how blockchain will disrupt gaming

bart van maarseveen

@bvanmaarseveen

https://slides.com/barv/how-blockchain-will-disrupt-gaming/live#/

the gaming industry gets a new life

centralised now

- games are sold

- payment with cash/card

- single game/platform token

- sponsored players

- user accounts

- game play can be cheated

- dealer can cheat (gambling)

- servers are expensive

- server(s) can be down

decentralised future

- games are around

- any crypto

- liquid tokens

- continuously earning players

- just pub keys (privacy)

- game play can be verified

- shared enforced game logic

- there are no servers

- there are no servers

centralized past

- limited life time

- subjected to regulations

- accounts can be blocked

- avatars, armor, treasures in

  silo, limited marketplaces

  # dominated by middlemen

  # subjected to regulations

  # limited cross game use

decentralized future

- endless life time

- optional compliance

- accounts are sovereign

- avatars, armor, treasures in

  open and free marketplaces

  # p2p trading

  # optional compliance

  # nft's can hold anything

    the sky is the limit

how to blockchain?

- when submit to blockchain?

- what parts on blockchain?

- how to upgrade?

- how about spamming?

- how to avoid tx fees (gas)?

- how to scale?

- how to avoid cheating?

- which platform? 

 

- buffers, tx/s, block speed

- depends on platform choice

- upgradable contracts, forks

- transaction fees (gas)

- create/use faucets

- use side chain architecture

- verified gameplay

- popular now: Loom (Eth),

  Tron & EOS. Now why

  Komodo?

?

:

now blockchain

proof of gameplay

Proof of Gameplay - Is an immutable and verifiable record of accomplishment during the course of gameplay. This game data can be replayed and validated by all participating nodes.

“Hi, I’m representing the gameplay of this game. I exist because <these keystrokes> were used to play the game using <this seed>.”

'normal' nft game token

- unique

- scarce

- publisher/algo created

'pog' nft game token

- unique

- scarce

- user created

- bearing all history

  - verified

  - transparent

- proof of sweat & time!

komodo's revolution

your game specific chain

Rogue 1

dpow

your game specific chain

Rogue 1

dpow

start at zero cost

- spin up your own chain

  in minutes

- set up your own coin(s)

- set up gas-less fee

  experience

- now you have your own

  independent blockchain!

 

integrate your game

- integrate coin(s)

- connect gameplay

- integrate gameplay

  verification

  (if applicable)

 

your game specific chain

Rogue 1

dpow

DEX at zero cost

- p2p protocol BarterDEX

- 95% of coins supported

- support for NFT's

 

global marketplace

- avatars

- armor

- treasures

your game specific chain

Rogue 1

dpow

vibrant community

- direct contact with the

  brightest minds

- spontaneous help

- bounties all over the place

- no venture capital culture

 

your game specific chain

Rogue 1

dpow

secure & scale

- deploy dpow to secure

- use the community

- get ready to scale

scalability clusters

Rogue cluster

heartbeat

barterdex

poc: roguecc

The original ‘Rogue’ was a dungeon crawling video game by Michael Toy and Glenn Wichman and later contributions by Ken Arnold. Rogue was originally developed around 1980 for Unix-based mainframe systems as a freely-distributed executable. It was later included in the official Berkeley Software Distribution 4.2 operating system

get started

install Komodo deamon

install Python

Rogue block explorer: http://rogue.explorer.dexstats.info

NFT & DEX

Text

¿why is this significant?

* Real, user created collectables (NFT)

* Containing verified in-game items such as skins, swords, weapons, or treasures

* Your game avatar is represented by a non-fungible coin (NFT)

* These avatars are guaranteed unique collectables, have value and

* Can be traded immediately on global open marketplace (DEX)

* For liquid coins such as bitcoin

* With Komodos Crypto Conditions & NFT's it is possible to use avatars across games

* CC allow for easier integration for games than Solidity vm. No extra logic required.

* No heavy toolchain is needed. CC Performance is great.

* Game parameters for deterministic gameplay are limited only by the imagination

life's a game

but how do I as studio or game dev make money?

With blockchain the options for revenue models grow!

 

We haven't figured out all possibilities by far. Endless!

 

Think of programmable kickbacks, pre-mine, etc.

get started

thank you

bart van maarseveen

@bvanmaarseveen

 

move|open

blockchain based concepts

bart@moveopen.nl

special thanks to @bennydoda01, @iMyloMylo & @twpunkster for their much valued input!

how blockchain will disrupt gaming

By Bart van Maarseveen

how blockchain will disrupt gaming

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