Pedro Cattori · @pcattori

Legendary DX

The Quest for

Part I

                   

<Link to="the past"/>

1: File Server 🗡️

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Browser

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html, css, js

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2: Build + Watch 🗡️

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Source code

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Source code

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Compiler

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3: Live Reload 🗡️

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4: HMR 🗡️

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hot-swap.js

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hot-swap.js
(aka HMR runtime)

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DEMO #1

Tears of the Server

Part II

                   

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App Server

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server.js

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localhost:3000

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{"place": "world"}

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{"place": "world"}

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{"place": "world"}
import { json } from "@remix-run/node"
import { useLoaderData } from "@remix-run/react"

export let loader = () => {
  return json({ place: "world" })
}

export default Component() {
  let { place } = useLoaderData<typeof loader>()
  return (
    <main>
      <h1>Hey there, Remix Conf 👋</h1>
      <h2>And hello, {place}!</h2>
    </main>
  )
}

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import { json } from "@remix-run/node"
import { useLoaderData } from "@remix-run/react"

export let loader = () => {
  return json({ place: "world" })
}

export default Component() {
  let { place } = useLoaderData<typeof loader>()
  return (
    <main>
      <h1>Hey there, friends 👋</h1>
      <h2>And hello, {place}!</h2>
    </main>
  )
}

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import { json } from "@remix-run/node"
import { useLoaderData } from "@remix-run/react"

export let loader = () => {
  return json({ location: "Salt Lake City" })
}

export default Component() {
  let { place } = useLoaderData<typeof loader>()
  return (
    <main>
      <h1>Hey there, friends 👋</h1>
      <h2>And hello, {place}!</h2>
    </main>
  )
}

✍️

import { json } from "@remix-run/node"
import { useLoaderData } from "@remix-run/react"

export let loader = () => {
  return json({ location: "Salt Lake City" })
}

export default Component() {
  let { location } = useLoaderData<typeof loader>()
  return (
    <main>
      <h1>Hey there, friends 👋</h1>
      <h2>And hello, {location}!</h2>
    </main>
  )
}

✍️

SAVE

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import { json } from "@remix-run/node"
import { useLoaderData } from "@remix-run/react"

export let loader = () => {
  return json({ location: "Salt Lake City" })
}

export default Component() {
  let { location } = useLoaderData<typeof loader>()
  return (
    <main>
      <h1>Hey there, friends 👋</h1>
      <h2>And hello, {location}!</h2>
    </main>
  )
}

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{"place": "world"}

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{"place": "world"}

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{"place": "world"}

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{"place": "world"}

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{"place": "world"}

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{"place": "world"}
let { location } =

Demo #2

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"Ready!"

Part III

A               between Worlds

fetch

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{"location": "world"}

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{"location": "world"}

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{"location": "world"}

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let { location } =
{"location": "world"}

Hot Data Revalidation

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downtime

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🏃‍♂️

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downtime

👎

Part IV

Ocarina of Downtime

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😎

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🏃‍♂️

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hot-swap-server.js

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const BUILD_PATH = path.resolve(__dirname, "build");

function purgeRequireCache() {
  for (const key in require.cache) {
    if (key.startsWith(BUILD_DIR)) {
      delete require.cache[key];
    }
  }
}

const watcher = chokidar.watch(BUILD_PATH);

watcher.on("all", () => {
  // 1. purge require cache
  purgeRequireCache();
  // 2. load updated server build
  const build = require(BUILD_PATH);
  // 3. tell dev server that this app server is now ready
  broadcastDevReady(build);
});

let createDevRequestHandler = (req, res, next) => {
  return createRequestHandler({
    build: require(BUILD_DIR),
    mode: "development",
  })(req, res, next);
}
CJS
function createDevRequestHandler() {
  let devBuild = build;

  const watcher = chokidar.watch(BUILD_PATH, { ignoreInitial: true });
  watcher.on("all", async () => {
    // 1. purge require cache && load updated server build
    const stat = fs.statSync(BUILD_PATH);
    devBuild = import(BUILD_PATH + "?t=" + stat.mtimeMs);
    // 2. tell dev server that this app server is now ready
    broadcastDevReady(await devBuild);
  });

  return async (req, res, next) => {
    return createRequestHandler({
      build: await devBuild,
      mode: "development",
    })(req, res, next);
  };
}
ESM

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https://remix.run/blog/remix-data-flow

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https://redux.js.org/tutorials/fundamentals/part-2-concepts-data-flow

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Legendary DX

By pcattori

Legendary DX

  • 211