Amir Rajan
Pastafarian. Coder: Ruby, JavaScript, C#, ObjectiveC, F#. OSS: NSpec, Oak Mvc, Canopy F#. Creator of A Dark Room for iOS.
Me: "Have you thought about porting A Dark Room as an iOS game? I'm actually a developer on sabbatical right now and would love to give it a stab."
Michael: "If you want to do a port to iOS, you have my blessings. I'm sick of working in the corporate world, too. If this goes well, there may be a mutually beneficial partnership in our future =)"
"I've got my 3 sisters addicted to the game, and since we're all blind, we all appreciate the new additions to the game, so thanks to the developers."
"A Dark Room helped me to get through a particularly tough time in my life. Thank you for providing such a fun and accessible way to tune out and heal."
"I was inspired by your game, I would like to create my own game using javascript. I am 14 years old which also makes it difficult (or maybe easier as I have a lot of time) to do this. How do I get started?"
A legend (Latin, legenda, "things to be read") is a narrative of human actions that are perceived both by teller and listeners to take place within human history and to possess certain qualities that give the tale verisimilitude.
(from Wikipedia)
Verisimilitude, in a narrow sense, is the likeness or semblance of a narrative to reality, or to the truth.
Notable interactions (but, don't just target the people with the most followers).
203 downloads...
56 downloads...
100 promocodes per release. Be generous. Encourage engagement. Release again for more codes.
Better than December at least ;-)
Another promotion and engagement push followed on TouchArcade and Reddit.
294 downloads at its peak!
Ranked in the top 10 for my category!
But the sale and Spring Break brought in more.
Nope. Back down to 187 downloads.
I "happily" gave up.
November: $ 555 December: $ 943 January: $1,300 February: $1,760 March: $2,500
Added a well placed review button.
Did an iPad release.
Did a postmortem on /r/GameDev. Presented about it at a local user group.
A Dark Room iOS went viral in the UK and became the #1 app overall. Netting 23,000 paid downloads. US ranked remained unchanged.
I got bombarded by 1 star reviews.
Bit of a scam - I bought this a week ago thinking the reviews looked positive. Now having played the game and read through further reviews I feel scammed. Poorly hidden “I don’t usually write” fake reviews are littered everywhere.
Fraudsters!! - This game is awful. All the reviews are fake. The people behind this have broken the law as this is clearly fraudulent activity designed to get you to part with your money for false promises. Absolute disgrace. Pure theft. Pure criminality.
note to self: talk about how reviews work.
A Dark Room started to climb in the US.
#1 RPG. #5 Game. #10 App.
It became the #1 app. US app store being 3+ times larger than the UK. Mostly positive reviews! More staying power.
It continued to stay number 1. But downloads did start dropping. They spiked again on 4/20.
A Dark Room fell from the top spot. Even with news coverage from Huffington Post, two writeups from Cult of Mac, and a write up by a former tech editor of Bloomberg Businessweek.
Note to self: talk about timing releases.
It rose to and hit the #1 spot for another 2 days! Then dropped...
The interview we did for the New Yorker published. Leading to a substantial increase in rank. But not #1.
There is no leveling out. I was back at the #6 spot in the RPG section. #1 app in 5 countries, now totally forgotten across the board.
Made ADR free again.
Day 1: 36,831
Day 2: 111,209
Day 3: 203,882
Day 4: 223,006
Day 5: 213,379
Day 6: 187,014
Day 7: 43,307
Total: 1,018,628
*reminder: talk about featured lists
Total Paid Downloads: 715,000
Revenue: $707,850
After Apple's 30% cut: $495,495
After 50/50 split on profits: $247,748
After taxes of 45% (income + self employment): $136,261
Income: $9,732 a month (with a falling average)
TL;DR; Don't do it. Unless you're doing it because it means something more to you than money.
Time to actualize profits: 14 months
$60.83 (net) per hour working full time, which is $111 per hour (before taxes)
leanpub.com/survivingtheappstore
Amir Rajan
twitter: @amirrajan
amirrajan.net
By Amir Rajan
Pastafarian. Coder: Ruby, JavaScript, C#, ObjectiveC, F#. OSS: NSpec, Oak Mvc, Canopy F#. Creator of A Dark Room for iOS.