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Building the Interactive Future
The immersive technologies sector is predicted to grow from £5 to £500 billion by 2030 (Meticulous Research). Over the next 6 years, businesses will need to adapt to the rise of this new technology, creating real-life experiences which bridge the gap between human interaction and digital technologies like the Apple Vision Pro.
About Us
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About Us
Sairo blends strategy and delivery to develop creative solutions that combine human connection and spatial technology to prepare and build your business towards the next stage of the internet.
Fortune 500 companies that have implemented these technologies are seeing around 30% productivity gains and higher user satisfaction, according to TechRepublic.
What are the interfaces of the future
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Who We're Working With
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Services
Immersive
Consultation
The immersive world is fast-growing, and our team aims to always stay one step ahead. We are helping businesses understand the full potential of the technology and building the future of their business today.
Optimisation
Sairo team is leading the way with our unique pipeline we have developed for object optimisation. We aim to save you and your clients time, space and improve loading speed across the board.
Services
Visualisation
When building this digital world, we always aim for realism and have been keen to bring the real world into the digital from day one.
We work with Digital Twins technologies and the Unreal Engine to build the physically unbuildable. As a result, when we show off what we build, everyone always questions whether it's real.
Services
MVFW23 - Virtual Store
Web Future
Sairo works with digital products like Spatial.io, HTC Viverse, and Roblox. We create brand spaces on these platforms, either replicating locations that already exist or designing a new space representing a brands we're working with.
This, like VR, gives you the ability to let a user explore a brand in a new, engaging way but with the advantage of being able to be loaded on both web and VR. These platforms also give you the ability to host virtual conferences.
Services
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Case Study
AR - Stephen Webster & Skydiamond
Augmented Reality
Stephen Webster
Working with Stephen Webster, we created an augmented experience for
the launch event hosted at the HENI gallery for his new earring collection
with Sky Diamond.
The collection was based around a show-stopping jewellery piece, a £150,000 pair of earrings modelled
after floating space debris. We created
a virtual space window opening up into the Stephen Webster universe where
we can see the formation of the
earrings happening.
Case Study
VR - Rising Tides, LMC
Virtual Reality
Rising Tides
Using digital twins of Morecambe Bay, we have been able to transport the students of Lancaster and Morecambe College 30 years into the future, showing them the predicted water level rise according to the LCC and its impact on the area. Predictions are 1 meter on top of high tide.
3D Scan Archiving and Web Embedding
Working alongside Blackburn Museum and Art Gallery, we have started to create a digital interactive archive. Using high-fidelity scanning, we are able to capture the unique aspects of an object or artefact to preserve it forever. Over the next few years, museums will start to pivot towards a more online experience and showcase their incredible artefacts via the internet.
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Case Study
Monochrome Museum, Blackburn Museum
Sairo - Isaac Brooks
By Sairo
Sairo - Isaac Brooks
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