Audio Effects II
Andrés Cabrera
MAT 200B
Types of effects
- Spectral effects
- Dynamic range effects
- Time delay effects and Reverb
- Others
Time delay
Tape Delay
Tape Delay
Tape Delay
http://www.youtube.com/watch?v=K8kcuqIqmIU
Time delay
- Parameters
- Delay time
- Feedback
- Multi-tap delays offer multiple delay times
- Can be used with long delays
- Clear echos, sometimes synchronized to tempo
- Or very short delays
- "slap-back" effect
Digital time delay
http://en.wikipedia.org/wiki/Circular_buffer
Digital time delay
- "Perfect"
- Tape delay has:
- distortion
- wow
- flutter
- high noise floor
- (which can be emulated digitally)
Reverb
Sound propagation
Sound field
Impulse Response
Frequency and reverb
"Acoustic" reverb
Artificial Reverb
- Close microphones and small rooms produce the necessity for artificial reverb.
Reverb chamber
Plate reverb
Spring reverb
Mechanical reverbs
https://www.youtube.com/embed/DraJZCQcJfw
2:00
Digital reverbs
- Reverbs can be modeled as many delays
- Adding feedback can lead to economic digital models
- Schroeder proposed the first digital reverb in the 1960s.
Schroeder reverb
Digital reverb
- Many digital reverbs related to the Schroeder reverb have been developed in the past decades
- Famous ones include the Alesis QuadraVerb and the Lexicon reverbs
Digital reverb
Reverb parameters
Modulating delays
Flanger/Chorus
http://www.youtube.com/watch?v=XZWoHfiPAAA
Convolution reverb
An impulse response can be "applied"
to a signal through convolution
Convolution is a mathematical process
that makes the source sound
as if it had been played where the IR
was taken
(Assuming linearity and time-invariance)
Convolution Reverb
Other effects
- Auto-tune
- Melodyne
- Time stretching
Audio Effects II
By mantaraya36
Audio Effects II
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