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Building the Interactive Future
The immersive technologies sector is predicted to grow from £5 to £500 billion by 2030 (Meticulous Research). Over the next 6 years, businesses will need to adapt to the rise of this new technology, creating real-life experiences which bridge the gap between human interaction and digital technologies like the Apple Vision Pro.
About Us
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About Us
Sairo blends strategy and delivery to develop creative solutions that combine human connection and spatial technology to prepare and build your business towards the next stage of the internet.
Fortune 500 companies that have implemented these technologies are seeing around 30% productivity gains and higher user satisfaction, according to TechRepublic.
Who We're Working With
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Monnier - Augmented Reality
Hybrid Experiences
Using web-based AR solutions such as 8th Wall, Oynrix, Spark, or Snapchat to build experiences within the built environment can give users access to explore a product in their own space, boosting understanding of what you are communicating.
Services
3D Motion
Bringing brands to life from their 2D form and adding personality and intrigue by introducing movement and life into them will improve brand storytelling and create a brilliant base to build from.
Services
MVFW23 - Virtual Store
World Building
Sairo works with digital products like Spatial.io, W3rlds, and Roblox. We create brand spaces on these platforms, either replicating locations that already exist or designing a new space representing a brand you're working with.
This, like VR, gives you the ability to let a user explore a brand in a new, engaging way but with the advantage of being able to be loaded on both web and VR. These platforms also give you the ability to host virtual conferences.
Services
Simulation Education
Immersive simulation has endless options for building and simulating what you want, where you want it, and how you want it.
You can either build a journey on rails or deploy a fully interactive experience. This can be used across all major platforms and in virtual production studios.
LMC - Virtual Enviroment
Services
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Case Study
AR - Stephen Webster & Skydiamond
Augmented Reality
Stephen Webster
Working with Stephen Webster, we created an augmented experience for
the launch event hosted at the HENI gallery for his new earring collection
with Sky Diamond.
The collection was based around a show-stopping jewellery piece, a £150,000 pair of earrings modelled
after floating space debris. We created
a virtual space window opening up into the Stephen Webster universe where
we can see the formation of the
earrings happening.
Case Study
VR - Rising Tides, LMC
Virtual Reality
Rising Tides
We worked with Lancaster & Morecambe College to create a localised education piece exploring the impact of climate change. For this project, we utilised large-scale photogrammetry models, which we imported into Unreal Engine to design and build weather simulations that we exported as a 360-degree video the students could immerse themselves in.
3D Scan Archiving and Web Embedding
Working alongside Blackburn Museum and Art Gallery, we have started to create a digital interactive archive. Using high-fidelity scanning, we are able to capture the unique aspects of an object or artefact to preserve it forever. Over the next few years, museums will start to pivot towards a more online experience and showcase their incredible artefacts via the internet.
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Case Study
Monochrome Museum, Blackburn Museum
Sairo - Supercharger Ventures Malta
By Sairo
Sairo - Supercharger Ventures Malta
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