It was never about learning to code

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@FINOkoye

@FINOkoye

@FINOkoye

From Art Galleries to council housing, wherever it went, the style represented a different way conception of communal existence whether in regards to habitation or to leisure and culture.

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At the heart of architectural Brutalism, we have three key focuses.

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1. A socialist humanism

2. An emphasis on materiality of the building

3. A dedication to function and a clarity of purpose

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"...we understood that people had already become comfortable with touching glass, they didn’t need physical buttons, they understood the benefits…[we didn’t have to reference the physical world so literally]"

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?

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1.  ...empathise better with developers

2. ...prototype, test and communicate design details quicker and more accurately

Being able to code meant being able to...

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Visibility of system status

Recognition rather than recall

Match between system and the real world

Error prevention

User control and freedom

Consistency and standards

Flexibility and efficiency of use

Help users recognize, diagnose, and recover from errors

Aesthetic and minimalist design

Help and documentation

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@FINOkoye

@FINOkoye

@FINOkoye

@FINOkoye

@FINOkoye

?

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@FINOkoye

@FINOkoye

@FINOkoye

@FINOkoye

It's up to us as designers to plant the seeds....

...it is for us as users to make sure that they flourish

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It was never about learning to code (for notes)

By FINOkoye

It was never about learning to code (for notes)

Presentation for Birmingham Design Festival

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