Indiego
Project
Team
Indiego
WYB

Indiego
Indiego
Indiego
Table Content
WHY
indiego
WHAT
we've accomplished
we were able to do
kind of difficulties we had
we've learned
WHY Indiego
MINOR ART COMMUNITY
SUPPORT


INDEPENDENT THEATRES
INDEPENDENT PUBLISHING
WHAT
SHOP INFO USING CAROUSEL
SIGN IN
LOCATION DISPLAY
FAVORITES
SIGN OUT
SHARE REVIEW
we were able to Accomplish
SIGN UP
WHAT
GIT, WEBPACK, API
TEAM WORK...?
EXPERIENCE USING TYPESCRIPT, SASS

We WERE ABLE TO GAIN
WHAT
basic tools


code bundler


APIs
backend


maps
we used

MINGEE
Total HTML markup LEAD
Carousel
Data request part
Favorites
BONGCHEOL
kakao map api
map display
map functions
Design LEAD
WONJUN
Environment Setting
Sign in Sign out
Sign up
Team manager
BongCHUL
Total HTML markup LEAD
Carousel
Data request part
Favorites






느낀점과 아쉬운점

MINGEE
kakao map api
map display
map functions
Design LEAD




조금은 익숙해진 비동기 처리...



뚫리지 않는 타입스크립트
API 때문에
더 지정해주기 어려웠던 타입...
WONJUN
Environment Setting
Login
Signup
Team manager


what was hard
가까운 요소에 접근하기 위해서 계속적인 변수의 선언... 타입스크립트.

what was hard

반복적인 알고리즘... 코드의 함수화에 대한 어려움, 가독성 저하
코드가 난해해지기 쉬워진다.
conclusion > DOM API를 쓰면 코드가 결국 가독성이 떨어진다.
what I've learned
REUSABLE CODE and...


프레임워크의 필요성...
LET's go have that beer now :D
Indiego final
By wonjun
Indiego final
- 63