = new swoole_server("127.0.0.1", 9501);
$serv->set(array(
            'worker_num' => 2,    
            'max_request' => 3,  
            'dispatch_mode'=>3,
));

$serv->on('receive', function ($serv, $fd, $from_id, $data) {
        $serv->send($fd, "Server: ".$data);
});

$serv->start();

Swoole Warning


The following extensions have to be disabled to use Swoole Coroutine:

xdebug
phptrace
aop
molten
xhprof

Do not use Coroutine within these functions:

__get
__set
__call
__callStatic
__toString
__invoke
__destruct
call_user_func
call_user_func_array
ReflectionFunction::invoke
ReflectionFunction::invokeArgs
ReflectionMethod::invoke
ReflectionMethod::invokeArgs
array_walk/array_map
ob_*

TEST

WS Server


$server = new swoole_websocket_server("0.0.0.0", 9502, SWOOLE_BASE);

$server->set(['log_file' => '/dev/null']);

$server->on("start", function ($server) {});

$server->on('connect', function($server, $req) {});

$server->on('open', function($server, $req) {});

$server->on('message', function($server, $frame) {
    $server->push($frame->fd, 'test!');
});

$server->on('close', function($server, $fd) {});

$server->start();

Swoole test


thor --amount 5000 ws://curex.ll:9502/

Thou shall:
- Spawn 4 workers.
- Create all the concurrent/parallel connections.
- Smash 5000 connections with the mighty Mjölnir.
                     
Online               72117 milliseconds
Time taken           72117 milliseconds
Connected            5000
Disconnected         0
Failed               0
Total transferred    7.23MB
Total received       0.95MB

Durations (ms):

                     min     mean     stddev  median max    
Handshaking          0       1802       2089    1223 71828  
Latency              0       59           77      22 252    

Percentile (ms):

                      50%     66%     75%     80%     90%     95%     98%     98%    100%   
Handshaking          1223    1312    3124    3167    3256    3323    7250    7274    71828  
Latency              22      36      60      96      216     233     241     246     252 

Swoole benchmark


thor --amount 20000 ws://curex.ll:9502/

Thou shall:
- Spawn 4 workers.
- Create all the concurrent/parallel connections.
- Smash 20000 connections with the mighty Mjölnir.
                     
Online               97971 milliseconds
Time taken           97975 milliseconds
Connected            20000
Disconnected         0
Failed               0
Total transferred    28.5MB
Total received       3.81MB

Durations (ms):

                     min     mean     stddev  median max    
Handshaking          0       345         844       1 7315   
Latency              0       18           56       0 342    

Percentile (ms):

                      50%     66%     75%     80%     90%     95%     98%     98%    100%   
Handshaking          1       2       115     381     1261    1487    3235    3275    7315   
Latency              0       1       9       14      33      123     269     302     342 

Swoole benchmark 2

TEST

HTTP Server

Swoole test


$server = new swoole_http_server("127.0.0.1", 9502, SWOOLE_BASE);

$server->set(['log_file' => '/dev/null']);

$server->on(
    'request',
    function(swoole_http_request $request, swoole_http_response $response) use ($server) {
    $response->end('test!');
});

$server->start();

Swoole benchmark


ab -c 10 -n 1000000 -k http://curex.ll:9502/
This is ApacheBench, Version 2.3 <$Revision: 1706008 $>

Concurrency Level:      10
Time taken for tests:   17.943 seconds
Complete requests:      1000000
Failed requests:        0
Keep-Alive requests:    1000000
Total transferred:      157000000 bytes
HTML transferred:       5000000 bytes
Requests per second:    55733.55 [#/sec] (mean)
Time per request:       0.179 [ms] (mean)
Time per request:       0.018 [ms] (mean, across all
                                    concurrent requests)
Transfer rate:          8545.09 [Kbytes/sec] received

Connection Times (ms)
              min  mean[+/-sd] median   max
Connect:        0    0   0.0      0       0
Processing:     0    0   0.1      0      17
Waiting:        0    0   0.1      0      17
Total:          0    0   0.1      0      17

Percentage of the requests served
within a certain time (ms)
  50%      0
  66%      0
  75%      0
  80%      0
  90%      0
  95%      0
  98%      0
  99%      0
 100%     17 (longest request)

Swoole benchmark 2


wrk -t1 -c1000 -d60s http://127.0.0.1:9502/
Running 1m test @ http://127.0.0.1:9502/
  1 threads and 1000 connections

  Thread Stats   Avg      Stdev     Max   +/- Stdev
    Latency    19.93ms    0.97ms  43.82ms   93.78%
    Req/Sec    50.40k   785.03    54.06k    80.50%
  3008650 requests in 1.00m, 450.48MB read
Requests/sec:  50102.71
Transfer/sec:      7.50MB

  Thread Stats   Avg      Stdev     Max   +/- Stdev
    Latency    20.03ms    1.17ms  44.44ms   92.82%
    Req/Sec    50.12k     1.09k   53.25k    74.33%
  2992896 requests in 1.00m, 448.12MB read
Requests/sec:  49833.25
Transfer/sec:      7.46MB

  Thread Stats   Avg      Stdev     Max   +/- Stdev
    Latency    20.03ms    1.17ms  44.44ms   92.82%
    Req/Sec    50.12k     1.09k   53.25k    74.33%
  2992896 requests in 1.00m, 448.12MB read
Requests/sec:  49833.25
Transfer/sec:      7.46MB

Swoole benchmark 3


wrk -t10 -c1000 -d60s http://127.0.0.1:9502/
Running 1m test @ http://127.0.0.1:9502/
  10 threads and 1000 connections

  Thread Stats   Avg      Stdev     Max   +/- Stdev
    Latency    19.19ms    2.74ms 263.12ms   93.18%
    Req/Sec     5.15k   658.17    12.06k    90.18%
  3073586 requests in 1.00m, 460.20MB read
Requests/sec:  51153.25
Transfer/sec:      7.66MB

  Thread Stats   Avg      Stdev     Max   +/- Stdev
    Latency    19.41ms    2.38ms 259.93ms   95.86%
    Req/Sec     5.14k   425.07    18.59k    87.37%
  3069736 requests in 1.00m, 459.62MB read
Requests/sec:  51088.02
Transfer/sec:      7.65MB

  Thread Stats   Avg      Stdev     Max   +/- Stdev
    Latency    19.32ms    2.60ms 273.63ms   93.98%
    Req/Sec     5.14k   545.61    23.34k    87.43%
  3072101 requests in 1.00m, 459.98MB read
Requests/sec:  51118.82
Transfer/sec:      7.65MB

phpDaemon 1.0-beta3

https://daemon.io/
https://github.com/kakserpom/phpdaemon

TEST

WS Server

PHPDaemon test


# /opt/phpdaemon/conf/phpd.conf

max-workers     1;
min-workers     8;
start-workers   1;
max-idle        0;
max-requests    100000000;

Pool:Servers\WebSocket
{
        listen 'tcp://0.0.0.0';
        port 3333;
}

WSEcho
{
        enable          1;
}

include conf.d/*.conf;

PHPDaemon test


# /opt/phpdaemon/PHPDaemon/Applications/WSEcho.php

namespace PHPDaemon\Applications;

class WSEcho extends \PHPDaemon\Core\AppInstance
{
	public function onReady() 
	{
		$appInstance = $this;

		\PHPDaemon\Servers\WebSocket\Pool::getInstance()
                    ->addRoute("/", function ($client) use ($appInstance)
        		{
	        		return new WsEchoRoute($client, $appInstance);
        		});
	}
}

class WsEchoRoute extends \PHPDaemon\WebSocket\Route
{
	public function onHandshake() {}
	
	public function onFrame($data, $type)
	{
		$this->client->sendFrame('test!');
	}
	
	public function onFinish() {}
}

PHPDaemon benchmark


thor --amount 5000 ws://curex.ll:3333/

Thou shall:
- Spawn 4 workers.
- Create all the concurrent/parallel connections.
- Smash 5000 connections with the mighty Mjölnir.
                     
Online               7922 milliseconds
Time taken           7924 milliseconds
Connected            5000
Disconnected         0
Failed               0
Total transferred    5.99MB
Total received       1.33MB

Durations (ms):

                     min     mean     stddev  median max    
Handshaking          564     1825       1235    1297 7393   
Latency              0       96           71      72 246    

Percentile (ms):

                      50%     66%     75%     80%     90%     95%     98%     98%    100%   
Handshaking          1297    1491    3200    3289    3397    3465    3544    7177    7393   
Latency              72      116     147     178     211     231     236     239     246

PHPDaemon benchmark 2


thor --amount 20000 ws://curex.ll:3333/

Thou shall:
- Spawn 4 workers.
- Create all the concurrent/parallel connections.
- Smash 20000 connections with the mighty Mjölnir.
                     
Online               73634 milliseconds
Time taken           73655 milliseconds
Connected            20000
Disconnected         0
Failed               0
Total transferred    23.99MB
Total received       5.36MB

Durations (ms):

                     min     mean     stddev  median max    
Handshaking          0       93          263       2 1350   
Latency              0       19           46       0 276    

Percentile (ms):

                      50%     66%     75%     80%     90%     95%     98%     98%    100%   
Handshaking          2       2       3       4       258     1051    1154    1177    1350   
Latency              0       1       1       2       89      121     161     231     276 

TEST

HTTP Server


# /opt/phpdaemon/conf/conf.d/HTTPServer.conf

Pool:HTTPServer {
    enable 1;
    listen "0.0.0.0";
    port 3333;
    expose 1;
}


# /opt/phpdaemon/conf/phpd.conf

max-workers	1;
min-workers	8;
start-workers	1;
max-idle	0;
max-requests    100000000;

path '/opt/phpdaemon/conf/AppResolver.php';

include conf.d/*.conf;

phpDaemon test


# /opt/phpdaemon/PHPDaemon/Applications/ServerStatus.php

namespace PHPDaemon\Applications;

class ServerStatus extends \PHPDaemon\Core\AppInstance
{
    public function beginRequest($req, $upstream)
    {
        return new ServerStatusRequest($this, $upstream, $req);
    }
}

phpDaemon test

phpDaemon test

# /opt/phpdaemon/conf/AppResolver.php

class MyAppResolver extends \PHPDaemon\Core\AppResolver
{
    public function getRequestRoute($req, $upstream)
    {

        if (
            preg_match(
                '~^/(WebSocketOverCOMET|Example.*)/?~',
                $req->attrs->server['DOCUMENT_URI'],
                $m
            )
        ) {
            return $m[1];
        }

	if (
            preg_match(
                '~^/(ServerStatus)/?~',
                $req->attrs->server['DOCUMENT_URI'],
                $m
            )
        ) {
       	    return 'ServerStatus';
	}
    }
}

phpDaemon benchmark


ab -c 10 -n 1000000 -k http://curex.ll:3333/ServerStatus
This is ApacheBench, Version 2.3 <$Revision: 1706008 $>

Document Path:          /ServerStatus
Document Length:        21 bytes

Concurrency Level:      10
Time taken for tests:   528.547 seconds
Complete requests:      1000000
Failed requests:        0
Keep-Alive requests:    0
Total transferred:      134000000 bytes
HTML transferred:       21000000 bytes
Requests per second:    1891.98 [#/sec] (mean)
Time per request:       5.285 [ms] (mean)
Time per request:       0.529 [ms] (mean, across all
                                    concurrent requests)
Transfer rate:          247.58 [Kbytes/sec] received

Connection Times (ms)
              min  mean[+/-sd] median   max
Connect:        0    0   0.0      0       8
Processing:     1    5   0.3      5      23
Waiting:        0    5   0.3      5      23
Total:          2    5   0.3      5      23

Percentage of the requests served
within a certain time (ms)
  50%      5
  66%      5
  75%      5
  80%      5
  90%      5
  95%      6
  98%      6
  99%      6
 100%     23 (longest request)

phpDaemon benchmark 

2 with low connection


wrk -t1 -c100 -d60s  http://127.0.0.1:3333/ServerStatus
Running 1m test @ http://127.0.0.1:3333/ServerStatus
  1 threads and 100 connections

  Thread Stats   Avg      Stdev     Max   +/- Stdev
    Latency    56.76ms    8.86ms 165.64ms   91.54%
    Req/Sec     1.58k   465.21     1.95k    86.59%
  25979 requests in 1.00m, 4.29MB read
Requests/sec:    432.96
Transfer/sec:     73.15KB

  Thread Stats   Avg      Stdev     Max   +/- Stdev
    Latency    55.49ms    8.98ms 164.02ms   93.52%
    Req/Sec     1.63k   467.21     1.92k    87.12%
  26736 requests in 1.00m, 4.41MB read
Requests/sec:    445.14
Transfer/sec:     75.20KB

  Thread Stats   Avg      Stdev     Max   +/- Stdev
    Latency    55.45ms    8.24ms 152.86ms   94.15%
    Req/Sec     1.65k   431.40     1.97k    88.14%
  29262 requests in 1.00m, 4.83MB read
Requests/sec:    487.52
Transfer/sec:     82.36KB

phpDaemon benchmark

3 with low connection


wrk -t10 -c100 -d60s  http://127.0.0.1:3333/ServerStatus
Running 1m test @ http://127.0.0.1:3333/ServerStatus
  10 threads and 100 connections

  Thread Stats   Avg      Stdev     Max   +/- Stdev
    Latency    56.13ms    5.84ms 146.30ms   93.80%
    Req/Sec   175.35     21.51   264.00     74.48%
  28615 requests in 1.00m, 4.72MB read
Requests/sec:    476.15
Transfer/sec:     80.44KB

  Thread Stats   Avg      Stdev     Max   +/- Stdev
    Latency    55.51ms    5.90ms 123.27ms   93.84%
    Req/Sec   177.45     19.16   231.00     76.86%
  28673 requests in 1.00m, 4.73MB read
Requests/sec:    477.16
Transfer/sec:     80.61KB

  Thread Stats   Avg      Stdev     Max   +/- Stdev
    Latency    56.10ms    5.54ms 107.28ms   91.54%
    Req/Sec   176.53     19.65   287.00     72.90%
  28555 requests in 1.00m, 4.71MB read
  Socket errors: connect 100, read 0, write 0, timeout 0
Requests/sec:    475.15
Transfer/sec:     80.28KB

Давайте поговорим про NodeJS v10.9.0

TEST

WS Server

NodeJS test


const WebSocket = require('ws');

const wss = new WebSocket.Server({ port: 1337 });

wss.on('connection', function connection(ws) {
    ws.on('message', function incoming(message) {
        ws.send('test!');
    });
});

NodeJS benchmark


thor --amount 5000 ws://curex.ll:1337/

Thou shall:
- Spawn 4 workers.
- Create all the concurrent/parallel connections.
- Smash 5000 connections with the mighty Mjölnir.
                     
Online               15571 milliseconds
Time taken           15573 milliseconds
Connected            5000
Disconnected         0
Failed               0
Total transferred    6MB
Total received       683.59kB

Durations (ms):

                     min     mean     stddev  median max    
Handshaking          384     1832       2158     809 15185  
Latency              0       79           64      70 374    

Percentile (ms):

                      50%     66%     75%     80%     90%     95%     98%     98%    100%   
Handshaking          809     1272    3105    3149    3216    7171    7200    7216    15185  
Latency              70      105     125     130     169     205     227     245     374 

NodeJS benchmark 2


thor --amount 20000 ws://curex.ll:1337/

Thou shall:
- Spawn 4 workers.
- Create all the concurrent/parallel connections.
- Smash 20000 connections with the mighty Mjölnir.
                     
Online               73733 milliseconds
Time taken           73733 milliseconds
Connected            20000
Disconnected         0
Failed               0
Total transferred    23.99MB
Total received       2.67MB

Durations (ms):

                     min     mean     stddev  median max    
Handshaking          0       355         550     121 7230   
Latency              0       47           73       3 381    

Percentile (ms):

                      50%     66%     75%     80%     90%     95%     98%     98%    100%   
Handshaking          121     428     571     730     1022    1080    1286    3098    7230   
Latency              3       43      69      86      163     200     279     300     381

TEST

HTTP Server

NodeJS test


var http = require('http');

var data = 'test';

var app = function (req, res) {

res.writeHead(200, {
    'Content-Type': 'text/plain'
});

res.end(data);
};

var server = http.createServer(app);

server.listen(1337, function() {});

NodeJS benchmark


ab -c 10 -n 1000000 -k http://curex.ll:1337/
This is ApacheBench, Version 2.3 <$Revision: 1706008 $>

Concurrency Level:      10
Time taken for tests:   46.818 seconds
Complete requests:      1000000
Failed requests:        0
Keep-Alive requests:    0
Total transferred:      106000000 bytes
HTML transferred:       5000000 bytes
Requests per second:    21359.47 [#/sec] (mean)
Time per request:       0.468 [ms] (mean)
Time per request:       0.047 [ms] (mean, across all
                                    concurrent requests)
Transfer rate:          2211.04 [Kbytes/sec] received

Connection Times (ms)
              min  mean[+/-sd] median   max
Connect:        0    0   0.0      0      10
Processing:     0    0   0.1      0      10
Waiting:        0    0   0.1      0      10
Total:          0    0   0.1      0      10

Percentage of the requests served
within a certain time (ms)
  50%      0
  66%      0
  75%      0
  80%      0
  90%      1
  95%      1
  98%      1
  99%      1
 100%     10 (longest request)

NodeJS benchmark 2


wrk -t1 -c1000 -d60s http://127.0.0.1:1337/
Running 1m test @ http://127.0.0.1:1337/
  1 threads and 1000 connections

  Thread Stats   Avg      Stdev     Max   +/- Stdev
    Latency    29.41ms    4.03ms 274.75ms   90.07%
    Req/Sec    33.69k     2.43k   36.53k    81.67%
  2011524 requests in 1.00m, 285.83MB read
Requests/sec:  33489.17
Transfer/sec:      4.76MB

  Thread Stats   Avg      Stdev     Max   +/- Stdev
    Latency    29.25ms    1.86ms 258.60ms   84.97%
    Req/Sec    34.33k     1.70k   36.63k    77.50%
  2049553 requests in 1.00m, 291.24MB read
Requests/sec:  34130.92
Transfer/sec:      4.85MB

  Thread Stats   Avg      Stdev     Max   +/- Stdev
    Latency    29.02ms    1.58ms  61.15ms   90.84%
    Req/Sec    34.61k     1.31k   37.14k    86.83%
  2066799 requests in 1.00m, 293.69MB read
Requests/sec:  34419.75
Transfer/sec:      4.89MB

NodeJS benchmark 3


wrk -t10 -c1000 -d60s http://127.0.0.1:1337/
Running 1m test @ http://127.0.0.1:1337/
  10 threads and 1000 connections

  Thread Stats   Avg      Stdev     Max   +/- Stdev
    Latency    28.24ms    4.74ms 287.73ms   92.83%
    Req/Sec     3.49k   504.77    10.52k    82.76%
  2074503 requests in 1.00m, 294.78MB read
Requests/sec:  34521.56
Transfer/sec:      4.91MB

  Thread Stats   Avg      Stdev     Max   +/- Stdev
    Latency    28.46ms    3.81ms 290.12ms   91.90%
    Req/Sec     3.46k   561.03     7.61k    89.30%
  2069600 requests in 1.00m, 294.08MB read
Requests/sec:  34437.34
Transfer/sec:      4.89MB

  Thread Stats   Avg      Stdev     Max   +/- Stdev
    Latency    30.44ms    4.38ms 295.49ms   88.26%
    Req/Sec     3.27k   488.96     5.88k    76.06%
  1942947 requests in 1.00m, 276.09MB read
Requests/sec:  32350.29
Transfer/sec:      4.60MB

Еще есть

GO 1.9.1

TEST

WS Server

GO test

package main

import (
	"net/http"
	"github.com/gobwas/ws"
	"github.com/gobwas/ws/wsutil"
)

func main() {
	http.ListenAndServe(":4375", http.HandlerFunc(
                func(w http.ResponseWriter, r *http.Request) {
		conn, _, _, err := ws.UpgradeHTTP(r, w)
		if err != nil {
			// handle error
		}
		go func() {
			defer conn.Close()

			for {
				msg, op, err := wsutil.ReadClientData(conn)
				if err != nil {
					// handle error
				}
				err = wsutil.WriteServerMessage(conn, op, msg)
				if err != nil {
					// handle error
				}
			}
		}()
	}))
}

GO benchmark


thor --amount 5000 ws://curex.ll:4375/

Thou shall:
- Spawn 4 workers.
- Create all the concurrent/parallel connections.
- Smash 5000 connections with the mighty Mjölnir.
                     
Online               103095 milliseconds
Time taken           103095 milliseconds
Connected            4949
Disconnected         0
Failed               5000
Total transferred    5.93MB
Total received       5.46MB

Durations (ms):
                     min     mean     stddev  median max    
Handshaking          183     7789      13288    3281 102595 
Latency              NaN     NaN         NaN     NaN NaN    

Percentile (ms):
                      50%     66%     75%     80%     90%     95%     98%     98%    100%   
Handshaking          3281    7256    7536    15123   15541   15706   63661   65361   102595 
Latency              NaN     NaN     NaN     NaN     NaN     NaN     NaN     NaN     NaN    

Received errors:
4949x                continuation frame cannot follow current opcode
51x                  read ECONNRESET

GO benchmark


thor --amount 20000 -W 10 ws://curex.ll:4375/echo

Thou shall:
- Spawn 10 workers.
- Create all the concurrent/parallel connections.
- Smash 20000 connections with the mighty Mjölnir.
                     
Online               59682 milliseconds
Time taken           59686 milliseconds
Connected            20000
Disconnected         0
Failed               0
Total transferred    24.43MB
Total received       2.9MB

Durations (ms):

                     min     mean     stddev  median max    
Handshaking          0       304         626       2 7653   
Latency              NaN     NaN         NaN     NaN NaN    

Percentile (ms):

                      50%     66%     75%     80%     90%     95%     98%     98%    100%   
Handshaking          2       9       395     672     1201    1430    1719    3443    7653   
Latency              NaN     NaN     NaN     NaN     NaN     NaN     NaN     NaN     NaN 

TEST

HTTP Server

GO test

package main

import (
	"flag"
	"fmt"
	"log"

	"github.com/valyala/fasthttp"
)

var (
	addr     = flag.String("addr", ":1080", "TCP address to listen to")
	compress = flag.Bool("compress", false, "Enable transparent response compression")
)

func main() {
	flag.Parse()

	h := requestHandler
	if *compress {
		h = fasthttp.CompressHandler(h)
	}

	if err := fasthttp.ListenAndServe(*addr, h); err != nil {
		log.Fatalf("Error in ListenAndServe: %s", err)
	}
}

func requestHandler(ctx *fasthttp.RequestCtx) {
	fmt.Fprintf(ctx, "test!")
}

GO benchmark


ab -c 10 -n 1000000 -k http://curex.ll:1080/
This is ApacheBench, Version 2.3 <$Revision: 1706008 $>

Concurrency Level:      10
Time taken for tests:   5.291 seconds
Complete requests:      1000000
Failed requests:        0
Keep-Alive requests:    1000000
Total transferred:      163000000 bytes
HTML transferred:       5000000 bytes
Requests per second:    188986.79 [#/sec] (mean)
Time per request:       0.053 [ms] (mean)
Time per request:       0.005 [ms] (mean, across all
                                    concurrent requests)
Transfer rate:          30082.86 [Kbytes/sec] received

Connection Times (ms)
              min  mean[+/-sd] median   max
Connect:        0    0   0.0      0       0
Processing:     0    0   0.0      0      15
Waiting:        0    0   0.0      0      15
Total:          0    0   0.0      0      15

Percentage of the requests served
within a certain time (ms)
  50%      0
  66%      0
  75%      0
  80%      0
  90%      0
  95%      0
  98%      0
  99%      0
 100%     15 (longest request)

GO benchmark 2


wrk -t1 -c1000 -d60s http://127.0.0.1:1080/
Running 1m test @ http://127.0.0.1:1080/
  1 threads and 1000 connections

  Thread Stats   Avg      Stdev     Max   +/- Stdev
    Latency     4.43ms    2.48ms 203.58ms   91.59%
    Req/Sec   116.78k    17.73k  181.35k    74.45%
  6975630 requests in 1.00m, 0.90GB read
Requests/sec: 116085.89
Transfer/sec:     15.39MB

  Thread Stats   Avg      Stdev     Max   +/- Stdev
    Latency     4.68ms    1.53ms  75.21ms   88.31%
    Req/Sec   111.63k     9.22k  129.71k    82.71%
  6668636 requests in 1.00m, 0.86GB read
Requests/sec: 110964.66
Transfer/sec:     14.71MB

  Thread Stats   Avg      Stdev     Max   +/- Stdev
    Latency     4.06ms    0.92ms  49.96ms   82.41%
    Req/Sec   126.12k     4.39k  139.98k    80.34%
  7521656 requests in 1.00m, 0.97GB read
Requests/sec: 125357.36
Transfer/sec:     16.62MB

GO benchmark 3


wrk -t10 -c1000 -d60s http://127.0.0.1:1080/
Running 1m test @ http://127.0.0.1:1080/
  10 threads and 1000 connections

  Thread Stats   Avg      Stdev     Max   +/- Stdev
    Latency     4.95ms    3.65ms 214.84ms   86.45%
    Req/Sec    19.22k     4.30k   57.91k    70.20%
  11466434 requests in 1.00m, 1.48GB read
Requests/sec: 190835.48
Transfer/sec:     25.30MB

  Thread Stats   Avg      Stdev     Max   +/- Stdev
    Latency     5.15ms    3.04ms 206.87ms   80.61%
    Req/Sec    18.95k     4.04k   44.79k    65.71%
  11290473 requests in 1.00m, 1.46GB read
Requests/sec: 187902.38
Transfer/sec:     24.91MB

  Thread Stats   Avg      Stdev     Max   +/- Stdev
    Latency     5.41ms    3.36ms 214.86ms   81.62%
    Req/Sec    17.89k     4.25k   65.17k    66.50%
  10666600 requests in 1.00m, 1.38GB read
Requests/sec: 177480.72
Transfer/sec:     23.53MB

Websocket Shootout: Clojure, C++, Elixir, Go, NodeJS, and Ruby

https://hashrocket.com/blog/posts/websocket-shootout

Как же это все масштабировать?

    Важный нюанс, — скрипт обрабатывающий сокет-соединения отличается от обычного скрипта PHP, который многократно выполняется от начала до конца при разгрузке страницы.

    Отличаются скрипты работы с WebSocket-ами тем, что длительность их выполнения должна быть бесконечной. Т.е. мы должны инициировать выполнение PHP-скрипта содержащего бесконечный цикл, в котором происходит получение/отправка ообщений по протоколу веб-сокет.

Стоит  обратить внимание

Пожалуйста не форкайте процессы

PHP для этого не предназначен!

Supervisord

[program:websocket]

; Имя программы в supervisor, например будет выводится в supervisorctl
process_name=%(program_name)s_%(process_num)02d

; Вы можете указать сколько таких процессов надо запустить, по умолчанию 1
numprocs=5

; Команда для запуска программы
command=/srv/curex.privatbank.ua/yii2/yii websocket/start

; При загрузке самого supervisor запускать программу
autostart=true

; Если программа аварийно завершилась, то перезапускать её
autorestart=true

; Перенаправляет пришедший STDERR в ответ supervisor~у в STDOUT (эквивалент /the/program 2>&1)
redirect_stderr=true

; Таймаут в секундах, после которого supervisor пошлет SIGKILL процессу,
; которому до этого посылал SIGCHLD
stopwaitsecs=60

; Какой сигнал посылать для остановки программы
stopsignal=INT

; Путь до error-лога
stderr_logfile=/tmp/websocket_err.log

; Путь до output-лога
stdout_logfile=/tmp/websocket_out.log

; Максимальный размер файла output-лога, после чего будет "rotate"
stdout_logfile_maxbytes=100MB

; Количество файлов output-лога
stdout_logfile_backups=30

; Размер буфера для output-лога
stdout_capture_maxbytes=1MB

; Количество попыток переподъема
startretries=9999999

Результат будет следующим

Client

Server

API

Выводы

Итоговый benchmark

Итоговый benchmark

WS SERVER

Итоговый benchmark

WS Server

Итоговый benchmark

HTTP Server

Итоговый benchmark

HTTP Server

Итоговый benchmark

HTTP Server

Выводы

  • Переходить с PHP на NodeJS ради WebSockets - не стоит;
  • Для мелких проектов или проектов у которых нет возможности поставить дополнительное расширение стоит использовать библиотеку workerman;
  • Для высоконагруженных проектов стоит использовать библиотеку swoole;
  • Back-end должен говорить о новых сообщения, а не фронт его опрашивать.

Литература

  • http://www.serverframework.com/asynchronousevents/2011/01/time-wait-and-its-design-implications-for-protocols-and-scalable-servers.html
  • https://vincent.bernat.im/en/blog/2014-tcp-time-wait-state-linux
  • http://fx-files.ru/archives/602
  • https://habr.com/post/331462/
  • https://habr.com/post/337298/
  • https://ru.stackoverflow.com/questions/496002/Сопрограммы-корутины-coroutine-что-это
  • https://habr.com/post/164173/
  • https://www.digitalocean.com/community/tutorials/how-to-benchmark-http-latency-with-wrk-on-ubuntu-14-04
  • https://hharek.ru/веб-сокет-сервер-на-phpdaemon
  • http://r00ssyp.blogspot.com/2016/07/phpdaemon-centos7-php-5.html
  • https://docs.google.com/spreadsheets/d/1Jb4ymhYnpwY53IXsf3n2GElUreiKQYIRjC3KYBCZPAs

Вопросы?

Удачи!

WebSockets 2018 episode 2 back-end php

By James Jason

WebSockets 2018 episode 2 back-end php

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