
Session Breakdown
1. Intro ~ 10 minutes
2. High Quality Video Settings ~ 5 minutes
3. Course Overview Video ~ 20 minutes
4. Quiz ~ 10 minutes
5. Mark Presentation ~ 10 minutes
6. Quiz ~ 20 minutes
7. Socializing




Use
Github
Known working combinations:
Unity 2019.4(LTS) Mark used .13f1
use Unity 2019.3 & old plugin for PCVR headsets
Android Build Support
Android SDK & NDK Tools
OpenJDK
Windows Build Support (IL2CPP)
Universal Render Pipeline (URP)
Oculus XR Plugin 1.5.0
XR Interactions Toolkit 0.9.4 (preview)
XR Plug-in Management
Oculus (PC/Mac/Linux)
Oculus (Android)
Min. API Level: Android 6 "Marshmallow" (API Level 23)
2020.3.9 LTS route:
Unity 2020.3.9f1 (LTS)
PCVR headsets??
Android Build Support
Android SDK & NDK Tools
OpenJDK
Windows Build Support (IL2CPP)
Universal Render Pipeline (URP)
Oculus XR Plugin 1.9.1
XR Interactions Toolkit 1.0.0-pre6 (use device-based)
Oculus Integrations 32.0 (Unity Asset Store)
XR Plug-in Management
Oculus
Min. API Level: Android 6 "Marshmallow" (API Level 23)
How are you going to DEBUG?:
PC Headsets or Quest with Link to PC :-
In Unity, run Play
Mac & a Quest: -
USB cable, Unity Build&Run or Build (.apk to headset)
Remote PC: -
Unity Build & copy .apk to Quest (via SideQuest)
1st week common problems:
My app is all Black :-
Your Oculus XR Plugin is 1.3.4, use later
My objects are all Pink :-
URP supports limited shaders. Use 'Unlit' or 'URP'.
I can't see my hands :-
They are inside the culling distance. Use smaller culling.
or
Hierarchy in VR Rig not set as per Valem
Breakout Questions (later)
How did I get into VR?
(Icebreaker: get to know each other)
What are my skillsets?
C#, Blender, world-building, (photo, voice etc.)
What would I like to build?
Shooter, adventure, simulation, puzzle, app etc.

VR App Development Meetup 1 V2
By Nicolas Barone
VR App Development Meetup 1 V2
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