​​Game Development

Unity was created in

2005 by three Danish

guys, when their

game 'GooBall' failed.

 

They decided to release the engine, with the lofty goal of "democratizing game development."

Today its popularity has skyrocketed:

4.5 million developers

600 million gamers

45% of the game engine market

500,000 assets sold each month

a vast marketplace of art, audio, and code​

Unity has spearheaded an indie and mobile games revolution.

From complex physics simulations...

To AAA developers experimenting...

To underappreciated casual gems...

Unity has many strengths:

an approachable yet powerful interface

generous licensing for independent developers

easy publishing to over 20 platforms

And a few weaknesses:

"democratizing" games means shovelware

workflow may be an issue for large teams

will not match Unreal or CryEngine in raw performance

Live Demo

Unity Game Development

By delventhalz

Unity Game Development

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