Pearson, Matt (2011). Generative art: a practical guide using processing. Simon and Schuster. (p. 78, 81)
if-else
let x = 0;
let speed = 10;
function setup() {
createCanvas(400, 400);
}
function draw() {
if (x < width) {
x += speed;
} else {
x = 0;
}
ellipse (x, height/2, 50, 50);
}
let x = 0;
let speed = 10;
function setup() {
createCanvas(400, 400);
}
function draw() {
if (x > width || x < 0) {
speed *= -1;
}
x += speed;
ellipse (x, height/2, 50, 50);
}
let x = 0;
let speed = 10;
function setup() {
createCanvas(400, 400);
}
function draw() {
if (x < 0 || x > width) {
speed = speed * -1;
}
x += speed;
ellipse(x, height / 2, 50, 50);
}
for
let x = 0;
x+=2;
x+=2;
x+=2;
x+=2;
x+=2;
print(x);
let x = 0;
for (let i = 0; i < 5; i++) {
x += 2;
}
print(x);
for (let i = 0; i < 10; i++) {
// your code here
}