From process-less

to process-light

 

aka how to scale our Product Development and keep Surfer Spirit

Things we do right

Always thinking what's the 80/20 essence

Having flexibility about our priorities

No

micromanagement

Problems

we face

Unpredictable delivery

"when is this going to be shipped?"

Context switching

"just help me with this small thing"

Unclear expectations

"is this a part of the scope?"

Huge catch-all features

CE 2.0 taking a few months to complete

Onboarding new team members

"what's the process for developing new features?"

The gist

Timeboxing

asking "what can we done in two weeks" instead of "how long will this take"

Shaping

try to understand and explain problem really well

sketch out the proposed solution

at the right abstraction level (not too detailed)

<show_example_pitch.exe>

always think what's MVP and what's optional

Betting

"what's next up to work on?"

detailed plan 6 weeks ahead, then reiterate

great ideas stick without having to track them

Building

super-small teams for the most efficient communication

"let them do the job" attitude

team should manage their time so that at least something is improved upon the time to ship the work

laser-focus on delivery with as little distractions as possible

It's all very similar to what we already had

Unknowns

Will we like working this way?

How to do support?

Is Surfer transforming into Basecamp?

Time for Q&A

Moving on from process-less product development

By Lucjan Suski

Moving on from process-less product development

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