Digital Design Trends

CRI300 • Digital Design Studio

Housekeeping

  • Quiz #3 is online for the week
  • Project #3 is due on Friday
  • November 28, 2016 @ 11:59pm
  • Week 11 is a work period
  • FCS survey available on D2L

Week 10 Outline

  • Isometric Design
  • Impossible Objects
  • Pixel Art
  • Influencers & Precursors
  • 3D Graphics & Machinima
  • Digital Maturity
  • Professional Web Skills
  • Career Choices

Isometric

Isometric

A method for visually representing 3D objects in 2D in technical and engineering drawings.

  • Iso: Greek, equal measure
  • The angles on X/Y/Z axes are 120º
  • Free of optical distortion
  • Technique  for design since 1920s
    • Used by artists, architects, engineers

Isometric Limitations

  • Objects do not appear larger of smaller
    • Loss of realistic perspective
  • Difficult to gauge depth
  • Penrose stairs
    • ​Impossible object created by Lionel Penrose
    • Infinitely ascending/descending

Penrose Triangle
The Devil's Pitchfork

Isometrics in Games

  • Before 3D graphics supported
  • Variations of 2D and tile-based graphics
    • 3/4 perspective
    • 2.5D
    • pseudo-3D
  • Less intensive method for rendering 3D

Pixel Art

CRI300 - Week 10

By Am Sagarwala

CRI300 - Week 10

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