Photogrammetry
Photogrammetry is
producing realistic 3D models by processing large number of photos of a real-life object

Examples ..
from small to very large
Sources
Sketchup 3D warehouse Sketchfab
Use Unity plug-in
Unity claims to
understand Sketchup
file format
Photogrammetry Software
There are a lot of software packages and a ridiculous number of file formats.
Roundup at:
all3dp.com/1/best-photogrammetry-software/
Free Setup
I use this free workflow method, but please research your own:
Good Training Videos
Only supports 50 photos
Exports directly to SketchFab
Sketchfab Free:
Limit of 50mb model
Photographs
take a LOT of photographs, overlap, different heights and angles



Software steps
1) Loaded photographs, software calculates camera locations
2) Generate sparse point cloud
3) Generate dense point cloud
4) Create mesh and apply texture
5) Export and/or Upload
Download to Unity, etc."
- Incorporate Model in Scene
- Mesh Collider (may be many meshes)
- Probably can't Decimate
- Texture is a single .jpg - so decide on 2048 x 2048 or 8192 x 8192 and compress
Photogrammetry
By Mark Jeffcock
Photogrammetry
- 193