Session Breakdown

1. Intro ~ 10 minutes

2. High Quality Video Settings ~ 5 minutes

3. Course Overview Video  ~ 20 minutes

4. Quiz ~ 10 minutes

5. Mark Presentation ~ 10 minutes

6. Quiz ~ 20 minutes

7. Socializing

 

 

 

 

 
 

Use

Github

Known working combinations:

 

Unity 2019.4(LTS)                   Mark used .13f1

   use Unity 2019.3 & old plugin for PCVR headsets
  Android Build Support
     Android SDK & NDK Tools
     OpenJDK
  Windows Build Support (IL2CPP)
Universal Render Pipeline (URP)

Oculus XR Plugin 1.5.0
XR Interactions Toolkit 0.9.4 (preview)
XR Plug-in Management
  Oculus (PC/Mac/Linux)
  Oculus (Android)

Min. API Level: Android 6 "Marshmallow" (API Level 23)

 

 

2020.3.9 LTS route:

 

Unity 2020.3.9f1  (LTS)              

   PCVR headsets??
  Android Build Support
     Android SDK & NDK Tools
     OpenJDK
  Windows Build Support (IL2CPP)
Universal Render Pipeline (URP)

Oculus XR Plugin 1.9.1
XR Interactions Toolkit 1.0.0-pre6 (use device-based)

Oculus Integrations 32.0 (Unity Asset Store)
XR Plug-in Management
  Oculus     

Min. API Level: Android 6 "Marshmallow" (API Level 23)

 

 

How are you going to DEBUG?:

 

PC Headsets or Quest with Link to PC :-

In Unity, run Play

 

Mac & a Quest: -

USB cable, Unity Build&Run or Build (.apk to headset)

 

Remote PC: -

Unity Build & copy .apk to Quest (via SideQuest)

 

 

1st week common problems:

 

My app is all Black :-

Your Oculus XR Plugin is 1.3.4, use later

 

My objects are all Pink :-

URP supports limited shaders. Use 'Unlit' or 'URP'.

 

I can't see my hands :-

They are inside the culling distance. Use smaller culling.

or

Hierarchy in VR Rig not set as per Valem

 

 

Breakout Questions (later)

 

How did I get into VR?

 (Icebreaker: get to know each other)

 

What are my skillsets?

C#, Blender, world-building, (photo, voice etc.)

 

What would I like to build?

Shooter, adventure, simulation, puzzle, app etc.

 

VR App Development Meetup 1 V2

By Nicolas Barone

VR App Development Meetup 1 V2

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