React

git clone git@github.com:e-xtrategy/javascript-course.git

A JavaScript library for building user interfaces

class HelloMessage extends React.Component {
  render() {
    return <div>Hello {this.props.name}!</div>;
  }
}

ReactDOM.render(<HelloMessage name="World" />, mountNode);

So Basically...it's not a framework

Features

Components

JSX

class HelloMessage extends React.Component {
  render() {
    return React.createElement(
      "div",
      null,
      "Hello ",
      this.props.name
    );
  }
}

ReactDOM.render(React.createElement(HelloMessage, { name: "World" }), mountNode);

Virtual Dom

Server Side Rendering

State

class Timer extends React.Component {
  constructor(props) {
    super(props);
    this.state = {secondsElapsed: 0};
  }

  tick() {
    this.setState((prevState) => ({
      secondsElapsed: prevState.secondsElapsed + 1
    }));
  }

  componentDidMount() {
    this.interval = setInterval(() => this.tick(), 1000);
  }

  componentWillUnmount() {
    clearInterval(this.interval);
  }

  render() {
    return (
      <div>Seconds Elapsed: {this.state.secondsElapsed}</div>
    );
  }
}

ReactDOM.render(<Timer />, mountNode);

Flux

Application Architecture For Building User Interfaces

Why Not MVC?

Action: an event fired in the system with the purpose to change its state

Dispatcher: an event bus to send actions into the system

Store: business logic objects. Just like the M in MVC

View: React Components

Why Flux?

One Way of Thinking

Constant complexity on big projects

Redux

Redux is a predictable state container for JavaScript apps

Why not Flux?

One Way of Thinking (Really?)

Principles

"Single source of truth"

The state of your whole application is stored in an object tree inside a single store.

"State is read-only"

The only way to mutate the state is to emit an action, an object describing what happened.

"Mutations are written as pure functions"

To specify how the state tree is transformed by actions, you write pure reducers.

Elements

Actions

import Dispatcher from "src/Dispatcher";

var add = function(text) {
	Dispatcher.dispatch({
		actionType: "addTodo",
		text: text
	});
};
var add = function(text) {
	return {
		actionType: "addTodo",
		text: text
	};
};

Flux

Redux

Reducer

function addTodo(state,text){
	var toReturn = Object.assign({},state,{
		todos:[...state.todos]
	});

	toReturn.todos.push(text);

	return toReturn;
};

Store + Dispatcher

import { createStore } from 'redux';
import Reducers from 'src/Reducers';

let store = createStore(Reducers);

Container Components

Presentational Components

Why Redux?

One Way of Thinking (Really this time)

Serilizable State

No side-effect

No Technical Debt

Async Actions

onClick() {
    this.props.dispatch(actions.requestData())
    this.api.list().then(response => {
        this.props.dispatch(actions.requestDataSuccess(response.data))
    }).catch(error => {
        this.props.dispatch(actions.requestDataError(error))
    })
}

redux-saga

A Saga is an independent component that reacts to domain events in a cross-aggregate, eventually consistent manner.

redux-saga is a library that aims to make side effects in Redux applications easier and better.

function* fetch() {
   try {
      const data = yield call(api.list);
      yield put(actions.requestDataSuccess(data));
   } catch (e) {
      yield put(actions.requestDataError(e));
   }
}

function* mySaga() {
  yield takeLatest("REQUEST_DATA", fetch);
}

export default mySaga;

MobX

MobX is a battle tested library that makes state management simple and scalable by transparently applying functional reactive programming.

Why Not Redux?

Boilerplate

No OOP Design

Reactive Programming

var a = b + c;

=B1+C1

const triangle = {
    base:2,
    height:3,
    color:'red',
    get area() {
        return (this.base * this.height) / 2
    }
};

const report = () => {
    console.log(triangle.area);
};

report();
const triangle = triangleFactory({
    base:2,
    height:3,
    color:'red'
});

const report = () => {
    console.log(triangle.area);
};

triangle.addChangeListener(report);

triangle.setBase(4);

MobX helps you observe your Model

const triangle = observable({
    base:2,
    height:3,
    color:'red',
    get area() {
        return (this.base * this.height) / 2
    }
});

const report = () => {
    console.log(triangle.area);
};

autorun(report);

//report()
triangle.base = 4;

//no report()
triangle.color = 'blue';

Core Concepts

Observable Models

Actions

Computed values

Reactions

view = f(state)
view=f(state)view = f(state)

Useful links

Thanks!

React

By extrategy

React

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