Pedro Cattori · @pcattori
Legendary DX
The Quest for
Part I
<Link to="the past"/>
1: File Server 🗡️
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Browser
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html, css, js
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2: Build + Watch 🗡️
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Source code
ESM
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Source code
ESM
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Source code
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Compiler
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3: Live Reload 🗡️
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4: HMR 🗡️
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hot-swap.js
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hot-swap.js
(aka HMR runtime)
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DEMO #1
Tears of the Server
Part II
😎
App Server
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server.js
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localhost:3000
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{"place": "world"}
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{"place": "world"}
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🌇
{"place": "world"}
import { json } from "@remix-run/node"
import { useLoaderData } from "@remix-run/react"
export let loader = () => {
return json({ place: "world" })
}
export default Component() {
let { place } = useLoaderData<typeof loader>()
return (
<main>
<h1>Hey there, Remix Conf 👋</h1>
<h2>And hello, {place}!</h2>
</main>
)
}
✍️
import { json } from "@remix-run/node"
import { useLoaderData } from "@remix-run/react"
export let loader = () => {
return json({ place: "world" })
}
export default Component() {
let { place } = useLoaderData<typeof loader>()
return (
<main>
<h1>Hey there, friends 👋</h1>
<h2>And hello, {place}!</h2>
</main>
)
}
✍️
import { json } from "@remix-run/node"
import { useLoaderData } from "@remix-run/react"
export let loader = () => {
return json({ location: "Salt Lake City" })
}
export default Component() {
let { place } = useLoaderData<typeof loader>()
return (
<main>
<h1>Hey there, friends 👋</h1>
<h2>And hello, {place}!</h2>
</main>
)
}
✍️
import { json } from "@remix-run/node"
import { useLoaderData } from "@remix-run/react"
export let loader = () => {
return json({ location: "Salt Lake City" })
}
export default Component() {
let { location } = useLoaderData<typeof loader>()
return (
<main>
<h1>Hey there, friends 👋</h1>
<h2>And hello, {location}!</h2>
</main>
)
}
✍️
SAVE
✍️
import { json } from "@remix-run/node"
import { useLoaderData } from "@remix-run/react"
export let loader = () => {
return json({ location: "Salt Lake City" })
}
export default Component() {
let { location } = useLoaderData<typeof loader>()
return (
<main>
<h1>Hey there, friends 👋</h1>
<h2>And hello, {location}!</h2>
</main>
)
}
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{"place": "world"}
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{"place": "world"}
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{"place": "world"}
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{"place": "world"}
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{"place": "world"}
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{"place": "world"}
let { location } =
Demo #2
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!=
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😎
"Ready!"
Part III
A between Worlds
fetch
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{"location": "world"}
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{"location": "world"}
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{"location": "world"}
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let { location } =
{"location": "world"}
Hot Data Revalidation
🔥
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🏃♂️
😎
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😎
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🏃♂️
😎
✍️
downtime
😎
💀
🏃♂️
😎
✍️
downtime
👎
Part IV
Ocarina of Downtime
😎
😎
✍️
💀
🏃♂️
🤠
hot-swap-server.js
😎
🤠
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😎
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😎
🤠
📙
✍️
✍️
const BUILD_PATH = path.resolve(__dirname, "build");
function purgeRequireCache() {
for (const key in require.cache) {
if (key.startsWith(BUILD_DIR)) {
delete require.cache[key];
}
}
}
const watcher = chokidar.watch(BUILD_PATH);
watcher.on("all", () => {
// 1. purge require cache
purgeRequireCache();
// 2. load updated server build
const build = require(BUILD_PATH);
// 3. tell dev server that this app server is now ready
broadcastDevReady(build);
});
let createDevRequestHandler = (req, res, next) => {
return createRequestHandler({
build: require(BUILD_DIR),
mode: "development",
})(req, res, next);
}
CJS
function createDevRequestHandler() {
let devBuild = build;
const watcher = chokidar.watch(BUILD_PATH, { ignoreInitial: true });
watcher.on("all", async () => {
// 1. purge require cache && load updated server build
const stat = fs.statSync(BUILD_PATH);
devBuild = import(BUILD_PATH + "?t=" + stat.mtimeMs);
// 2. tell dev server that this app server is now ready
broadcastDevReady(await devBuild);
});
return async (req, res, next) => {
return createRequestHandler({
build: await devBuild,
mode: "development",
})(req, res, next);
};
}
ESM
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😎
https://remix.run/blog/remix-data-flow
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😎
https://redux.js.org/tutorials/fundamentals/part-2-concepts-data-flow
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😎
Legendary DX
By pcattori
Legendary DX
- 221