Refactoring Improving the Design of Existing Code
Martin Fowler, Kent Beck
Refactoring is the process of changing a software system in such a way that it does not alter the external behavior of the code yet improves its internal structure.
It is a disciplined way to clean up
code that minimizes the chances of introducing bugs. In essence when you refactor you are improving the design of the code after it has been written.
In our current understanding of software development we believe that we design and then we code. A good design comes first, and the coding comes second. Over time the code will be modified, and the integrity of the system, its structure according to that design, gradually fades. The code slowly sinks from engineering to hacking.
Refactoring is the opposite of this practice. With refactoring you can take a bad design, chaos even, and rework it into well-designed code. Each step is simple, even simplistic.
Refactoring
- Design occurs continuously during development (No Abstraction is Better Than Wrong Abstraction)
- Learn from building the system how to improve the design
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No silver bullet
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Each refactoring method goes in both way (extract method <-> inline method
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It's up to developer to choose what makes code cleaner
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Tip
When you find you have to add a feature to a program, and the program's code is not structured in a convenient way to add the feature, first refactor the program to make it easy to add the feature, then add the feature.
First step for refactoring is good test suite
The Two Hats
Refactor with small changes
In almost all cases, I'm opposed to setting aside time for refactoring. In my view refactoring is not an activity you set aside time to do. Refactoring is something you do all the time in little bursts. You don't decide to refactor, you refactor because you want to do something else, and refactoring helps you do that other thing.
The Rule of Three
Here's a guideline Don Roberts gave me: The first time you do something, you just do it. The second time you do something similar, you wince at the duplication, but you do the duplicate thing anyway. The third time you do something similar, you refactor.
When to refactor
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Refactor When You Need to Fix a Bug
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Refactor As You Do a Code Review
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Refactor When You Add Function
What Do I Tell My Manager?
"Of course, many people say they are driven by quality but are more driven by schedule. In these cases I give my more controversial advice: Don't tell!"
Subversive? I don't think so. Software developers are professionals. Our job is to build effective software as rapidly as we can. My experience is that refactoring is a big aid to building software quickly. If I need to add a new function and the design does not suit the change, I find it's quicker to refactor first and then add the function. If I need to fix a bug, I need to understand how the software works—and I find refactoring is the fastest way to do this. A schedule-driven manager
wants me to do things the fastest way I can; how I do it is my business. The fastest way is to refactor; therefore I refactor.
Refactoring Improving the Design of Existing Code
By vrael560
Refactoring Improving the Design of Existing Code
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