Indiego

Project

Team 

Indiego

WYB

Indiego

Indiego

Indiego

Table Content

WHY

indiego

WHAT

 we've accomplished

 we were able to do

kind of difficulties we had

we've learned

WHY Indiego

MINOR ART COMMUNITY

SUPPORT

INDEPENDENT THEATRES

INDEPENDENT PUBLISHING

WHAT

SHOP INFO USING CAROUSEL

SIGN IN

LOCATION DISPLAY

FAVORITES

SIGN OUT

SHARE REVIEW

we were able to Accomplish

SIGN UP

WHAT

GIT, WEBPACK, API

TEAM WORK...?

EXPERIENCE USING TYPESCRIPT, SASS

We WERE ABLE TO GAIN

WHAT

basic tools

code bundler

APIs

backend 

maps

we used

MINGEE

Total HTML markup LEAD

Carousel

Data request part

Favorites

BONGCHEOL

kakao map api

map display 

map functions

Design LEAD

WONJUN

Environment Setting

Sign in Sign out

Sign up

Team manager

BongCHUL

Total HTML markup LEAD

Carousel

Data request part

Favorites

느낀점과 아쉬운점

MINGEE

kakao map api

map display 

map functions

Design LEAD

조금은 익숙해진 비동기 처리...

뚫리지 않는 타입스크립트

API 때문에

더 지정해주기  어려웠던 타입...

WONJUN

Environment Setting

Login

Signup

Team manager

what was hard

가까운 요소에 접근하기 위해서 계속적인 변수의 선언... 타입스크립트.

what was hard

반복적인 알고리즘... 코드의 함수화에 대한 어려움, 가독성 저하

 

코드가 난해해지기 쉬워진다. 

 

conclusion > DOM API를 쓰면 코드가 결국 가독성이 떨어진다.

what I've learned

REUSABLE CODE and...

프레임워크의 필요성...

LET's go have that beer now :D

Indiego final

By wonjun

Indiego final

  • 63