Audio Effects II

Andrés Cabrera

MAT 200B

Types of effects

  • Spectral effects
  • Dynamic range effects
  • Time delay effects and Reverb
  • Others

Time delay


Tape Delay

Tape Delay

Tape Delay


http://www.youtube.com/watch?v=K8kcuqIqmIU

Time delay

  • Parameters
    • Delay time
    • Feedback
  • Multi-tap delays offer multiple delay times
  • Can be used with long delays
    • Clear echos, sometimes synchronized to tempo
  • Or very short delays
    • "slap-back" effect

Digital time delay


http://en.wikipedia.org/wiki/Circular_buffer

Digital time delay

  • "Perfect"
  • Tape delay has:
    • distortion
    • wow
    • flutter
    • high noise floor
    • (which can be emulated digitally)

Reverb

Sound propagation

Sound field


Impulse Response

Frequency and reverb

"Acoustic" reverb

Artificial Reverb

  • Close microphones and small rooms produce the necessity for artificial reverb.

Reverb chamber

Plate reverb

Spring reverb

Mechanical reverbs


https://www.youtube.com/embed/DraJZCQcJfw
2:00

Digital reverbs

  • Reverbs can be modeled as many delays
  • Adding feedback can lead to economic digital models
  • Schroeder proposed the first digital reverb in the 1960s.

Schroeder reverb

Digital reverb

  • Many digital reverbs related to the Schroeder reverb have been developed in the past decades
  • Famous ones include the Alesis QuadraVerb and the Lexicon reverbs


Digital reverb

Reverb parameters

Modulating delays

Flanger/Chorus


http://www.youtube.com/watch?v=XZWoHfiPAAA

Convolution reverb

An impulse response can be "applied"

to a signal through convolution


Convolution is a mathematical process

that makes the source sound

as if it had been played where the IR

was taken

(Assuming linearity and time-invariance)

http://www.kvraudio.com/forum/viewtopic.php?t=107337

Convolution Reverb

http://www.youtube.com/watch?v=SN8XUrObX0c

Other effects

  • Auto-tune
  • Melodyne
  • Time stretching



http://www.youtube.com/watch?v=9OUgXFZ_WeY

Audio Effects II

By mantaraya36

Audio Effects II

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